Player Matchup

Ishtar
Ishtar
CBurrell
Ishtar
Level 35
God Stats
4W - 8L
1,328 SR
Queue Stats
9W - 19L
1,122 Elo+
Party 2
Nemesis
Nemesis
FerretyConch671
Nemesis
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
Silver1318
Chang'e
Level 84
God Stats
7W - 4L
1,500 SR
Queue Stats
100W - 127L
1,371 Elo+
Solo
Hades
Hades
UttersuckSdoc
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,416 Elo+
Party 2
Thanatos
Thanatos
yellowynewt666
Thanatos
Level 111
God Stats
1W - 1L
1,453 SR
Queue Stats
12W - 18L
1,278 Elo+
Party 2
Team Averages
Level 72
1,456 SR
1,337 Elo+

VS

Team Averages
Level 76
1,561 SR
1,346 Elo+
Xing Tian
Xing Tian
ArcDemon_5788
Xing Tian
Level 135
God Stats
17W - 17L
1,773 SR
Queue Stats
129W - 139L
1,412 Elo+
Party 1
Thor
Thor
Fat RaptorJesus
Thor
Level 47
God Stats
1W - 6L
1,310 SR
Queue Stats
53W - 59L
1,339 Elo+
Party 3
Rama
Rama
GODBUTCHER19
Rama
Level 41
God Stats
1W - 1L
1,688 SR
Queue Stats
24W - 27L
1,279 Elo+
Party 3
Scylla
Scylla
Its_Chill152
Scylla
Level 104
God Stats
15W - 12L
1,536 SR
Queue Stats
90W - 83L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
lifekjb
Kukulkan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CBurrell
Ishtar
10
0 / 3 / 2
6,145
512
3,582
9,371
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 1
4,098
342
87
984
192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Silver1318
Chang'e
12
2 / 1 / 1
6,955
580
6,177
6,699
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 1
6,645
554
6,164
9,061
4,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
12
8 / 1 / 1
7,749
646
6,735
9,275
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArcDemon_5788
Xing Tian
9
1 / 0 / 2
5,731
478
2,711
9,711
5,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 1
6,278
523
4,137
9,417
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,552
463
2,914
9,294
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
1 / 3 / 2
6,010
501
3,353
5,237
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
lifekjb
Kukulkan
11
2 / 3 / 1
6,271
523
6,071
6,520
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
12
Kills
7
7
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArcDemon_5788
Xing Tian
1
0
2
2
W
Ishtar
CBurrell
Ishtar
0
3
2
0.33
L
3
3
1
1.17
W
0
0
1
0.5
L
0
4
2
0.25
L
Scylla
1
3
2
0.67
W
Chang'e
Silver1318
Chang'e
2
1
1
2.5
W
2
2
1
1.25
L
Kukulkan
lifekjb
Kukulkan
2
3
1
0.83
W
Thanatos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
19,186
35,390
Taken
40,179
14,969
Mitigated
15,293
20,297
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArcDemon_5788
Xing Tian
2,711
449
132
2,763
9,711
5,929
0
4,475
5,052
16,286
0
W
Ishtar
CBurrell
Ishtar
3,582
2,201
0
2,797
9,371
3,695
0
6,071
3,300
0
35,472
L
4,137
1,897
0
110
9,417
2,877
0
2,514
6,771
0
32,306
W
87
0
131
346
984
192
101
0
984
0
2,936
L
2,914
2,466
0
3,806
9,294
2,932
0
3,670
5,584
0
28,506
L
Scylla
3,353
288
0
775
5,237
1,286
0
1,182
3,911
29,784
0
W
Chang'e
Silver1318
Chang'e
6,177
808
121
2,970
6,699
2,445
0
2,371
4,328
51,700
0
W
6,164
527
350
4,302
9,061
4,241
0
1,871
7,190
49,848
0
L
Kukulkan
lifekjb
Kukulkan
6,071
568
0
250
6,520
2,269
0
0
6,520
37,453
0
W
Thanatos
6,735
1,764
90
9,190
9,275
4,396
0
1,822
7,453
0
52,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
29,842
325
Minions Killed
239
0
Camps Cleared
0
1,030,941
Distance Traveled
1,070,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,731
478
14
1
0
223,331
0
W
Ishtar
6,145
512
64
5
0
234,593
0
L
Thor
6,278
523
42
4
0
240,714
0
W
Nemesis
4,098
342
6
1
0
56,446
0
L
Rama
5,552
463
49
4
0
175,942
0
L
Scylla
6,010
501
65
5
0
202,531
0
W
Chang'e
6,955
580
98
8
0
236,255
1
W
Hades
6,645
554
79
7
0
223,828
1
L
Kukulkan
6,271
523
69
6
0
227,939
0
W
Thanatos
7,749
646
78
7
0
279,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role