Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Amcthe3rd
Bacchus
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,631 Elo+
Solo
Ne Zha
Ne Zha
ISukii-_-
Ne Zha
Level 18
God Stats
3W - 5L
1,340 SR
Queue Stats
17W - 16L
1,307 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shadowomega314
Cu Chulainn
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 76L
1,464 Elo+
Party 2
Izanami
Izanami
fusilero_14
Izanami
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 61L
1,313 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,443 Elo+

VS

Team Averages
Level 98
1,531 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Alfar Vidar
Baron Samedi
Level 149
God Stats
25W - 14L
1,625 SR
Queue Stats
363W - 410L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
Ultra_Ego_Jaedon
Ratatoskr
Level 82
God Stats
9W - 11L
1,808 SR
Queue Stats
252W - 233L
1,423 Elo+
Solo
Medusa
Medusa
WinteryLyra
Medusa
Level 69
God Stats
3W - 5L
1,468 SR
Queue Stats
47W - 58L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
esyw
Ao Kuang
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
49W - 45L
1,451 Elo+
Solo
Maui
Maui
sergio19800
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 3 / 1
8,236
634
8,039
8,492
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Amcthe3rd
Bacchus
10
1 / 0 / 3
6,651
512
5,402
7,019
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ISukii-_-
Ne Zha
12
3 / 2 / 5
7,409
570
5,839
11,052
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Shadowomega314
Cu Chulainn
12
2 / 3 / 0
7,183
553
8,260
10,789
10,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fusilero_14
Izanami
11
2 / 0 / 0
6,525
502
4,344
4,498
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alfar Vidar
Baron Samedi
11
3 / 6 / 2
7,140
549
5,406
9,857
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
13
2 / 2 / 0
7,809
601
6,297
12,232
5,449
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 2 / 0
5,520
425
3,999
9,924
3,427
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
esyw
Ao Kuang
11
2 / 2 / 2
6,848
527
3,830
10,426
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,013
463
1,877
9,024
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
8
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
1
2.17
L
Baron Samedi
Alfar Vidar
Baron Samedi
3
6
2
0.67
W
Bacchus
Amcthe3rd
Bacchus
1
0
3
2.5
W
Ne Zha
ISukii-_-
Ne Zha
3
2
5
2.75
W
Cu Chulainn
Shadowomega314
Cu Chulainn
2
3
0
0.67
L
Ratatoskr
2
2
0
1
L
Medusa
0
2
0
0
L
Ao Kuang
esyw
Ao Kuang
2
2
2
1.5
W
Izanami
fusilero_14
Izanami
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
21,409
41,850
Taken
51,463
26,890
Mitigated
21,895
14,078
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,039
323
0
3,211
8,492
4,196
70
6,195
2,297
58,072
0
L
Baron Samedi
Alfar Vidar
Baron Samedi
5,406
283
413
784
9,857
3,920
0
3,501
6,356
37,483
0
W
Bacchus
Amcthe3rd
Bacchus
5,402
956
176
3,196
7,019
6,364
56
1,764
5,255
22,643
0
W
Ne Zha
ISukii-_-
Ne Zha
5,839
1,714
0
5,238
11,052
4,291
0
2,480
8,572
0
50,127
W
Cu Chulainn
Shadowomega314
Cu Chulainn
8,260
1,596
0
658
10,789
10,443
0
0
10,789
1,075
47,726
L
Ratatoskr
6,297
1,967
0
4,929
12,232
5,449
0
428
11,804
0
65,466
L
Medusa
3,999
1,794
16
3,470
9,924
3,427
372
1,967
7,957
0
36,120
L
Ao Kuang
esyw
Ao Kuang
3,830
1,258
0
3,867
10,426
3,257
0
4,834
5,592
30,705
0
W
Izanami
fusilero_14
Izanami
4,344
3,483
0
1,599
4,498
1,596
789
674
3,824
0
47,115
L
1,877
266
0
2,014
9,024
5,842
0
3,139
5,885
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
33,330
354
Minions Killed
305
0
Camps Cleared
0
1,259,877
Distance Traveled
1,238,846
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,236
634
100
8
0
229,526
2
L
Baron Samedi
7,140
549
63
5
0
209,125
0
W
Bacchus
6,651
512
26
2
0
295,214
0
W
Ne Zha
7,409
570
72
6
0
269,518
0
W
Cu Chulainn
7,183
553
76
6
0
234,623
0
L
Ratatoskr
7,809
601
111
9
0
269,544
0
L
Medusa
5,520
425
42
3
0
243,098
5
L
Ao Kuang
6,848
527
54
4
0
275,750
2
W
Izanami
6,525
502
80
6
0
230,996
0
L
Maui
6,013
463
35
3
0
241,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role