Player Matchup

Maui
Maui
FrostyEskimo
Maui
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kubusole
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 1
Surtr
Surtr
WrathOReptar
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,316 Elo+

VS

Team Averages
Level 75
1,482 SR
1,569 Elo+
Hera
Hera
Judeifer
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
Logleo1221
Amaterasu
Level 33
God Stats
1W - 1L
1,326 SR
Queue Stats
45W - 20L
1,591 Elo+
Solo
Atlas
Atlas
orsouomo
Atlas
Level 68
God Stats
5W - 2L
1,622 SR
Queue Stats
27W - 28L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,517
655
8,226
16,521
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Kubusole
Ah Muzen Cab
14
5 / 6 / 2
9,725
748
9,142
16,312
6,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 3
8,687
668
11,404
15,872
16,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 3 / 8
10,573
813
21,775
11,671
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Logleo1221
Amaterasu
14
4 / 3 / 11
9,911
762
9,724
16,616
20,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
orsouomo
Atlas
15
3 / 2 / 9
10,605
816
6,464
15,391
17,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
13
15
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Hera
6
3
8
3.33
L
Ah Muzen Cab
Kubusole
Ah Muzen Cab
5
6
2
1
W
Amaterasu
Logleo1221
Amaterasu
4
3
11
3.17
L
3
6
3
0.75
W
Atlas
orsouomo
Atlas
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,772
Damage
37,963
48,705
Taken
43,678
41,358
Mitigated
43,792
9,554
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,226
2,248
0
1,461
16,521
18,282
108
9,206
6,675
16,228
0
W
Hera
21,775
7,749
0
588
11,671
5,154
1,432
2,105
9,566
66,154
0
L
Ah Muzen Cab
Kubusole
Ah Muzen Cab
9,142
4,718
0
5,303
16,312
6,848
1,046
9,538
6,198
0
38,754
W
Amaterasu
Logleo1221
Amaterasu
9,724
5,853
582
4,097
16,616
20,876
857
3,070
13,546
0
17,858
L
11,404
4,763
0
2,790
15,872
16,228
136
8,680
6,352
757
32,837
W
Atlas
orsouomo
Atlas
6,464
2,426
3,296
3,468
15,391
17,762
229
3,543
11,848
29,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
31,089
107
Minions Killed
178
0
Camps Cleared
0
662,868
Distance Traveled
764,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,517
655
19
1
0
228,976
3
W
Hera
10,573
813
114
9
0
253,757
0
L
Ah Muzen Cab
9,725
748
56
4
0
211,381
0
W
Amaterasu
9,911
762
20
2
0
254,405
0
L
Surtr
8,687
668
32
2
0
222,511
0
W
Atlas
10,605
816
44
3
0
256,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role