Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aealel
Nox
Level 147
God Stats
2W - 0L
1,731 SR
Queue Stats
54W - 61L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
AealelWelkin
Jormungandr
Level 146
God Stats
5W - 5L
1,592 SR
Queue Stats
117W - 124L
1,533 Elo+
Party 2
Nike
Nike
alelb13
Nike
Level 153
God Stats
9W - 5L
1,840 SR
Queue Stats
668W - 704L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
oderf89
Kuzenbo
Level 106
God Stats
2W - 0L
1,771 SR
Queue Stats
63W - 66L
1,560 Elo+
Solo
Team Averages
Level 140
1,687 SR
1,529 Elo+

VS

Team Averages
Level 143
1,408 SR
1,540 Elo+
Persephone
Persephone
AJH The Legend
Persephone
Level 159
God Stats
5W - 9L
1,811 SR
Queue Stats
407W - 422L
1,545 Elo+
Solo
Cerberus
Cerberus
Hog-Cranker420
Cerberus
Level 125
God Stats
3W - 2L
1,296 SR
Queue Stats
104W - 111L
1,571 Elo+
Solo
Nox
Nox
Throegon
Nox
Level 124
God Stats
9W - 11L
1,168 SR
Queue Stats
475W - 459L
1,556 Elo+
Solo
Agni
Agni
YoungGunn30
Agni
Level 152
God Stats
1W - 2L
1,265 SR
Queue Stats
227W - 230L
1,491 Elo+
Solo
He Bo
He Bo
reneq
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 4 / 2
7,786
973
5,041
6,680
2,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Aealel
Nox
14
1 / 0 / 7
7,157
895
7,723
5,405
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
AealelWelkin
Jormungandr
14
2 / 3 / 10
7,201
900
9,540
10,833
14,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
alelb13
Nike
13
3 / 2 / 8
7,255
907
5,740
7,107
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
oderf89
Kuzenbo
13
1 / 2 / 8
7,244
906
3,835
8,380
12,932
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AJH The Legend
Persephone
15
2 / 1 / 8
7,277
910
8,519
8,437
5,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
0 / 2 / 8
6,851
856
2,639
9,670
10,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 10
6,421
803
4,155
5,319
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 3 / 0
7,346
918
7,268
6,687
3,670
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
reneq
He Bo
9
1 / 3 / 3
5,853
732
3,535
5,088
2,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
12
Kills
10
11
Deaths
11
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
4
2
1.5
L
Persephone
AJH The Legend
Persephone
2
1
8
6
W
Nox
Aealel
Nox
1
0
7
4.5
W
Jormungandr
AealelWelkin
Jormungandr
2
3
10
2.33
L
Cerberus
0
2
8
2
L
0
2
10
2.5
L
7
3
0
2.33
W
Nike
alelb13
Nike
3
2
8
3.5
W
Kuzenbo
oderf89
Kuzenbo
1
2
8
2.5
L
He Bo
reneq
He Bo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,879
Damage
26,116
38,405
Taken
35,201
36,523
Mitigated
24,602
11,718
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,041
1,958
350
548
6,680
2,638
31
4,688
1,924
0
7,623
L
Persephone
AJH The Legend
Persephone
8,519
576
508
2,252
8,437
5,845
0
5,017
3,419
23,797
0
W
Nox
Aealel
Nox
7,723
309
1,681
2,666
5,405
2,320
246
3,568
1,735
18,300
0
W
Jormungandr
AealelWelkin
Jormungandr
9,540
1,166
1,190
2,423
10,833
14,436
0
8,518
1,866
24,515
0
L
Cerberus
2,639
105
1,343
3,326
9,670
10,060
0
5,264
4,406
5,223
0
L
4,155
62
1,265
1,090
5,319
2,906
0
2,965
2,354
11,205
0
L
7,268
323
376
923
6,687
3,670
0
4,913
1,774
15,890
0
W
Nike
alelb13
Nike
5,740
74
139
1,387
7,107
4,197
0
3,483
3,561
0
11,609
W
Kuzenbo
oderf89
Kuzenbo
3,835
1,222
329
1,005
8,380
12,932
117
5,004
3,203
6,027
0
L
He Bo
reneq
He Bo
3,535
476
236
1,351
5,088
2,121
0
2,939
2,149
5,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
33,748
84
Minions Killed
96
0
Camps Cleared
0
840,170
Distance Traveled
704,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,786
973
9
1
0
151,840
0
L
Persephone
7,277
910
40
5
0
156,640
0
W
Nox
7,157
895
36
5
0
196,245
0
W
Jormungandr
7,201
900
26
3
0
176,642
0
L
Cerberus
6,851
856
20
3
0
159,858
0
L
Nox
6,421
803
16
2
0
171,198
0
L
Agni
7,346
918
18
2
0
140,978
0
W
Nike
7,255
907
9
1
0
144,674
0
W
Kuzenbo
7,244
906
4
1
0
170,769
0
L
He Bo
5,853
732
2
0
0
75,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role