Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
FlowingSky
Sol
Gold V
Level 65
God Stats
2W - 1L
1,764 SR
Queue Stats
32W - 34L
1,414 MMR
Solo
Loki
Loki
Gold IV
ICanExcel
Loki
Gold IV
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 180L
1,429 MMR
Solo
Maui
Maui
Gold V
TieRodEnd
Maui
Gold V
Level 157
God Stats
3W - 5L
1,549 SR
Queue Stats
52W - 51L
1,379 MMR
Solo
Shiva
Shiva
Silver III
WastedBILL
Shiva
Silver III
Level 125
God Stats
2W - 3L
1,314 SR
Queue Stats
12W - 15L
1,407 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,525 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,489 SR
1,412 MMR
Bacchus
Bacchus
Gold V
ASMRcody
Bacchus
Gold V
Level 156
God Stats
55W - 54L
1,488 SR
Queue Stats
295W - 325L
1,362 MMR
Solo
King Arthur
King Arthur
Silver I
Colale
King Arthur
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
I_E_x_t_a_s_y_I
Tsukuyomi
Gold III
Level 152
God Stats
19W - 20L
1,421 SR
Queue Stats
493W - 496L
1,426 MMR
Solo
Agni
Agni
Silver II
iSilveira
Agni
Silver II
Level 152
God Stats
39W - 32L
1,507 SR
Queue Stats
75W - 77L
1,396 MMR
Solo
Skadi
Skadi
Silver IV
yourboi6675
Skadi
Silver IV
Level 121
God Stats
0W - 1L
1,530 SR
Queue Stats
15W - 29L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 3
9,716
572
11,754
6,591
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 3
10,232
602
8,898
11,609
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
16
4 / 1 / 3
9,540
561
8,083
13,155
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
14
4 / 0 / 2
9,187
540
2,512
9,947
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
15
1 / 3 / 0
8,563
504
5,508
11,940
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
FreyaAo KuangIzanamiHe Bo

VS

Bans
ArtioCu ChulainnAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASMRcody
Bacchus
11
0 / 2 / 0
6,808
400
3,301
9,215
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Colale
King Arthur
16
3 / 3 / 0
9,390
552
12,402
18,410
18,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
I_E_x_t_a_s_y_I
Tsukuyomi
18
2 / 2 / 1
10,068
592
4,764
13,128
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
8
0 / 1 / 0
6,162
362
2,830
3,723
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
8,448
497
7,695
12,218
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
Bacchus
ASMRcody
Bacchus
0
2
0
0
L
King Arthur
Colale
King Arthur
3
3
0
1
W
2
2
3
1.75
W
Loki
4
1
3
5.5
L
Tsukuyomi
I_E_x_t_a_s_y_I
Tsukuyomi
2
2
1
1.25
W
Maui
4
0
2
5
W
Shiva
1
3
0
0.33
L
Agni
0
1
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
30,992
53,242
Taken
56,694
34,887
Mitigated
39,105
10,912
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,754
277
0
868
6,591
3,271
915
864
5,727
93,189
0
L
Bacchus
ASMRcody
Bacchus
3,301
0
0
2,677
9,215
9,031
0
4,206
5,009
19,436
0
L
King Arthur
Colale
King Arthur
12,402
1,316
0
1,326
18,410
18,680
62
5,759
11,733
0
79,181
W
8,898
4,979
0
5,565
11,609
4,688
0
1,285
10,324
95,398
0
W
Loki
8,083
2,344
0
699
13,155
5,605
0
1,502
11,653
0
85,782
L
Tsukuyomi
I_E_x_t_a_s_y_I
Tsukuyomi
4,764
1,447
0
7,720
13,128
5,776
0
4,586
8,382
0
101,728
W
Maui
2,512
657
0
1,805
9,947
12,875
88
2,142
7,805
30,018
0
W
Shiva
5,508
956
261
1,714
11,940
8,448
0
338
11,602
0
64,156
L
Agni
2,830
440
0
1,580
3,723
1,231
0
2,095
1,628
31,182
0
L
7,695
2,403
0
500
12,218
4,387
0
5,440
6,778
0
65,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
40,876
602
Minions Killed
485
0
Camps Cleared
0
1,701,887
Distance Traveled
1,549,116
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,716
572
173
10
0
345,577
4
L
Bacchus
6,808
400
28
2
0
340,166
8
L
King Arthur
9,390
552
117
7
0
322,746
0
W
Sol
10,232
602
177
10
0
305,622
4
W
Loki
9,540
561
108
6
0
390,070
4
L
Tsukuyomi
10,068
592
166
10
0
406,838
1
W
Maui
9,187
540
41
2
0
314,888
0
W
Shiva
8,563
504
103
6
0
345,730
0
L
Agni
6,162
362
54
3
0
137,163
0
L
Skadi
8,448
497
120
7
0
342,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role