Player Matchup

Cerberus
Cerberus
DarkPawstrike
Cerberus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 117L
1,454 Elo+
Party 1
Bastet
Bastet
Kujinata
Bastet
Level 128
God Stats
4W - 0L
1,812 SR
Queue Stats
142W - 135L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
PandaMuffinPaw
Hun Batz
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
165W - 167L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
SkeetOnFace
Kukulkan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 191L
1,459 Elo+
Party 1
Terra
Terra
Vangor708
Terra
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,624 Elo+
Party 1
Team Averages
Level 96
1,562 SR
1,490 Elo+

VS

Team Averages
Level 124
1,459 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alpha_Doomer_420
Ra
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 482L
1,478 Elo+
Party 2
Freya
Freya
Jose_Cartoon
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo
Nemesis
Nemesis
fundamentals321
Nemesis
Level 108
God Stats
5W - 7L
1,481 SR
Queue Stats
242W - 243L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sL Nizzer
Tsukuyomi
Level 93
God Stats
1W - 2L
1,314 SR
Queue Stats
222W - 221L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkPawstrike
Cerberus
15
3 / 3 / 17
9,211
837
6,293
19,258
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Kujinata
Bastet
16
6 / 2 / 15
9,286
844
14,018
18,049
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
16
7 / 4 / 12
9,478
862
13,027
13,472
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SkeetOnFace
Kukulkan
16
10 / 2 / 10
9,904
900
17,222
8,013
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Vangor708
Terra
15
0 / 1 / 18
8,068
733
6,690
14,229
10,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 7 / 4
8,026
730
9,688
14,671
9,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 3
8,828
803
19,818
8,963
3,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 5
7,700
700
5,339
12,876
4,644
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 2
7,280
662
5,441
12,402
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
sL Nizzer
Tsukuyomi
12
0 / 7 / 4
6,895
627
9,292
12,282
4,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
26
Kills
9
12
Deaths
26
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
7
4
0.71
L
4
3
3
1.83
W
Cerberus
DarkPawstrike
Cerberus
3
3
17
3.83
L
0
5
5
0.5
W
Bastet
Kujinata
Bastet
6
2
15
6.75
W
Hun Batz
7
4
12
3.25
W
Kukulkan
SkeetOnFace
Kukulkan
10
2
10
7.5
W
Terra
Vangor708
Terra
0
1
18
9
L
2
4
2
0.75
L
Tsukuyomi
sL Nizzer
Tsukuyomi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,250
Damage
49,578
73,021
Taken
61,194
53,024
Mitigated
30,776
42,448
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,688
1,899
0
0
14,671
9,309
0
7,656
6,710
0
18,299
L
19,818
589
5,787
3,067
8,963
3,987
0
4,417
4,324
40,534
0
W
Cerberus
DarkPawstrike
Cerberus
6,293
463
536
4,653
19,258
23,691
488
6,048
13,088
13,438
0
L
5,339
1,734
0
3,457
12,876
4,644
0
6,248
6,321
14,478
0
W
Bastet
Kujinata
Bastet
14,018
2,407
2,035
5,270
18,049
8,437
299
6,504
11,328
0
21,428
W
Hun Batz
13,027
1,560
1,278
1,503
13,472
6,700
477
5,158
8,276
0
30,228
W
Kukulkan
SkeetOnFace
Kukulkan
17,222
1,541
2,570
2,065
8,013
3,531
547
2,960
4,973
26,535
0
W
Terra
Vangor708
Terra
6,690
1,483
15,572
6,966
14,229
10,665
262
4,487
9,432
14,341
0
L
5,441
1,228
0
2,073
12,402
8,564
0
6,137
5,931
0
8,389
L
Tsukuyomi
sL Nizzer
Tsukuyomi
9,292
2,014
652
1,730
12,282
4,272
0
4,314
7,703
0
11,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
38,729
108
Minions Killed
106
0
Camps Cleared
0
1,098,881
Distance Traveled
891,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,026
730
17
2
0
159,608
0
L
Ra
8,828
803
48
4
0
166,676
0
W
Cerberus
9,211
837
10
1
0
204,208
0
L
Freya
7,700
700
27
2
0
177,725
0
W
Bastet
9,286
844
17
2
0
249,469
0
W
Hun Batz
9,478
862
30
3
0
218,040
0
W
Kukulkan
9,904
900
37
3
0
204,333
0
W
Terra
8,068
733
14
1
0
222,831
0
L
Nemesis
7,280
662
8
1
0
177,299
0
L
Tsukuyomi
6,895
627
6
1
0
209,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role