Player Matchup

Danzaburou
Danzaburou
Lost_ErrorrTV
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,271 Elo+
Solo
Ishtar
Ishtar
TheBintedTemplar
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 201L
1,650 Elo+
Party 3
He Bo
He Bo
demhoes
He Bo
Level 150
God Stats
0W - 2L
1,433 SR
Queue Stats
62W - 48L
1,609 Elo+
Party 3
Lancelot
Lancelot
diamondlions
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,432 Elo+
Party 2
Bellona
Bellona
iancleasby16
Bellona
Level 48
God Stats
1W - 2L
1,289 SR
Queue Stats
56W - 59L
1,364 Elo+
Party 2
Team Averages
Level 92
1,445 SR
1,465 Elo+

VS

Team Averages
Level 124
1,554 SR
1,454 Elo+
Neith
Neith
LazyFoal9722668
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hera
Hera
NeoSony7
Hera
Level 104
God Stats
2W - 2L
1,278 SR
Queue Stats
47W - 59L
1,405 Elo+
Solo
Geb
Geb
Orellon
Geb
Level 156
God Stats
10W - 8L
1,591 SR
Queue Stats
170W - 262L
1,415 Elo+
Solo
Maui
Maui
snukum5
Maui
Level 97
God Stats
12W - 14L
1,501 SR
Queue Stats
439W - 463L
1,362 Elo+
Party 1
Discordia
Discordia
xExiiledx
Discordia
Level 123
God Stats
18W - 8L
1,898 SR
Queue Stats
604W - 554L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lost_ErrorrTV
Danzaburou
16
2 / 6 / 6
9,363
780
9,324
15,755
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 5
7,631
636
8,886
12,624
5,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
demhoes
He Bo
15
4 / 8 / 4
9,177
765
15,871
14,878
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
diamondlions
Lancelot
13
2 / 10 / 5
8,281
690
6,693
15,343
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iancleasby16
Bellona
15
1 / 7 / 6
8,464
705
9,916
20,991
16,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 20
9,866
822
9,107
9,866
6,752
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
19
22 / 2 / 10
12,012
1,001
25,743
12,852
7,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
14
3 / 6 / 21
9,662
805
9,160
27,841
26,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
snukum5
Maui
16
3 / 2 / 30
10,610
884
7,665
23,006
27,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
xExiiledx
Discordia
18
6 / 0 / 20
10,437
870
20,500
9,286
5,124
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
10
Kills
38
38
Deaths
12
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
L
Danzaburou
Lost_ErrorrTV
Danzaburou
2
6
6
0.83
W
Hera
22
2
10
13.5
W
Geb
3
6
21
2.25
L
1
7
5
0.5
L
He Bo
demhoes
He Bo
4
8
4
0.75
L
Lancelot
diamondlions
Lancelot
2
10
5
0.45
L
Bellona
iancleasby16
Bellona
1
7
6
0.57
W
Maui
snukum5
Maui
3
2
30
9
W
Discordia
xExiiledx
Discordia
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
72,175
79,591
Taken
82,851
40,124
Mitigated
72,892
16,292
Healing
32,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
2,249
1,325
2,567
9,866
6,752
3,789
1,072
8,794
0
20,268
L
Danzaburou
Lost_ErrorrTV
Danzaburou
9,324
3,716
323
4,916
15,755
6,490
0
13,028
2,124
0
25,821
W
Hera
25,743
7,597
1,495
2,631
12,852
7,495
819
3,269
9,583
46,603
0
W
Geb
9,160
533
432
7,322
27,841
26,346
409
4,822
23,019
14,204
0
L
8,886
4,404
1,037
1,140
12,624
5,172
0
10,068
1,994
0
19,017
L
He Bo
demhoes
He Bo
15,871
1,171
970
3,083
14,878
5,889
0
11,089
3,269
29,268
0
L
Lancelot
diamondlions
Lancelot
6,693
2,002
171
453
15,343
6,391
0
12,075
2,673
0
9,961
L
Bellona
iancleasby16
Bellona
9,916
3,358
698
3,501
20,991
16,182
0
13,685
6,463
0
15,014
W
Maui
snukum5
Maui
7,665
1,345
1,019
9,607
23,006
27,175
711
4,904
18,102
13,338
0
W
Discordia
xExiiledx
Discordia
20,500
1,174
2,511
3,621
9,286
5,124
1,045
1,804
7,482
34,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
52,587
81
Minions Killed
116
0
Camps Cleared
0
916,731
Distance Traveled
1,187,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,866
822
25
2
0
202,765
0
L
Danzaburou
9,363
780
22
2
0
170,228
0
W
Hera
12,012
1,001
39
3
0
224,224
0
W
Geb
9,662
805
5
0
0
248,258
0
L
Ishtar
7,631
636
24
2
0
161,728
0
L
He Bo
9,177
765
20
2
0
193,862
0
L
Lancelot
8,281
690
8
1
0
188,456
0
L
Bellona
8,464
705
7
1
0
202,457
0
W
Maui
10,610
884
9
1
0
237,279
0
W
Discordia
10,437
870
38
3
0
275,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role