Player Matchup

Olorun
Olorun
Silver II
JairuhmeMG
Olorun
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,253 MMR
Party 2
Merlin
Merlin
Bronze III
Kelkaven
Merlin
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,407 MMR
Solo
Sylvanus
Sylvanus
Gold IV
KrispyYoshi24
Sylvanus
Gold IV
Level 108
God Stats
17W - 13L
1,637 SR
Queue Stats
29W - 30L
1,552 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Tha1stPharaoh
Jormungandr
Gold V
Level 153
God Stats
11W - 11L
1,460 SR
Queue Stats
78W - 90L
1,401 MMR
Solo
Da Ji
Da Ji
Gold V
Zyciex
Da Ji
Gold V
Level 127
God Stats
7W - 11L
1,532 SR
Queue Stats
174W - 170L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,526 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,588 SR
1,402 MMR
Loki
Loki
Silver I
ImAnxious
Loki
Silver I
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 40L
1,579 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Mailson_Eastsidz
Aphrodite
Silver I
Level 187
God Stats
37W - 46L
1,673 SR
Queue Stats
118W - 139L
1,383 MMR
Solo
Freya
Freya
Silver IV
StubbyChimera02
Freya
Silver IV
Level 154
God Stats
2W - 0L
1,506 SR
Queue Stats
35W - 22L
1,399 MMR
Solo
Ymir
Ymir
Gold IV
behrkllr7
Ymir
Gold IV
Level 124
God Stats
1W - 0L
1,762 SR
Queue Stats
99W - 103L
1,398 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
shadow21109
Baba Yaga
Silver II
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 196L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JairuhmeMG
Olorun
14
0 / 5 / 2
9,035
430
8,126
18,914
9,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Kelkaven
Merlin
15
1 / 7 / 2
9,128
435
17,685
18,559
9,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
KrispyYoshi24
Sylvanus
16
1 / 3 / 2
9,509
453
7,596
21,891
22,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Tha1stPharaoh
Jormungandr
18
2 / 5 / 2
10,345
493
12,999
19,912
25,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Zyciex
Da Ji
16
3 / 5 / 0
9,500
452
9,035
17,692
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnhurMauiThorSurtr

VS

Bans
BastetSolAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 0 / 6
13,690
652
17,789
17,327
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
18
5 / 1 / 6
10,993
523
7,705
14,570
9,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
2 / 2 / 2
12,743
607
15,284
18,777
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
19
0 / 4 / 6
12,323
587
10,515
21,093
12,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
shadow21109
Baba Yaga
20
8 / 0 / 7
13,017
620
21,597
20,401
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
25
25
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
10
0
6
13
L
Olorun
JairuhmeMG
Olorun
0
5
2
0.2
L
Merlin
Kelkaven
Merlin
1
7
2
0.29
L
Sylvanus
KrispyYoshi24
Sylvanus
1
3
2
0.67
W
Aphrodite
5
1
6
8
W
2
2
2
1.5
L
Jormungandr
Tha1stPharaoh
Jormungandr
2
5
2
0.6
L
Da Ji
Zyciex
Da Ji
3
5
0
0.6
W
Ymir
0
4
6
0.75
W
Baba Yaga
shadow21109
Baba Yaga
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
72,890
96,968
Taken
92,168
74,609
Mitigated
49,425
23,162
Healing
52,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,789
5,734
0
6,726
17,327
7,862
5,545
4,714
12,613
0
131,665
L
Olorun
JairuhmeMG
Olorun
8,126
3,881
711
5,025
18,914
9,455
0
12,749
6,033
71,511
0
L
Merlin
Kelkaven
Merlin
17,685
640
0
1,599
18,559
9,089
0
11,142
7,289
73,937
0
L
Sylvanus
KrispyYoshi24
Sylvanus
7,596
1,689
5,530
8,352
21,891
22,328
0
12,749
8,829
31,857
0
W
Aphrodite
7,705
610
14,803
11,116
14,570
9,427
502
7,405
6,728
49,524
0
W
15,284
5,045
0
9,720
18,777
10,298
2,027
9,446
9,199
128,463
0
L
Jormungandr
Tha1stPharaoh
Jormungandr
12,999
4,161
0
1,210
19,912
25,300
0
10,611
8,397
94,389
0
L
Da Ji
Zyciex
Da Ji
9,035
1,324
0
735
17,692
8,437
0
6,315
11,319
0
74,633
W
Ymir
10,515
1,819
0
4,870
21,093
12,014
450
11,334
9,628
97,137
0
W
Baba Yaga
shadow21109
Baba Yaga
21,597
908
0
4,990
20,401
9,824
1,485
12,701
7,050
111,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
62,766
538
Minions Killed
779
0
Camps Cleared
0
1,857,238
Distance Traveled
2,131,083
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,690
652
150
7
0
525,208
0
L
Olorun
9,035
430
128
6
0
334,684
0
L
Merlin
9,128
435
134
6
0
337,113
0
L
Sylvanus
9,509
453
39
2
0
394,664
2
W
Aphrodite
10,993
523
93
4
0
437,010
0
W
Freya
12,743
607
184
9
0
358,518
0
L
Jormungandr
10,345
493
134
6
0
365,069
2
L
Da Ji
9,500
452
103
5
0
425,708
9
W
Ymir
12,323
587
185
9
0
365,750
0
W
Baba Yaga
13,017
620
167
8
0
444,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role