Player Matchup

Hercules
Hercules
Hessticle
Hercules
Level 44
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Artemis
Artemis
RideTheWolf
Artemis
Level 11
God Stats
0W - 1L
1,888 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
SavageSeaUrchin
Anhur
Level 69
God Stats
0W - 3L
1,274 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,318 Elo+

VS

Team Averages
Level 71
1,545 SR
1,390 Elo+
Martichoras
Martichoras
MaxHuggybear
Martichoras
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TogepiEX
Nu Wa
Level 123
God Stats
18W - 18L
1,635 SR
Queue Stats
29W - 41L
1,395 Elo+
Solo
Geb
Geb
olson2block
Geb
Level 38
God Stats
9W - 12L
1,500 SR
Queue Stats
36W - 41L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hessticle
Hercules
13
0 / 4 / 2
8,580
572
9,268
21,573
24,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
RideTheWolf
Artemis
14
0 / 5 / 2
9,159
611
9,012
15,046
5,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 0
9,641
643
11,992
16,878
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MaxHuggybear
Martichoras
17
6 / 0 / 5
11,302
753
14,212
12,253
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TogepiEX
Nu Wa
17
6 / 0 / 7
11,561
771
15,867
5,883
2,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 10
11,142
743
11,624
21,847
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hessticle
Hercules
0
4
2
0.25
W
Martichoras
MaxHuggybear
Martichoras
6
0
5
8.5
L
Artemis
RideTheWolf
Artemis
0
5
2
0.2
L
2
5
0
0.4
W
Nu Wa
TogepiEX
Nu Wa
6
0
7
9.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
41,703
53,497
Taken
39,983
36,158
Mitigated
34,241
14,283
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hessticle
Hercules
9,268
2,278
0
5,474
21,573
24,784
228
10,539
11,034
0
24,479
W
Martichoras
MaxHuggybear
Martichoras
14,212
4,885
0
5,039
12,253
7,181
2,060
9
11,933
0
50,408
L
Artemis
RideTheWolf
Artemis
9,012
5,412
0
2,781
15,046
5,551
1,249
8,667
6,379
0
33,045
L
11,992
6,846
0
6,028
16,878
5,823
992
8,297
8,581
0
46,736
W
Nu Wa
TogepiEX
Nu Wa
15,867
6,883
886
3,243
5,883
2,542
653
279
5,512
45,356
0
W
11,624
2,310
444
5,251
21,847
24,518
420
114
20,921
30,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
34,005
131
Minions Killed
150
0
Camps Cleared
0
672,832
Distance Traveled
751,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,580
572
18
1
0
268,299
0
W
Martichoras
11,302
753
68
5
0
266,658
0
L
Artemis
9,159
611
53
4
0
202,530
0
L
Anhur
9,641
643
60
4
0
202,003
0
W
Nu Wa
11,561
771
54
4
0
209,679
3
W
Geb
11,142
743
28
2
0
275,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role