Player Matchup

Baron Samedi
Baron Samedi
Agmen
Baron Samedi
Level 62
God Stats
3W - 0L
1,774 SR
Queue Stats
6W - 10L
1,461 Elo+
Party 1
Chaac
Chaac
BATGODD
Chaac
Level 55
God Stats
1W - 2L
1,311 SR
Queue Stats
18W - 33L
1,352 Elo+
Solo
Fenrir
Fenrir
Reprobated
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,432 Elo+

VS

Team Averages
Level 35
1,529 SR
1,312 Elo+
Charybdis
Charybdis
GodKiller927
Charybdis
Level 44
God Stats
8W - 16L
1,407 SR
Queue Stats
104W - 213L
1,352 Elo+
Solo
Cerberus
Cerberus
OusterMoon
Cerberus
Level 22
God Stats
0W - 1L
1,681 SR
Queue Stats
12W - 25L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
TemColleg
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agmen
Baron Samedi
17
7 / 1 / 3
12,033
752
18,763
15,410
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
BATGODD
Chaac
16
2 / 3 / 4
10,886
680
9,028
18,941
22,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
Reprobated
Fenrir
16
3 / 6 / 8
11,799
737
13,231
20,414
16,451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodKiller927
Charybdis
15
4 / 6 / 2
11,071
692
12,800
22,010
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
OusterMoon
Cerberus
16
4 / 2 / 5
12,578
786
10,091
22,923
32,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TemColleg
Baron Samedi
16
1 / 4 / 7
10,698
669
15,644
12,286
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
9
10
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agmen
Baron Samedi
7
1
3
8.5
W
Chaac
BATGODD
Chaac
2
3
4
1.33
L
Charybdis
GodKiller927
Charybdis
4
6
2
0.83
L
Cerberus
OusterMoon
Cerberus
4
2
5
3.25
W
Fenrir
Reprobated
Fenrir
3
6
8
1.17
L
Baron Samedi
TemColleg
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,022
Damage
38,535
54,765
Taken
57,219
46,279
Mitigated
49,953
14,170
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agmen
Baron Samedi
18,763
1,304
1,904
5,816
15,410
7,690
1,422
8,978
6,432
53,554
0
W
Chaac
BATGODD
Chaac
9,028
876
0
4,034
18,941
22,138
514
8,091
10,850
0
42,737
L
Charybdis
GodKiller927
Charybdis
12,800
6,042
0
7,485
22,010
9,955
2,317
4,066
17,944
0
57,261
L
Cerberus
OusterMoon
Cerberus
10,091
870
0
7,391
22,923
32,687
290
9,742
13,011
24,668
0
W
Fenrir
Reprobated
Fenrir
13,231
4,314
0
2,416
20,414
16,451
371
9,457
10,957
982
55,905
L
Baron Samedi
TemColleg
Baron Samedi
15,644
1,536
1,558
2,671
12,286
7,311
258
5,407
6,857
40,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
34,347
188
Minions Killed
147
0
Camps Cleared
0
806,185
Distance Traveled
799,042
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,033
752
67
4
0
277,870
0
W
Chaac
10,886
680
56
4
0
277,642
2
L
Charybdis
11,071
692
65
4
0
229,336
0
L
Cerberus
12,578
786
24
2
0
308,122
0
W
Fenrir
11,799
737
65
4
0
250,673
2
L
Baron Samedi
10,698
669
58
4
0
261,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role