Player Matchup

Charybdis
Charybdis
BobVilaaa
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Nike
Nike
Darknesskrad27
Nike
Level 68
God Stats
6W - 4L
1,466 SR
Queue Stats
310W - 318L
1,472 Elo+
Party 1
Artemis
Artemis
IceCold Toshiro
Artemis
Level 129
God Stats
13W - 7L
1,576 SR
Queue Stats
600W - 583L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Psychocadillacz
Ah Puch
Level 117
God Stats
13W - 3L
1,533 SR
Queue Stats
378W - 347L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
TopshelfTurtz
Danzaburou
Level 129
God Stats
9W - 8L
1,556 SR
Queue Stats
629W - 594L
1,518 Elo+
Party 1
Team Averages
Level 105
1,526 SR
1,548 Elo+

VS

Team Averages
Level 131
1,426 SR
1,483 Elo+
Kuzenbo
Kuzenbo
MrsViciouSxXx
Kuzenbo
Level 120
God Stats
11W - 15L
1,505 SR
Queue Stats
252W - 267L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
SavageMass
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 108L
1,538 Elo+
Solo
Tyr
Tyr
TheGoatCGL
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,429 Elo+
Solo
Hades
Hades
XxXPickles77XxX
Hades
Level 156
God Stats
6W - 6L
1,325 SR
Queue Stats
395W - 418L
1,479 Elo+
Party 2
Agni
Agni
iim2kool4u
Agni
Level 143
God Stats
6W - 9L
1,300 SR
Queue Stats
528W - 531L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobVilaaa
Charybdis
15
0 / 4 / 14
9,241
616
9,426
13,583
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 19
10,901
727
8,672
14,403
16,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 15
10,402
693
15,735
8,343
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 14
10,384
692
18,175
9,853
4,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TopshelfTurtz
Danzaburou
20
12 / 3 / 8
12,775
852
19,463
15,785
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 3 / 8
9,251
617
6,413
17,372
27,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
SavageMass
Cabrakan
14
0 / 6 / 8
8,454
564
3,058
13,740
24,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 5 / 7
10,482
699
10,919
20,584
24,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 7
11,664
778
15,268
17,603
14,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 7
9,545
636
16,907
11,377
5,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
23
Kills
13
13
Deaths
23
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BobVilaaa
Charybdis
0
4
14
1.75
W
4
3
19
4.5
W
3
1
15
10.5
L
Kuzenbo
1
3
8
1.67
W
4
2
14
5.5
L
Cabrakan
SavageMass
Cabrakan
0
6
8
0.67
L
5
5
7
1.7
W
Danzaburou
TopshelfTurtz
Danzaburou
12
3
8
5.33
L
5
5
7
1.7
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
52,565
61,967
Taken
80,676
39,051
Mitigated
96,620
26,096
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BobVilaaa
Charybdis
9,426
4,040
664
3,792
13,583
5,763
983
8,805
4,638
0
21,894
W
8,672
1,128
875
3,057
14,403
16,956
300
8,984
5,251
3,028
11,899
W
15,735
3,848
3,368
1,484
8,343
3,823
599
6,861
1,482
0
26,154
L
Kuzenbo
6,413
2,281
958
1,704
17,372
27,705
24
5,760
11,612
15,088
0
W
18,175
927
1,573
2,975
9,853
4,602
84
7,844
2,009
39,028
0
L
Cabrakan
SavageMass
Cabrakan
3,058
84
1,059
826
13,740
24,432
0
3,519
10,221
4,597
0
L
10,919
416
469
2,782
20,584
24,353
0
3,817
16,767
0
19,334
W
Danzaburou
TopshelfTurtz
Danzaburou
19,463
6,503
3,030
5,278
15,785
7,907
2,787
8,793
6,941
0
45,576
L
15,268
102
3,903
5,580
17,603
14,441
0
3,578
14,025
35,262
0
L
16,907
343
572
1,343
11,377
5,689
201
3,571
7,806
39,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
49,396
169
Minions Killed
167
0
Camps Cleared
0
1,302,509
Distance Traveled
1,239,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,241
616
36
2
0
254,537
0
W
Nike
10,901
727
11
1
0
265,597
0
W
Artemis
10,402
693
24
2
0
285,898
0
L
Kuzenbo
9,251
617
18
1
0
312,182
0
W
Ah Puch
10,384
692
41
3
0
253,122
0
L
Cabrakan
8,454
564
7
0
0
184,631
0
L
Tyr
10,482
699
26
2
0
269,115
0
W
Danzaburou
12,775
852
57
4
0
243,355
0
L
Hades
11,664
778
71
5
0
261,798
0
L
Agni
9,545
636
45
3
0
211,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role