Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Boujee_Booo
Sol
Level 141
God Stats
9W - 4L
1,500 SR
Queue Stats
280W - 270L
1,438 Elo+
Solo
Ne Zha
Ne Zha
MexicanMAGIC07
Ne Zha
Level 128
God Stats
7W - 6L
1,319 SR
Queue Stats
69W - 91L
1,406 Elo+
Solo
Cliodhna
Cliodhna
SoULReiku4150
Cliodhna
Level 89
God Stats
22W - 15L
1,840 SR
Queue Stats
307W - 290L
1,518 Elo+
Solo
Vulcan
Vulcan
YVNGCURLS
Vulcan
Level 127
God Stats
0W - 1L
1,242 SR
Queue Stats
16W - 20L
1,421 Elo+
Party 2
Team Averages
Level 122
1,480 SR
1,457 Elo+

VS

Team Averages
Level 143
1,535 SR
1,487 Elo+
Janus
Janus
Cavalry 2N
Janus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,465 Elo+
Solo
Mulan
Mulan
ChaoticxKing
Mulan
Level 135
God Stats
5W - 5L
1,435 SR
Queue Stats
241W - 235L
1,510 Elo+
Solo
Loki
Loki
Stop Jxking
Loki
Level 127
God Stats
4W - 3L
1,731 SR
Queue Stats
361W - 316L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
Su King Kahk
Cabrakan
Level 147
God Stats
12W - 7L
1,683 SR
Queue Stats
265W - 231L
1,474 Elo+
Party 1
Martichoras
Martichoras
lBxlBiglLu145
Martichoras
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
158W - 150L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 3 / 1
6,631
474
4,033
10,136
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,227
516
8,334
7,057
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 3
7,465
533
6,310
10,357
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
SoULReiku4150
Cliodhna
12
5 / 5 / 0
7,666
548
4,249
12,273
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
YVNGCURLS
Vulcan
14
0 / 1 / 1
7,490
535
3,537
2,761
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 2 / 4
8,017
573
5,609
5,239
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 1
7,568
541
5,542
10,484
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 6
8,119
580
7,879
8,487
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Su King Kahk
Cabrakan
12
2 / 0 / 4
7,582
542
2,983
10,252
11,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
lBxlBiglLu145
Martichoras
11
1 / 2 / 1
6,782
484
4,053
9,800
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
14
14
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
1
0.83
L
1
2
1
0.75
W
Janus
3
2
4
2.5
W
3
3
1
1.17
L
0
3
3
0.5
L
Cliodhna
SoULReiku4150
Cliodhna
5
5
0
1
W
5
1
6
8
W
Cabrakan
Su King Kahk
Cabrakan
2
0
4
4
L
Vulcan
YVNGCURLS
Vulcan
0
1
1
0.5
W
Martichoras
lBxlBiglLu145
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
26,066
42,584
Taken
44,262
19,602
Mitigated
26,581
7,240
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,033
1,628
0
628
10,136
3,681
0
2,894
7,123
0
30,060
L
8,334
3,140
0
2,716
7,057
2,219
0
1,145
5,912
55,554
0
W
Janus
5,609
202
108
986
5,239
1,837
0
1,417
3,822
57,878
0
W
5,542
893
0
3,432
10,484
6,139
0
0
10,484
0
47,307
L
6,310
1,399
0
2,485
10,357
8,371
0
375
9,422
0
53,218
L
Cliodhna
SoULReiku4150
Cliodhna
4,249
293
0
688
12,273
4,313
18
3,476
8,797
0
41,750
W
7,879
1,354
0
325
8,487
3,072
166
955
7,532
0
57,145
W
Cabrakan
Su King Kahk
Cabrakan
2,983
478
2,143
2,648
10,252
11,365
0
3,686
6,566
22,728
0
L
Vulcan
YVNGCURLS
Vulcan
3,537
1,385
103
620
2,761
1,018
0
702
2,059
61,535
0
W
Martichoras
lBxlBiglLu145
Martichoras
4,053
1,195
0
4,124
9,800
4,168
240
5,813
3,987
0
49,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
38,068
387
Minions Killed
389
0
Camps Cleared
0
1,323,156
Distance Traveled
1,361,228
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,631
474
55
4
0
269,065
0
L
Sol
7,227
516
85
6
0
230,372
0
W
Janus
8,017
573
124
9
0
277,972
2
W
Mulan
7,568
541
73
5
0
261,564
9
L
Ne Zha
7,465
533
73
5
0
231,794
0
L
Cliodhna
7,666
548
51
4
0
299,896
1
W
Loki
8,119
580
92
7
0
349,732
4
W
Cabrakan
7,582
542
25
2
0
276,579
5
L
Vulcan
7,490
535
123
9
0
292,029
0
W
Martichoras
6,782
484
75
5
0
195,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role