Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Coletrain9903
Mercury
Level 86
God Stats
8W - 12L
1,470 SR
Queue Stats
111W - 165L
1,388 Elo+
Party 1
Anubis
Anubis
Danj68
Anubis
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 199L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
KentuckyFriedGuy
Ao Kuang
Level 86
God Stats
4W - 3L
1,508 SR
Queue Stats
128W - 173L
1,358 Elo+
Party 1
Ymir
Ymir
Ratjay
Ymir
Level 34
God Stats
8W - 4L
1,605 SR
Queue Stats
83W - 131L
1,361 Elo+
Party 1
Team Averages
Level 73
1,517 SR
1,392 Elo+

VS

Team Averages
Level 34
1,534 SR
1,571 Elo+
Ra
Ra
Laineru
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Rhyosuk3
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 3
Cerberus
Cerberus
RonanDragoon
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Torumike
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
bloofer
Chaac
Level 38
God Stats
1W - 4L
1,671 SR
Queue Stats
96W - 91L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 4
5,840
584
8,744
6,469
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
12
8 / 1 / 4
7,277
728
7,046
7,233
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Danj68
Anubis
10
4 / 0 / 2
6,557
656
4,674
3,331
1,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 3
6,857
686
5,002
7,698
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Ratjay
Ymir
9
0 / 0 / 1
5,527
553
1,318
5,492
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,618
462
2,867
4,327
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Rhyosuk3
Thanatos
7
0 / 4 / 0
4,572
457
2,813
6,890
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
RonanDragoon
Cerberus
7
0 / 2 / 0
4,446
445
2,436
8,626
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Torumike
Apollo
7
0 / 3 / 0
3,761
376
2,761
6,693
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
bloofer
Chaac
8
1 / 4 / 0
5,023
502
3,665
10,084
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
17
Kills
1
1
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
4
3
W
Mercury
8
1
4
10
W
Anubis
Danj68
Anubis
4
0
2
5
W
4
0
3
5.5
L
0
4
0
0
W
Ymir
Ratjay
Ymir
0
0
1
0.5
L
Thanatos
Rhyosuk3
Thanatos
0
4
0
0
L
Cerberus
RonanDragoon
Cerberus
0
2
0
0
L
Apollo
Torumike
Apollo
0
3
0
0
L
Chaac
bloofer
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
14,542
30,223
Taken
36,620
12,423
Mitigated
13,742
15,751
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,744
7,382
0
3,786
6,469
2,236
951
1,400
5,069
0
56,235
W
Mercury
7,046
4,547
0
619
7,233
2,592
0
496
6,737
0
60,227
W
Anubis
Danj68
Anubis
4,674
641
0
2,474
3,331
1,408
1,025
294
3,037
36,306
0
W
5,002
2,131
0
5,721
7,698
3,522
425
2,235
5,463
40,845
0
L
2,867
649
129
189
4,327
1,597
0
3,327
1,000
24,560
0
W
Ymir
Ratjay
Ymir
1,318
118
1,198
1,953
5,492
2,665
130
878
4,614
13,139
0
L
Thanatos
Rhyosuk3
Thanatos
2,813
780
0
2,388
6,890
2,105
0
3,817
3,073
0
19,026
L
Cerberus
RonanDragoon
Cerberus
2,436
250
1,138
1,452
8,626
4,183
0
1,287
7,339
11,440
0
L
Apollo
Torumike
Apollo
2,761
2,215
0
1,136
6,693
1,820
0
179
6,514
0
13,963
L
Chaac
bloofer
Chaac
3,665
312
0
2,222
10,084
4,037
0
2,384
7,700
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
22,420
326
Minions Killed
160
0
Camps Cleared
0
979,301
Distance Traveled
825,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,840
584
84
8
0
165,016
0
W
Mercury
7,277
728
80
8
0
269,617
0
W
Anubis
6,557
656
65
7
0
187,672
0
W
Ao Kuang
6,857
686
67
7
0
194,329
0
L
Ra
4,618
462
45
5
0
151,423
0
W
Ymir
5,527
553
30
3
0
162,667
1
L
Thanatos
4,572
457
34
3
0
158,388
0
L
Cerberus
4,446
445
13
1
0
172,553
0
L
Apollo
3,761
376
21
2
0
135,448
0
L
Chaac
5,023
502
47
5
0
207,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role