Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CaptnDucky
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,537 Elo+
Party 1
Medusa
Medusa
Train0078640
Medusa
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
385W - 367L
1,471 Elo+
Solo
Khepri
Khepri
Vols9ers24
Khepri
Level 146
God Stats
2W - 2L
1,381 SR
Queue Stats
60W - 72L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
fatbeast29
Baba Yaga
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
206W - 158L
1,470 Elo+
Solo
Team Averages
Level 72
1,519 SR
1,477 Elo+

VS

Team Averages
Level 29
1,456 SR
1,301 Elo+
Loki
Loki
ELGFAZOOOOO
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Skadi
Skadi
HesitantBadger
Skadi
Level 17
God Stats
10W - 11L
1,280 SR
Queue Stats
500W - 492L
1,367 Elo+
Solo
Ravana
Ravana
LILmama9600
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 110L
1,075 Elo+
Party 2
Achilles
Achilles
Ohperrete3012
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 3
Rama
Rama
Porkinator99
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 8
7,093
887
6,232
9,726
11,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
CaptnDucky
Bastet
13
3 / 0 / 12
7,307
913
9,828
5,574
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
12
7 / 2 / 5
7,444
931
5,423
6,543
3,449
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Vols9ers24
Khepri
12
2 / 1 / 10
6,734
842
2,843
5,865
7,025
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
fatbeast29
Baba Yaga
12
0 / 1 / 11
6,327
791
5,093
3,844
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,077
885
6,209
5,134
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
7,013
877
9,663
6,891
2,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ravana
7
0 / 5 / 0
5,167
646
2,019
5,831
2,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Ohperrete3012
Achilles
13
1 / 2 / 4
6,793
849
3,900
8,148
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
5,359
670
1,453
4,747
1,758
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
15
Kills
6
6
Deaths
15
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
8
3.5
W
Bastet
CaptnDucky
Bastet
3
0
12
9
L
3
1
2
4
L
2
3
3
1.17
L
Ravana
0
5
0
0
L
Achilles
Ohperrete3012
Achilles
1
2
4
1.5
L
0
4
1
0.13
W
Medusa
7
2
5
4.75
W
Khepri
Vols9ers24
Khepri
2
1
10
7
W
Baba Yaga
fatbeast29
Baba Yaga
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
23,244
31,552
Taken
30,751
27,983
Mitigated
18,746
11,082
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,232
1,063
1,543
2,230
9,726
11,578
0
0
9,562
0
10,419
W
Bastet
CaptnDucky
Bastet
9,828
2,686
711
2,857
5,574
3,542
0
0
5,167
0
11,233
L
6,209
531
1,768
1,523
5,134
2,438
0
856
4,140
0
20,417
L
9,663
2,151
0
750
6,891
2,944
0
1,572
5,118
0
20,710
L
Ravana
2,019
988
91
614
5,831
2,904
0
1,012
4,669
0
2,479
L
Achilles
Ohperrete3012
Achilles
3,900
401
372
1,932
8,148
8,702
0
3,583
4,191
0
5,872
L
1,453
1,312
0
0
4,747
1,758
0
913
3,663
0
2,522
W
Medusa
5,423
2,747
400
709
6,543
3,449
0
0
6,457
0
16,452
W
Khepri
Vols9ers24
Khepri
2,843
446
708
276
5,865
7,025
11
0
5,728
9,276
0
W
Baba Yaga
fatbeast29
Baba Yaga
5,093
142
422
1,226
3,844
2,389
0
0
3,754
11,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
31,409
65
Minions Killed
83
0
Camps Cleared
0
817,384
Distance Traveled
664,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,093
887
8
1
0
142,544
0
W
Bastet
7,307
913
8
1
0
206,316
0
L
Loki
7,077
885
31
4
0
180,025
0
L
Skadi
7,013
877
38
5
0
163,408
0
L
Ravana
5,167
646
1
0
0
78,118
0
L
Achilles
6,793
849
8
1
0
173,179
0
L
Rama
5,359
670
5
1
0
69,288
0
W
Medusa
7,444
931
28
4
0
133,201
0
W
Khepri
6,734
842
8
1
0
152,667
0
W
Baba Yaga
6,327
791
13
2
0
182,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role