Player Matchup

Ra
Ra
Devocyrus
Ra
Level 145
God Stats
15W - 16L
1,684 SR
Queue Stats
417W - 412L
1,621 Elo+
Solo
Neith
Neith
DwnMyCharlyBrwn
Neith
Level 123
God Stats
2W - 2L
1,427 SR
Queue Stats
45W - 70L
1,495 Elo+
Solo
Mercury
Mercury
MossThaSaiyan
Mercury
Level 148
God Stats
3W - 2L
1,735 SR
Queue Stats
457W - 435L
1,522 Elo+
Solo
Bellona
Bellona
Thatsashort420
Bellona
Level 16
God Stats
4W - 6L
1,212 SR
Queue Stats
8W - 18L
1,166 Elo+
Party 1
Cthulhu
Cthulhu
nostraterrax
Cthulhu
Level 103
God Stats
11W - 17L
1,218 SR
Queue Stats
13W - 24L
1,166 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,394 Elo+

VS

Team Averages
Level 157
1,559 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MangaCAP
Bakasura
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,218 Elo+
Party 2
Thor
Thor
TheCleese
Thor
Level 190
God Stats
2W - 3L
1,722 SR
Queue Stats
53W - 46L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
XXS1ickRickyxx
Baron Samedi
Level 127
God Stats
100W - 80L
1,559 SR
Queue Stats
745W - 773L
1,504 Elo+
Solo
Cliodhna
Cliodhna
bangthapunisher
Cliodhna
Level 159
God Stats
10W - 8L
1,512 SR
Queue Stats
199W - 215L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,087
1,217
2,187
6,175
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 2
6,396
1,279
3,886
5,276
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
10
2 / 3 / 1
6,240
1,248
1,806
6,586
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 2 / 2
5,515
1,103
2,655
5,297
2,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
nostraterrax
Cthulhu
10
0 / 4 / 3
5,536
1,107
3,753
7,641
3,368
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

289

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 7
6,725
1,345
3,647
3,233
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
MangaCAP
Bakasura
12
8 / 2 / 5
8,161
1,632
5,974
4,845
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
11
3 / 1 / 6
6,967
1,393
4,276
4,508
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XXS1ickRickyxx
Baron Samedi
12
1 / 1 / 7
6,486
1,297
4,409
1,832
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
12
2 / 0 / 10
6,605
1,321
9,615
2,914
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
15
15
Deaths
4
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
L
0
4
3
0.38
L
2
2
2
1.5
W
Bakasura
MangaCAP
Bakasura
8
2
5
5.25
L
Mercury
2
3
1
0.83
L
0
2
2
0.5
W
Thor
3
1
6
6
W
Baron Samedi
XXS1ickRickyxx
Baron Samedi
1
1
7
4.5
W
Cliodhna
2
0
10
7
L
Cthulhu
nostraterrax
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
27,921
30,975
Taken
17,332
12,004
Mitigated
11,226
1,769
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,647
317
0
1,101
3,233
4,034
0
940
2,293
11,491
0
L
2,187
56
303
340
6,175
1,952
0
2,035
4,092
17,756
0
L
3,886
855
0
261
5,276
1,804
0
788
4,428
0
20,366
W
Bakasura
MangaCAP
Bakasura
5,974
3,844
0
445
4,845
3,221
0
1,272
3,573
0
9,450
L
Mercury
1,806
741
0
145
6,586
2,184
0
1,447
4,974
0
8,309
L
2,655
915
93
343
5,297
2,696
0
1,115
3,682
0
6,274
W
Thor
4,276
618
0
370
4,508
1,843
0
1,526
2,982
0
17,661
W
Baron Samedi
XXS1ickRickyxx
Baron Samedi
4,409
574
364
678
1,832
861
0
1,210
622
18,382
0
W
Cliodhna
9,615
1,274
0
255
2,914
1,267
0
992
1,922
0
16,933
L
Cthulhu
nostraterrax
Cthulhu
3,753
597
0
284
7,641
3,368
0
2,671
4,845
9,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
34,944
98
Minions Killed
104
5
Camps Cleared
7
467,079
Distance Traveled
566,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,725
1,345
18
4
0
114,499
0
L
Ra
6,087
1,217
31
6
0
102,058
0
L
Neith
6,396
1,279
36
7
1
98,821
0
W
Bakasura
8,161
1,632
14
3
4
117,956
0
L
Mercury
6,240
1,248
17
3
1
120,449
0
L
Bellona
5,515
1,103
8
2
1
70,447
0
W
Thor
6,967
1,393
24
5
2
112,131
0
W
Baron Samedi
6,486
1,297
35
7
1
98,910
0
W
Cliodhna
6,605
1,321
13
3
0
123,096
0
L
Cthulhu
5,536
1,107
6
1
2
75,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role