Player Matchup

Freya
Freya
 
Freya
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Dbras831
Danzaburou
Level 89
God Stats
5W - 2L
1,416 SR
Queue Stats
8W - 9L
1,302 Elo+
Party 1
Nemesis
Nemesis
Ebe27
Nemesis
Level 106
God Stats
12W - 9L
1,380 SR
Queue Stats
108W - 92L
1,504 Elo+
Solo
Surtr
Surtr
MisterMutt
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,500 Elo+
Party 3
Ares
Ares
Renegade3131
Ares
Level 68
God Stats
19W - 10L
1,473 SR
Queue Stats
48W - 35L
1,302 Elo+
Party 1
Team Averages
Level 77
1,454 SR
1,422 Elo+

VS

Team Averages
Level 105
1,319 SR
1,463 Elo+
Hades
Hades
KoroSensei420
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,372 Elo+
Solo
Chaac
Chaac
MrLamps15
Chaac
Level 67
God Stats
2W - 9L
1,128 SR
Queue Stats
132W - 124L
1,448 Elo+
Solo
Hera
Hera
MrVergil0555
Hera
Level 145
God Stats
9W - 7L
1,201 SR
Queue Stats
299W - 271L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
Valhollan
Cthulhu
Level 122
God Stats
8W - 22L
1,018 SR
Queue Stats
265W - 235L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
christian2510
Gilgamesh
Level 123
God Stats
6W - 8L
1,750 SR
Queue Stats
90W - 85L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 0 / 2
5,237
655
1,188
4,702
1,755
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Danzaburou
Dbras831
Danzaburou
9
2 / 1 / 2
5,078
635
4,798
5,529
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ebe27
Nemesis
8
2 / 1 / 2
5,173
647
3,698
6,902
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
8
0 / 2 / 0
4,284
536
2,996
7,041
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 2 / 3
4,837
605
4,249
7,868
6,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,513
689
4,043
5,552
2,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
MrLamps15
Chaac
7
0 / 3 / 2
4,385
548
2,948
7,546
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,139
642
4,314
3,396
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Valhollan
Cthulhu
6
0 / 1 / 0
4,110
514
1,299
6,271
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
christian2510
Gilgamesh
9
4 / 1 / 0
5,396
675
4,351
7,214
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
6
6
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
2
2
W
Danzaburou
Dbras831
Danzaburou
2
1
2
3
W
Nemesis
Ebe27
Nemesis
2
1
2
3
L
1
0
2
2
W
Surtr
0
2
0
0
L
Chaac
MrLamps15
Chaac
0
3
2
0.33
L
1
2
0
0.5
W
2
2
3
1.75
L
Cthulhu
Valhollan
Cthulhu
0
1
0
0
L
Gilgamesh
christian2510
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
16,955
32,042
Taken
29,979
15,461
Mitigated
13,658
10,337
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,188
289
0
2,847
4,702
1,755
0
2,317
2,385
30,434
0
W
Danzaburou
Dbras831
Danzaburou
4,798
2,261
0
2,245
5,529
2,184
560
319
5,210
0
35,672
W
Nemesis
Ebe27
Nemesis
3,698
2,007
50
1,201
6,902
2,148
462
1,376
5,526
0
25,495
L
4,043
1,146
57
3,747
5,552
2,983
0
70
5,482
32,112
0
W
Surtr
2,996
1,257
0
1,738
7,041
3,271
0
3,663
3,378
208
18,456
L
Chaac
MrLamps15
Chaac
2,948
1,107
0
2,307
7,546
3,453
0
1,400
6,146
0
17,840
L
4,314
1,007
0
791
3,396
1,039
0
1,341
2,055
31,896
0
W
4,249
647
0
2,256
7,868
6,103
142
1,981
5,887
12,388
0
L
Cthulhu
Valhollan
Cthulhu
1,299
199
0
1,775
6,271
3,138
0
1,864
4,407
12,518
0
L
Gilgamesh
christian2510
Gilgamesh
4,351
1,389
0
699
7,214
3,045
0
832
6,382
0
28,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
24,543
183
Minions Killed
225
0
Camps Cleared
0
829,870
Distance Traveled
785,294
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,237
655
58
7
0
167,943
0
W
Danzaburou
5,078
635
52
7
0
151,208
0
W
Nemesis
5,173
647
44
6
0
171,820
0
L
Hades
5,513
689
67
8
0
140,599
2
W
Surtr
4,284
536
18
2
0
178,011
0
L
Chaac
4,385
548
31
4
0
166,045
1
L
Hera
5,139
642
57
7
0
161,539
2
W
Ares
4,837
605
11
1
0
160,888
0
L
Cthulhu
4,110
514
16
2
0
133,295
0
L
Gilgamesh
5,396
675
54
7
0
183,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role