Player Matchup

Anhur
Anhur
BigBongo4209
Anhur
Level 141
God Stats
4W - 9L
1,367 SR
Queue Stats
242W - 234L
1,505 Elo+
Solo
Kali
Kali
CIZIDE
Kali
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 119L
1,475 Elo+
Party 1
Scylla
Scylla
DesManSer
Scylla
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 147L
1,699 Elo+
Solo
Ares
Ares
SoloV-T
Ares
Level 6
God Stats
2W - 4L
1,306 SR
Queue Stats
6W - 12L
1,233 Elo+
Party 1
Achilles
Achilles
wtwenvo
Achilles
Level 71
God Stats
3W - 2L
1,589 SR
Queue Stats
161W - 157L
1,468 Elo+
Party 1
Team Averages
Level 107
1,452 SR
1,476 Elo+

VS

Team Averages
Level 127
1,560 SR
1,534 Elo+
Ao Kuang
Ao Kuang
BadSheerBooch
Ao Kuang
Level 136
God Stats
6W - 4L
1,669 SR
Queue Stats
449W - 402L
1,535 Elo+
Solo
Chiron
Chiron
CloneWars00
Chiron
Level 157
God Stats
29W - 28L
1,500 SR
Queue Stats
117W - 132L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LargeMama
Morgan Le Fay
Level 120
God Stats
2W - 0L
1,758 SR
Queue Stats
54W - 47L
1,605 Elo+
Party 2
Cliodhna
Cliodhna
SOVtonemc01
Cliodhna
Level 87
God Stats
1W - 0L
1,257 SR
Queue Stats
38W - 34L
1,593 Elo+
Party 2
Cerberus
Cerberus
oXDracosRAGEXo
Cerberus
Level 134
God Stats
18W - 7L
1,617 SR
Queue Stats
228W - 211L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,099
554
4,378
6,397
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
CIZIDE
Kali
9
0 / 4 / 1
5,293
481
4,491
12,029
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
DesManSer
Scylla
12
0 / 1 / 0
6,439
585
2,588
7,092
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
SoloV-T
Ares
6
0 / 7 / 1
4,633
421
1,565
10,223
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
wtwenvo
Achilles
7
1 / 5 / 0
4,785
435
4,506
11,250
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BadSheerBooch
Ao Kuang
11
4 / 0 / 5
6,668
606
9,722
10,402
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
11
5 / 0 / 1
6,358
578
5,995
5,459
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LargeMama
Morgan Le Fay
10
1 / 0 / 4
6,139
558
6,259
5,427
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
SOVtonemc01
Cliodhna
10
4 / 1 / 2
6,365
579
3,524
6,674
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
8
2 / 2 / 3
5,789
526
2,309
8,851
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BadSheerBooch
Ao Kuang
4
0
5
6.5
L
2
0
0
2
L
Kali
CIZIDE
Kali
0
4
1
0.13
W
Chiron
5
0
1
5.5
L
Scylla
DesManSer
Scylla
0
1
0
0
W
Morgan Le Fay
LargeMama
Morgan Le Fay
1
0
4
3
W
Cliodhna
SOVtonemc01
Cliodhna
4
1
2
5
L
Ares
SoloV-T
Ares
0
7
1
0.07
W
Cerberus
2
2
3
1.75
L
Achilles
wtwenvo
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
27,809
46,991
Taken
36,813
22,237
Mitigated
16,777
10,604
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BadSheerBooch
Ao Kuang
9,722
2,131
0
5,888
10,402
6,618
0
261
9,485
41,944
0
L
4,378
1,683
0
3,089
6,397
2,387
909
264
6,133
0
48,849
L
Kali
CIZIDE
Kali
4,491
2,287
0
3,158
12,029
4,283
0
4,543
7,486
0
32,889
W
Chiron
5,995
1,504
295
1,360
5,459
1,747
0
814
4,645
0
43,066
L
Scylla
DesManSer
Scylla
2,588
289
0
500
7,092
2,741
0
5,038
2,054
51,868
0
W
Morgan Le Fay
LargeMama
Morgan Le Fay
6,259
614
0
1,395
5,427
1,881
227
1,242
4,185
45,433
0
W
Cliodhna
SOVtonemc01
Cliodhna
3,524
313
0
3,234
6,674
2,135
235
623
5,950
0
29,502
L
Ares
SoloV-T
Ares
1,565
254
130
1,439
10,223
5,395
96
710
9,513
6,437
0
W
Cerberus
2,309
201
1,132
1,680
8,851
4,396
68
1,474
7,377
18,948
0
L
Achilles
wtwenvo
Achilles
4,506
1,044
0
2,288
11,250
7,431
0
7,735
3,515
282
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
31,319
262
Minions Killed
300
0
Camps Cleared
0
1,018,253
Distance Traveled
1,053,542
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,668
606
65
6
0
210,871
0
L
Anhur
6,099
554
87
8
0
194,306
0
L
Kali
5,293
481
52
5
0
220,862
1
W
Chiron
6,358
578
66
6
0
190,579
4
L
Scylla
6,439
585
108
10
0
212,993
2
W
Morgan Le Fay
6,139
558
82
7
0
215,331
2
W
Cliodhna
6,365
579
49
4
0
244,963
0
L
Ares
4,633
421
6
1
0
197,131
1
W
Cerberus
5,789
526
38
3
0
191,798
2
L
Achilles
4,785
435
9
1
0
192,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role