Player Matchup

Surtr
Surtr
Gold IV
EmilioLujano
Surtr
Gold IV
Level 125
God Stats
1W - 4L
1,480 SR
Queue Stats
509W - 496L
1,461 MMR
Solo
Hades
Hades
Gold III
I_E_x_t_a_s_y_I
Hades
Gold III
Level 152
God Stats
9W - 14L
1,444 SR
Queue Stats
493W - 496L
1,466 MMR
Solo
Fenrir
Fenrir
Gold I
ImpactPlayerHB
Fenrir
Gold I
Level 128
God Stats
37W - 40L
1,592 SR
Queue Stats
143W - 150L
1,453 MMR
Party 1
Rama
Rama
Silver I
NidaimeHokage26
Rama
Silver I
Level 48
God Stats
14W - 14L
1,617 SR
Queue Stats
55W - 57L
1,445 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
joshstratos
Zhong Kui
Gold V
Level 154
God Stats
7W - 8L
1,590 SR
Queue Stats
125W - 137L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,545 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,417 SR
1,462 MMR
Ganesha
Ganesha
Gold IV
Bagq
Ganesha
Gold IV
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 80L
1,430 MMR
Party 2
Susano
Susano
Gold I
ItFollowsMe
Susano
Gold I
Level 192
God Stats
13W - 14L
1,350 SR
Queue Stats
144W - 135L
1,531 MMR
Party 2
Ishtar
Ishtar
Gold IV
MattAckerman
Ishtar
Gold IV
Level 139
God Stats
12W - 10L
1,573 SR
Queue Stats
86W - 83L
1,548 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
TrialHarbinger41
Cu Chulainn
Gold IV
Level 144
God Stats
1W - 4L
1,181 SR
Queue Stats
126W - 120L
1,345 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
Vygotsky
Kukulkan
Gold IV
Level 156
God Stats
2W - 1L
1,482 SR
Queue Stats
17W - 18L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
7,384
434
7,588
20,294
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 1
9,286
546
13,767
21,864
12,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 5
8,479
499
9,718
16,477
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
1 / 3 / 1
8,052
474
6,502
13,417
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
joshstratos
Zhong Kui
13
4 / 5 / 4
8,083
475
10,970
16,609
10,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MercuryArtioOlorun

VS

Bans
Ao KuangNe ZhaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bagq
Ganesha
12
0 / 3 / 9
8,629
508
5,871
18,033
15,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
17
9 / 2 / 0
10,425
613
14,216
15,369
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
15
2 / 0 / 3
9,345
550
9,006
9,918
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TrialHarbinger41
Cu Chulainn
15
6 / 3 / 2
10,050
591
17,609
20,546
14,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Vygotsky
Kukulkan
14
3 / 5 / 3
8,809
518
13,748
10,419
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
20
20
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bagq
Ganesha
0
3
9
1.5
L
2
5
6
1
L
1
6
1
0.25
L
5
1
5
7.5
W
Susano
9
2
0
4.5
W
Ishtar
2
0
3
3.5
L
1
3
1
0.5
W
Cu Chulainn
TrialHarbinger41
Cu Chulainn
6
3
2
2.33
W
Kukulkan
Vygotsky
Kukulkan
3
5
3
0.9
L
Zhong Kui
joshstratos
Zhong Kui
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
60,450
88,661
Taken
74,285
53,701
Mitigated
46,268
27,138
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bagq
Ganesha
5,871
1,187
2,731
3,841
18,033
15,413
0
4,239
13,477
22,504
0
L
7,588
2,621
0
3,532
20,294
19,045
108
4,044
16,250
548
33,326
L
13,767
670
194
8,694
21,864
12,437
0
1,699
20,165
88,859
0
L
9,718
2,660
0
2,611
16,477
6,503
0
5,158
11,319
0
65,730
W
Susano
14,216
4,132
0
6,172
15,369
7,203
301
5,007
10,243
0
86,617
W
Ishtar
9,006
6,547
0
6,333
9,918
4,458
1,349
1,592
8,293
0
87,793
L
6,502
5,810
0
4,508
13,417
5,001
0
1,237
12,180
0
60,901
W
Cu Chulainn
TrialHarbinger41
Cu Chulainn
17,609
4,443
0
5,074
20,546
14,595
472
11,713
8,645
0
84,160
W
Kukulkan
Vygotsky
Kukulkan
13,748
2,385
0
648
10,419
4,599
67
3,168
7,028
70,820
0
L
Zhong Kui
joshstratos
Zhong Kui
10,970
1,359
0
7,599
16,609
10,715
0
7,481
9,128
55,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
47,258
493
Minions Killed
530
0
Camps Cleared
0
1,512,097
Distance Traveled
1,607,173
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,629
508
5
0
0
325,724
7
L
Surtr
7,384
434
44
3
0
303,511
2
L
Hades
9,286
546
160
9
0
262,370
0
L
Fenrir
8,479
499
86
5
0
372,650
2
W
Susano
10,425
613
123
7
0
391,881
5
W
Ishtar
9,345
550
136
8
0
297,775
4
L
Rama
8,052
474
115
7
0
317,283
2
W
Cu Chulainn
10,050
591
135
8
0
286,480
1
W
Kukulkan
8,809
518
131
8
0
305,313
2
L
Zhong Kui
8,083
475
88
5
0
256,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role