Player Matchup

Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Elite_-Nala-MVP
Geb
Gold III
Level 168
God Stats
19W - 20L
1,673 SR
Queue Stats
178W - 171L
1,503 MMR
Solo
Sol
Sol
Silver I
Exposer2090
Sol
Silver I
Level 128
God Stats
0W - 2L
1,264 SR
Queue Stats
298W - 311L
1,319 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
F6HAVEALIFE
Tsukuyomi
Gold IV
Level 69
God Stats
7W - 3L
1,824 SR
Queue Stats
102W - 109L
1,506 MMR
Solo
Achilles
Achilles
Platinum V
walkingXP_
Achilles
Platinum V
Level 117
God Stats
55W - 59L
1,640 SR
Queue Stats
470W - 475L
1,689 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,580 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,587 SR
1,485 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Silver II
 
Olorun
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
GreenBuffSup
Ares
Gold IV
Level 60
God Stats
6W - 5L
1,585 SR
Queue Stats
36W - 37L
1,505 MMR
Party 1
Hercules
Hercules
Silver III
TheDDB
Hercules
Silver III
Level 147
God Stats
6W - 3L
1,852 SR
Queue Stats
50W - 56L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
4
0 / 1 / 0
2,907
581
655
1,445
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 0
3,155
631
756
4,792
2,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
2,993
599
3,965
3,463
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
F6HAVEALIFE
Tsukuyomi
6
0 / 1 / 1
3,590
718
1,855
3,548
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
walkingXP_
Achilles
7
1 / 0 / 0
3,745
749
1,914
4,188
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaLokiThanatosAo Kuang

VS

Bans
SurtrMercuryHe BoMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 0 / 0
4,413
883
716
1,164
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
6
1 / 0 / 3
3,851
770
2,369
3,294
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
 
Olorun
6
1 / 0 / 2
3,719
744
3,212
3,109
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
1 / 0 / 2
4,006
801
1,544
4,280
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
TheDDB
Hercules
7
0 / 1 / 0
3,658
732
1,874
4,921
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
W
Fenrir
 
Fenrir
1
0
3
2.5
W
Olorun
 
Olorun
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Tsukuyomi
F6HAVEALIFE
Tsukuyomi
0
1
1
0.5
W
1
0
2
2
W
Hercules
TheDDB
Hercules
0
1
0
0
L
Achilles
walkingXP_
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,145
Damage
9,715
17,436
Taken
16,768
6,629
Mitigated
7,048
7,415
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
655
215
0
522
1,445
343
0
274
1,171
6,389
0
W
Morgan Le Fay
 
Morgan Le Fay
716
47
0
262
1,164
293
216
69
1,091
21,942
0
W
Fenrir
 
Fenrir
2,369
455
0
815
3,294
1,050
0
1,330
1,932
0
12,644
W
Olorun
 
Olorun
3,212
1,845
301
1,135
3,109
1,145
0
1,766
1,343
22,530
0
L
756
50
556
1,844
4,792
2,326
0
2,675
2,117
5,373
0
L
3,965
2,725
0
1,701
3,463
1,001
0
2,081
1,382
17,666
0
L
Tsukuyomi
F6HAVEALIFE
Tsukuyomi
1,855
516
0
430
3,548
930
0
442
3,106
0
18,329
W
1,544
51
340
2,207
4,280
2,696
0
2,175
2,105
8,690
0
W
Hercules
TheDDB
Hercules
1,874
788
0
1,962
4,921
1,864
0
0
4,632
0
17,085
L
Achilles
walkingXP_
Achilles
1,914
204
0
2,362
4,188
2,029
0
0
4,188
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,390
Gold Earned
19,647
115
Minions Killed
138
0
Camps Cleared
0
459,104
Distance Traveled
577,377
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
2,907
581
16
3
0
57,349
0
W
Morgan Le Fay
4,413
883
42
8
0
107,146
2
W
Fenrir
3,851
770
28
6
0
130,979
0
W
Olorun
3,719
744
35
7
0
102,278
0
L
Geb
3,155
631
7
1
0
91,719
2
L
Sol
2,993
599
28
6
0
81,359
0
L
Tsukuyomi
3,590
718
33
7
0
118,733
0
W
Ares
4,006
801
6
1
0
122,037
0
W
Hercules
3,658
732
27
5
0
114,937
0
L
Achilles
3,745
749
31
6
0
109,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role