Player Matchup

Cthulhu
Cthulhu
DuoDante
Cthulhu
Level 149
God Stats
5W - 3L
1,597 SR
Queue Stats
16W - 26L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
Hawkeye2396
Danzaburou
Level 122
God Stats
9W - 9L
1,462 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 2
Zeus
Zeus
pjm4bama
Zeus
Level 84
God Stats
16W - 15L
1,569 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 2
Team Averages
Level 118
1,543 SR
1,403 Elo+

VS

Team Averages
Level 148
1,572 SR
1,420 Elo+
Izanami
Izanami
BOSSMANx69
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,381 Elo+
Party 1
King Arthur
King Arthur
Mak3r Moist
King Arthur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,257 Elo+
Party 1
Anubis
Anubis
mriss80108
Anubis
Level 149
God Stats
7W - 8L
1,715 SR
Queue Stats
160W - 160L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuoDante
Cthulhu
15
2 / 0 / 11
9,479
790
11,998
13,550
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Hawkeye2396
Danzaburou
15
7 / 3 / 6
9,523
794
7,468
9,901
3,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
14
4 / 2 / 9
9,447
787
14,184
7,712
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOSSMANx69
Izanami
12
0 / 5 / 4
7,979
665
6,830
12,408
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mak3r Moist
King Arthur
12
0 / 3 / 4
7,682
640
5,696
13,395
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
mriss80108
Anubis
14
5 / 5 / 0
9,149
762
11,674
12,535
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
13
Kills
5
5
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOSSMANx69
Izanami
0
5
4
0.4
W
Cthulhu
DuoDante
Cthulhu
2
0
11
7.5
W
Danzaburou
Hawkeye2396
Danzaburou
7
3
6
3.33
L
King Arthur
Mak3r Moist
King Arthur
0
3
4
0.67
L
Anubis
mriss80108
Anubis
5
5
0
1
W
Zeus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
24,200
31,163
Taken
38,338
15,878
Mitigated
18,540
5,877
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOSSMANx69
Izanami
6,830
4,728
0
3,174
12,408
4,536
392
8,463
3,514
0
32,721
W
Cthulhu
DuoDante
Cthulhu
11,998
525
71
2,701
13,550
9,912
218
4,721
8,829
31,201
0
W
Danzaburou
Hawkeye2396
Danzaburou
7,468
3,560
457
1,775
9,901
3,719
333
3,256
6,645
0
32,023
L
King Arthur
Mak3r Moist
King Arthur
5,696
429
0
1,655
13,395
7,235
0
8,399
4,471
42
20,566
L
Anubis
mriss80108
Anubis
11,674
117
349
3,954
12,535
6,769
0
7,934
4,123
43,503
0
W
Zeus
14,184
1,644
537
336
7,712
2,247
484
3,772
3,940
41,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
24,810
156
Minions Killed
160
0
Camps Cleared
0
612,644
Distance Traveled
564,573
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,979
665
64
5
0
169,544
1
W
Cthulhu
9,479
790
47
4
0
238,064
3
W
Danzaburou
9,523
794
46
4
0
198,250
1
L
King Arthur
7,682
640
30
3
0
215,438
0
L
Anubis
9,149
762
66
6
0
179,591
0
W
Zeus
9,447
787
63
5
0
176,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role