Player Matchup

Ah Puch
Ah Puch
FRVNCX
Ah Puch
Level 129
God Stats
12W - 6L
1,479 SR
Queue Stats
188W - 208L
1,513 Elo+
Party 1
Izanami
Izanami
Gerb1023
Izanami
Level 109
God Stats
15W - 7L
1,892 SR
Queue Stats
60W - 75L
1,515 Elo+
Party 1
Sobek
Sobek
MrJobus
Sobek
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
Varmintsack
Sol
Level 127
God Stats
4W - 5L
1,421 SR
Queue Stats
62W - 78L
1,458 Elo+
Party 1
Fenrir
Fenrir
lonewolf8048
Fenrir
Level 106
God Stats
3W - 3L
1,673 SR
Queue Stats
75W - 100L
1,391 Elo+
Party 1
Team Averages
Level 100
1,593 SR
1,475 Elo+

VS

Team Averages
Level 114
1,473 SR
1,549 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Anubis20013
Gilgamesh
Level 115
God Stats
5W - 7L
1,420 SR
Queue Stats
68W - 68L
1,542 Elo+
Solo
Set
Set
Cayou6969
Set
Level 106
God Stats
1W - 5L
1,181 SR
Queue Stats
134W - 117L
1,583 Elo+
Party 2
Hera
Hera
DaCheesyPotato
Hera
Level 89
God Stats
2W - 2L
1,708 SR
Queue Stats
60W - 54L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
Negaraki
Ah Puch
Level 149
God Stats
9W - 6L
1,554 SR
Queue Stats
185W - 162L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FRVNCX
Ah Puch
13
2 / 0 / 0
7,830
602
5,779
7,137
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Gerb1023
Izanami
10
0 / 6 / 2
6,507
501
4,422
10,618
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
MrJobus
Sobek
9
0 / 3 / 2
5,508
424
3,067
9,500
7,788
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 0 / 1
7,714
593
5,248
5,029
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
4 / 3 / 0
7,802
600
3,582
11,726
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 6
6,295
484
2,129
4,801
3,662
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Anubis20013
Gilgamesh
10
0 / 2 / 0
5,795
446
4,129
12,522
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 5
7,700
592
5,469
8,259
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 1
6,656
512
3,372
5,684
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Negaraki
Ah Puch
12
8 / 2 / 2
7,734
595
10,706
9,243
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
12
12
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
6
3
L
Gilgamesh
Anubis20013
Gilgamesh
0
2
0
0
L
4
0
5
6.5
L
0
3
1
0.17
W
Ah Puch
FRVNCX
Ah Puch
2
0
0
2
W
Izanami
Gerb1023
Izanami
0
6
2
0.17
W
Sobek
MrJobus
Sobek
0
3
2
0.33
L
Ah Puch
Negaraki
Ah Puch
8
2
2
4.5
W
1
0
1
1.5
W
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
25,805
44,010
Taken
40,509
22,864
Mitigated
19,422
14,748
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,129
353
0
766
4,801
3,662
189
1,553
3,248
17,995
0
L
Gilgamesh
Anubis20013
Gilgamesh
4,129
1,338
0
1,333
12,522
6,314
0
6,250
6,272
0
40,661
L
5,469
2,372
0
1,946
8,259
3,864
470
299
7,960
0
64,529
L
3,372
219
0
500
5,684
2,179
0
3,511
2,173
52,589
0
W
Ah Puch
FRVNCX
Ah Puch
5,779
191
0
5,370
7,137
5,036
1,267
206
6,931
62,528
0
W
Izanami
Gerb1023
Izanami
4,422
2,676
0
1,348
10,618
3,445
213
5,576
5,042
0
45,220
W
Sobek
MrJobus
Sobek
3,067
223
154
2,328
9,500
7,788
0
6,158
3,342
10,254
0
L
Ah Puch
Negaraki
Ah Puch
10,706
883
0
5,307
9,243
3,403
295
2,338
6,905
50,545
0
W
5,248
1,281
0
3,220
5,029
2,053
946
1,551
3,478
56,151
7,499
W
Fenrir
3,582
244
0
2,328
11,726
4,542
0
2,716
9,010
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
34,180
384
Minions Killed
376
0
Camps Cleared
0
1,202,750
Distance Traveled
1,272,506
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,295
484
26
2
0
261,765
3
L
Gilgamesh
5,795
446
65
5
0
223,659
2
L
Set
7,700
592
101
8
0
292,971
0
L
Hera
6,656
512
98
8
0
263,056
3
W
Ah Puch
7,830
602
92
7
0
217,317
5
W
Izanami
6,507
501
97
7
0
200,878
0
W
Sobek
5,508
424
10
1
0
243,767
0
L
Ah Puch
7,734
595
86
7
0
231,055
2
W
Sol
7,714
593
121
9
0
249,265
2
W
Fenrir
7,802
600
64
5
0
291,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role