Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Masters
Alēx
Eset
Masters
Level 210
God Stats
16W - 5L
1,880 SR
Queue Stats
79W - 56L
2,688 MMR
Party 1
Cernunnos
Cernunnos
Masters
Toobsies
Cernunnos
Masters
Level 225
God Stats
12W - 9L
1,714 SR
Queue Stats
377W - 338L
2,583 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 165
1,619 SR
1,954 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,721 SR
2,429 MMR
Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
Evermed
Sylvanus
Masters
Level 188
God Stats
7W - 6L
1,776 SR
Queue Stats
253W - 226L
2,772 MMR
Solo
Hel
Hel
Diamond I
JabamiChip
Hel
Diamond I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 175L
2,560 MMR
Party 2
Mulan
Mulan
Diamond I
Slimetoes
Mulan
Diamond I
Level 72
God Stats
10W - 3L
1,975 SR
Queue Stats
332W - 302L
2,632 MMR
Solo
Lancelot
Lancelot
Masters
YarBack
Lancelot
Masters
Level 149
God Stats
1W - 3L
1,854 SR
Queue Stats
397W - 330L
2,683 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 2 / 0
4,886
814
2,628
5,294
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
 
Camazotz
8
1 / 0 / 0
4,573
762
804
4,711
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
8
2 / 2 / 0
4,511
752
2,793
3,596
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Alēx
Eset
7
0 / 1 / 2
4,265
711
3,579
4,278
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Toobsies
Cernunnos
7
0 / 0 / 0
3,601
600
2,620
3,822
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FreyaThorCliodhnaSet

VS

Bans
MercurySusanoLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 0 / 0
3,890
648
2,227
2,988
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Evermed
Sylvanus
6
0 / 0 / 0
4,056
676
1,870
4,585
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 1 / 0
4,647
775
3,876
3,703
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Slimetoes
Mulan
6
2 / 2 / 0
4,222
704
2,473
4,068
1,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
YarBack
Lancelot
7
0 / 2 / 2
4,165
694
1,621
5,939
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
0
1
W
Camazotz
 
Camazotz
1
0
0
1
W
Merlin
 
Merlin
2
2
0
1
L
Chiron
 
Chiron
0
0
0
0
W
Eset
Alēx
Eset
0
1
2
1
L
Sylvanus
Evermed
Sylvanus
0
0
0
0
L
3
1
0
3
L
Mulan
Slimetoes
Mulan
2
2
0
1
W
Cernunnos
Toobsies
Cernunnos
0
0
0
0
L
Lancelot
YarBack
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,424
Damage
12,067
21,701
Taken
21,283
7,918
Mitigated
8,893
10,429
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,628
1,291
0
2,636
5,294
2,470
0
0
5,015
0
29,655
W
Camazotz
 
Camazotz
804
264
0
2,850
4,711
1,494
0
659
4,052
0
31,688
W
Merlin
 
Merlin
2,793
430
0
440
3,596
1,125
0
1,806
1,790
29,643
0
L
Chiron
 
Chiron
2,227
746
550
990
2,988
972
0
975
2,013
0
25,734
W
Eset
Alēx
Eset
3,579
765
173
2,170
4,278
1,687
0
2,186
2,092
18,612
0
L
Sylvanus
Evermed
Sylvanus
1,870
1,116
593
2,881
4,585
2,766
0
780
3,805
16,412
0
L
3,876
538
679
1,504
3,703
1,192
0
1,860
1,843
31,870
0
L
Mulan
Slimetoes
Mulan
2,473
655
0
1,518
4,068
1,680
0
0
3,752
0
13,799
W
Cernunnos
Toobsies
Cernunnos
2,620
1,166
0
2,160
3,822
1,142
0
1,095
2,727
0
19,279
L
Lancelot
YarBack
Lancelot
1,621
378
0
490
5,939
2,283
0
2,757
3,182
0
25,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
20,980
226
Minions Killed
204
0
Camps Cleared
0
696,460
Distance Traveled
673,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,886
814
50
8
0
145,410
0
W
Camazotz
4,573
762
60
10
0
160,792
0
W
Merlin
4,511
752
57
10
0
134,940
0
L
Chiron
3,890
648
55
9
0
125,560
0
W
Eset
4,265
711
26
4
0
130,285
3
L
Sylvanus
4,056
676
22
4
0
131,311
4
L
Hel
4,647
775
61
10
0
146,824
0
L
Mulan
4,222
704
27
5
0
92,638
0
W
Cernunnos
3,601
600
33
6
0
125,033
1
L
Lancelot
4,165
694
39
7
0
177,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role