Player Matchup

Erlang Shen
Erlang Shen
Avisthehood
Erlang Shen
Level 99
God Stats
8W - 7L
1,374 SR
Queue Stats
901W - 939L
1,523 Elo+
Solo
Shiva
Shiva
PulseGordo
Shiva
Level 146
God Stats
2W - 5L
1,285 SR
Queue Stats
363W - 383L
1,452 Elo+
Solo
Fafnir
Fafnir
Triggered75
Fafnir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 298L
1,646 Elo+
Party 1
Awilix
Awilix
chenlezhi
Awilix
Level 213
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 256L
1,416 Elo+
Solo
Artio
Artio
graveyardspooks
Artio
Level 107
God Stats
5W - 4L
1,460 SR
Queue Stats
145W - 119L
1,635 Elo+
Party 1
Team Averages
Level 134
1,424 SR
1,534 Elo+

VS

Team Averages
Level 132
1,457 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hybridjack
Bakasura
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 151L
1,461 Elo+
Solo
Cupid
Cupid
Jasper03
Cupid
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 18L
1,296 Elo+
Party 2
Chaac
Chaac
Matt031
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
SETBOOK
Danzaburou
Level 193
God Stats
4W - 4L
1,500 SR
Queue Stats
309W - 324L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avisthehood
Erlang Shen
12
0 / 5 / 4
7,373
670
7,754
18,140
20,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
13
0 / 7 / 3
7,155
650
12,608
15,561
22,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
15
2 / 3 / 3
8,308
755
12,155
16,738
25,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
chenlezhi
Awilix
13
2 / 7 / 0
7,745
704
7,331
13,834
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 3
7,791
708
7,674
19,269
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
9 / 0 / 15
10,056
914
15,628
12,469
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Hybridjack
Bakasura
14
3 / 2 / 20
8,786
799
9,910
10,620
8,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Jasper03
Cupid
17
9 / 1 / 17
10,018
911
19,451
10,074
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Matt031
Chaac
14
2 / 2 / 20
8,726
793
10,001
21,259
17,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
SETBOOK
Danzaburou
15
3 / 1 / 19
9,407
855
21,071
11,037
5,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
5
Kills
26
26
Deaths
6
13
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
0
15
16.5
L
Erlang Shen
Avisthehood
Erlang Shen
0
5
4
0.4
W
Bakasura
Hybridjack
Bakasura
3
2
20
6.5
W
Cupid
Jasper03
Cupid
9
1
17
17.5
W
Chaac
Matt031
Chaac
2
2
20
6
L
Shiva
0
7
3
0.21
W
Danzaburou
SETBOOK
Danzaburou
3
1
19
12.5
L
Fafnir
2
3
3
1.17
L
Awilix
chenlezhi
Awilix
2
7
0
0.29
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
76,061
83,542
Taken
65,459
99,738
Mitigated
42,226
26,668
Healing
36,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,628
3,468
1,515
4,989
12,469
6,147
1,787
4,382
8,087
0
32,896
L
Erlang Shen
Avisthehood
Erlang Shen
7,754
3,371
1,972
3,299
18,140
20,477
0
10
17,316
0
10,951
W
Bakasura
Hybridjack
Bakasura
9,910
5,280
0
2,786
10,620
8,457
819
2,857
7,763
80
9,853
W
Cupid
Jasper03
Cupid
19,451
12,723
6,366
5,143
10,074
4,701
3,017
3,588
6,486
0
31,839
W
Chaac
Matt031
Chaac
10,001
2,742
681
8,681
21,259
17,461
491
6,185
15,074
0
18,338
L
Shiva
12,608
840
2,001
1,302
15,561
22,112
0
22
14,360
334
27,626
W
Danzaburou
SETBOOK
Danzaburou
21,071
9,913
1,711
5,120
11,037
5,460
2,247
3,146
7,891
0
32,339
L
Fafnir
12,155
3,442
2,775
4,871
16,738
25,227
0
24
15,806
20,331
0
L
Awilix
chenlezhi
Awilix
7,331
1,564
564
875
13,834
6,777
0
0
13,617
0
14,421
L
7,674
699
4,019
4,990
19,269
25,145
0
4
18,618
12,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
46,993
95
Minions Killed
126
0
Camps Cleared
0
939,435
Distance Traveled
1,057,378
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,056
914
24
2
0
248,519
0
L
Erlang Shen
7,373
670
11
1
0
191,091
0
W
Bakasura
8,786
799
21
2
0
204,850
0
W
Cupid
10,018
911
30
3
0
196,585
0
W
Chaac
8,726
793
18
2
0
203,293
0
L
Shiva
7,155
650
40
4
0
166,633
3
W
Danzaburou
9,407
855
33
3
0
204,131
0
L
Fafnir
8,308
755
23
2
0
198,673
0
L
Awilix
7,745
704
13
1
0
190,798
0
L
Artio
7,791
708
8
1
0
192,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role