Player Matchup

Atlas
Atlas
Gałatea
Atlas
Level 22
God Stats
3W - 0L
1,769 SR
Queue Stats
20W - 11L
1,804 Elo+
Party 1
Danzaburou
Danzaburou
JudeBisney
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,804 Elo+
Party 1
He Bo
He Bo
WeShouldMakeOut
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,804 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,804 Elo+

VS

Team Averages
Level 69
1,421 SR
1,160 Elo+
Maui
Maui
MRHA149
Maui
Level 42
God Stats
2W - 2L
1,592 SR
Queue Stats
30W - 35L
1,413 Elo+
Solo
Danzaburou
Danzaburou
NoellesilvaS2
Danzaburou
Level 6
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 2
Ra
Ra
TyagoAlves
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gałatea
Atlas
15
3 / 2 / 13
10,432
869
7,465
14,644
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JudeBisney
Danzaburou
17
13 / 0 / 5
11,812
984
23,040
9,692
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 14
9,351
779
13,944
8,347
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
MRHA149
Maui
13
2 / 6 / 2
8,893
741
5,684
22,421
27,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NoellesilvaS2
Danzaburou
12
0 / 5 / 3
7,790
649
7,284
13,031
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
8,618
718
7,642
12,871
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Gałatea
Atlas
3
2
13
4.75
W
Danzaburou
JudeBisney
Danzaburou
13
0
5
15.5
L
Maui
MRHA149
Maui
2
6
2
0.5
L
Danzaburou
NoellesilvaS2
Danzaburou
0
5
3
0.3
L
2
7
1
0.36
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
20,610
32,683
Taken
48,323
26,898
Mitigated
40,210
10,299
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Gałatea
Atlas
7,465
2,663
0
1,510
14,644
18,027
392
5,481
9,163
21,229
0
W
Danzaburou
JudeBisney
Danzaburou
23,040
13,877
0
7,160
9,692
5,130
2,730
3,866
5,826
0
63,445
L
Maui
MRHA149
Maui
5,684
1,227
208
2,792
22,421
27,517
0
11,165
11,256
13,719
0
L
Danzaburou
NoellesilvaS2
Danzaburou
7,284
2,555
0
2,972
13,031
6,442
0
5,064
7,967
0
25,273
L
7,642
0
1,255
3,172
12,871
6,251
0
5,196
7,675
36,575
0
W
13,944
998
215
1,414
8,347
3,741
260
4,014
4,333
30,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
25,301
147
Minions Killed
100
0
Camps Cleared
0
704,241
Distance Traveled
618,442
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,432
869
19
2
0
232,624
6
W
Danzaburou
11,812
984
81
7
0
236,525
0
L
Maui
8,893
741
12
1
0
212,243
0
L
Danzaburou
7,790
649
32
3
0
198,993
0
L
Ra
8,618
718
56
5
0
207,206
0
W
He Bo
9,351
779
47
4
0
235,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role