Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cracro0
Charybdis
Level 61
God Stats
4W - 5L
1,567 SR
Queue Stats
32W - 35L
1,473 Elo+
Solo
Bacchus
Bacchus
LoiroEscuro
Bacchus
Level 136
God Stats
8W - 10L
1,243 SR
Queue Stats
153W - 148L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dark-captain373
Morgan Le Fay
Level 89
God Stats
6W - 9L
1,378 SR
Queue Stats
436W - 435L
1,399 Elo+
Party 2
Surtr
Surtr
drf_joao159
Surtr
Level 63
God Stats
5W - 3L
1,567 SR
Queue Stats
102W - 102L
1,420 Elo+
Party 2
Team Averages
Level 95
1,451 SR
1,446 Elo+

VS

Team Averages
Level 64
1,552 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gothischien
Mulan
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
198W - 203L
1,439 Elo+
Solo
Thoth
Thoth
lucas_s_12
Thoth
Level 45
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 1
Thanatos
Thanatos
taylor_dias
Thanatos
Level 62
God Stats
4W - 4L
1,625 SR
Queue Stats
11W - 14L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
victorjox
Cabrakan
Level 38
God Stats
2W - 3L
1,840 SR
Queue Stats
77W - 106L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 1 / 0
5,681
568
5,128
7,891
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Cracro0
Charybdis
8
2 / 1 / 2
5,120
512
5,698
3,683
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
LoiroEscuro
Bacchus
8
1 / 0 / 2
5,129
513
3,347
5,305
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
dark-captain373
Morgan Le Fay
11
4 / 0 / 2
6,309
631
5,733
6,312
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 2 / 1
6,318
632
7,085
10,148
7,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 2 / 0
4,681
468
4,100
6,482
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 4 / 0
5,517
552
6,322
10,705
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
8
0 / 3 / 0
4,700
470
2,289
5,800
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
taylor_dias
Thanatos
8
0 / 4 / 0
4,765
477
1,219
6,843
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
victorjox
Cabrakan
7
0 / 1 / 1
4,724
472
2,556
10,054
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
4
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
0
3
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Charybdis
Cracro0
Charybdis
2
1
2
3
L
2
4
0
0.5
W
Bacchus
LoiroEscuro
Bacchus
1
0
2
2
W
Morgan Le Fay
dark-captain373
Morgan Le Fay
4
0
2
5
W
4
2
1
2.25
L
Thoth
0
3
0
0
L
Thanatos
taylor_dias
Thanatos
0
4
0
0
L
Cabrakan
victorjox
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
16,486
33,339
Taken
39,884
18,599
Mitigated
22,297
8,035
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,128
822
0
1,446
7,891
3,219
0
1,201
6,646
0
36,593
L
Danzaburou
 
Danzaburou
4,100
1,536
0
2,508
6,482
2,237
0
2,075
4,407
0
28,750
W
Charybdis
Cracro0
Charybdis
5,698
3,140
0
1,020
3,683
1,167
527
730
2,953
0
27,649
L
6,322
2,096
0
3,659
10,705
7,684
0
834
9,840
153
32,338
W
Bacchus
LoiroEscuro
Bacchus
3,347
93
0
2,332
5,305
3,925
0
891
4,414
12,818
0
W
Morgan Le Fay
dark-captain373
Morgan Le Fay
5,733
240
0
1,040
6,312
2,332
0
2,108
4,204
34,804
0
W
7,085
3,238
0
2,197
10,148
7,956
0
68
9,534
405
33,856
L
Thoth
2,289
450
0
809
5,800
2,114
442
4,313
1,425
25,285
0
L
Thanatos
taylor_dias
Thanatos
1,219
467
0
3,795
6,843
2,968
0
607
6,235
0
27,276
L
Cabrakan
victorjox
Cabrakan
2,556
632
0
3,465
10,054
7,294
0
1,413
8,623
8,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
24,387
233
Minions Killed
193
0
Camps Cleared
0
1,002,561
Distance Traveled
898,141
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,681
568
55
6
0
218,418
0
L
Danzaburou
4,681
468
38
4
0
158,947
0
W
Charybdis
5,120
512
53
5
0
177,136
0
L
Mulan
5,517
552
70
7
0
154,262
0
W
Bacchus
5,129
513
14
1
0
191,243
0
W
Morgan Le Fay
6,309
631
56
6
0
214,561
1
W
Surtr
6,318
632
55
6
0
201,203
1
L
Thoth
4,700
470
40
4
0
170,770
0
L
Thanatos
4,765
477
41
4
0
215,029
0
L
Cabrakan
4,724
472
4
0
0
199,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role