Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CyanideBoi
Rama
Level 65
God Stats
6W - 3L
1,760 SR
Queue Stats
135W - 109L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Devastator1324
Ao Kuang
Level 66
God Stats
25W - 35L
1,471 SR
Queue Stats
334W - 310L
1,371 Elo+
Party 1
Hades
Hades
gerzayr
Hades
Level 81
God Stats
22W - 17L
1,386 SR
Queue Stats
121W - 134L
1,374 Elo+
Party 1
Cerberus
Cerberus
shock_wave-307
Cerberus
Level 142
God Stats
17W - 22L
1,439 SR
Queue Stats
486W - 527L
1,463 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,440 Elo+

VS

Team Averages
Level 91
1,532 SR
1,558 Elo+
Anhur
Anhur
El_rey990
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jaytrain96
Cu Chulainn
Level 147
God Stats
5W - 6L
1,662 SR
Queue Stats
171W - 172L
1,448 Elo+
Solo
Atlas
Atlas
Sir Chxrles
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,811 Elo+
Solo
Nemesis
Nemesis
XxDualityxX15
Nemesis
Level 55
God Stats
6W - 5L
1,500 SR
Queue Stats
116W - 117L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
armajosa
Baba Yaga
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 2
4,608
576
1,965
5,291
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
2 / 0 / 1
4,355
544
2,461
3,444
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
8
4 / 0 / 2
5,078
635
2,682
5,003
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
gerzayr
Hades
9
2 / 1 / 2
5,287
661
4,701
4,315
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
9
3 / 1 / 1
5,371
671
4,235
6,711
3,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
El_rey990
Anhur
5
0 / 1 / 0
3,350
419
205
1,860
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Jaytrain96
Cu Chulainn
8
1 / 4 / 0
4,615
577
4,709
7,913
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 0
3,939
492
1,687
3,989
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
7
0 / 3 / 1
4,123
515
3,747
7,747
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
armajosa
Baba Yaga
8
1 / 3 / 0
4,317
540
1,957
4,955
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
W
2
0
1
2.5
W
Ao Kuang
4
0
2
5
L
Anhur
El_rey990
Anhur
0
1
0
0
L
Cu Chulainn
Jaytrain96
Cu Chulainn
1
4
0
0.25
L
0
1
0
0
L
Nemesis
0
3
1
0.17
L
Baba Yaga
armajosa
Baba Yaga
1
3
0
0.33
W
Hades
gerzayr
Hades
2
1
2
3
W
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
12,305
24,764
Taken
26,464
11,476
Mitigated
10,199
11,309
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,965
735
246
2,474
5,291
3,377
64
992
4,299
16,115
0
W
2,461
2,384
0
2,017
3,444
786
501
613
2,831
0
20,229
W
Ao Kuang
2,682
823
0
1,424
5,003
1,493
328
404
4,599
23,098
0
L
Anhur
El_rey990
Anhur
205
41
0
482
1,860
464
0
516
1,344
0
5,639
L
Cu Chulainn
Jaytrain96
Cu Chulainn
4,709
1,400
0
2,075
7,913
3,106
0
4,401
3,512
0
27,227
L
1,687
630
0
1,780
3,989
2,167
0
1,481
2,508
10,054
0
L
Nemesis
3,747
1,692
0
700
7,747
2,596
0
3,407
4,340
0
23,389
L
Baba Yaga
armajosa
Baba Yaga
1,957
253
0
1,154
4,955
1,866
0
3,778
1,177
25,317
0
W
Hades
gerzayr
Hades
4,701
369
91
1,742
4,315
1,968
0
1,635
2,680
37,674
0
W
Cerberus
4,235
743
0
3,315
6,711
3,852
0
0
6,711
29,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
20,344
232
Minions Killed
143
0
Camps Cleared
0
756,439
Distance Traveled
677,827
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,608
576
12
2
0
149,936
0
W
Rama
4,355
544
38
5
0
139,868
0
W
Ao Kuang
5,078
635
44
6
0
180,889
0
L
Anhur
3,350
419
13
2
0
83,015
1
L
Cu Chulainn
4,615
577
39
5
0
141,020
0
L
Atlas
3,939
492
10
1
0
142,558
2
L
Nemesis
4,123
515
41
5
0
167,059
0
L
Baba Yaga
4,317
540
40
5
0
144,175
0
W
Hades
5,287
661
60
8
0
125,687
0
W
Cerberus
5,371
671
78
10
0
160,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role