Player Matchup

Bastet
Bastet
CritterBug420
Bastet
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
140W - 126L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
FoxManiaZ
Zhong Kui
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 42L
1,573 Elo+
Party 1
Bacchus
Bacchus
mywaywardson12
Bacchus
Level 99
God Stats
56W - 45L
1,639 SR
Queue Stats
162W - 143L
1,486 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,508 Elo+

VS

Team Averages
Level 76
1,476 SR
1,462 Elo+
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
A FistenPiston
Odin
Level 155
God Stats
3W - 6L
1,428 SR
Queue Stats
856W - 849L
1,538 Elo+
Solo
Fenrir
Fenrir
BadDitties7927
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
8,195
820
5,816
4,154
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FoxManiaZ
Zhong Kui
13
3 / 1 / 5
7,764
776
7,362
6,644
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 8
8,592
859
6,351
10,642
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 6 / 1
6,559
656
3,280
7,473
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,542
654
2,323
4,966
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 2
5,819
582
4,248
9,484
5,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
1
0.25
L
1
0
1
1.5
L
0
6
2
0.17
W
6
1
4
8
W
Zhong Kui
FoxManiaZ
Zhong Kui
3
1
5
5.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,529
Damage
9,851
21,440
Taken
21,923
20,517
Mitigated
12,128
9,446
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,280
171
330
291
7,473
2,705
0
3,892
3,581
21,437
0
L
2,323
249
0
562
4,966
3,811
0
3,299
1,667
0
12,514
L
4,248
1,924
0
642
9,484
5,612
0
6,573
2,911
0
6,517
W
5,816
1,552
0
924
4,154
1,540
1,088
695
3,374
0
26,926
W
Zhong Kui
FoxManiaZ
Zhong Kui
7,362
751
497
3,299
6,644
4,254
310
884
5,389
33,561
0
W
6,351
1,128
0
4,726
10,642
14,723
120
1,915
8,376
21,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
18,920
122
Minions Killed
88
0
Camps Cleared
0
566,674
Distance Traveled
377,482
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,559
656
54
5
0
134,004
1
L
Odin
6,542
654
27
3
0
108,297
0
L
Fenrir
5,819
582
7
1
0
135,181
0
W
Bastet
8,195
820
35
4
0
184,384
0
W
Zhong Kui
7,764
776
70
7
0
180,804
0
W
Bacchus
8,592
859
17
2
0
201,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role