Player Matchup

Skadi
Skadi
DarkAngelgurbux
Skadi
Level 99
God Stats
49W - 40L
1,541 SR
Queue Stats
89W - 93L
1,455 Elo+
Solo
Izanami
Izanami
MoBn Baller
Izanami
Level 48
God Stats
7W - 11L
1,652 SR
Queue Stats
56W - 71L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
MoBn Elmo
Amaterasu
Level 17
God Stats
6W - 8L
1,503 SR
Queue Stats
12W - 28L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
MoBn Monk3y
Kuzenbo
Level 48
God Stats
29W - 35L
1,464 SR
Queue Stats
119W - 146L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
scull crusher32
Ne Zha
Level 84
God Stats
2W - 0L
1,736 SR
Queue Stats
156W - 177L
1,433 Elo+
Party 1
Team Averages
Level 59
1,579 SR
1,467 Elo+

VS

Team Averages
Level 80
1,421 SR
1,451 Elo+
Anhur
Anhur
Kempneverstop
Anhur
Level 78
God Stats
0W - 3L
1,228 SR
Queue Stats
49W - 53L
1,434 Elo+
Solo
Da Ji
Da Ji
MrGrant123
Da Ji
Level 84
God Stats
8W - 20L
1,261 SR
Queue Stats
483W - 512L
1,385 Elo+
Party 2
Chang'e
Chang'e
RxWrld
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,669 Elo+
Party 2
Odin
Odin
joshua2124
Odin
Level 152
God Stats
2W - 5L
1,617 SR
Queue Stats
566W - 592L
1,400 Elo+
Party 2
Athena
Athena
leemer beemer
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 137L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 21
11,581
1,158
13,787
11,580
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
MoBn Baller
Izanami
20
18 / 2 / 13
14,970
1,497
36,083
12,034
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
MoBn Elmo
Amaterasu
18
2 / 2 / 24
11,163
1,116
12,774
15,933
8,631
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
MoBn Monk3y
Kuzenbo
18
4 / 2 / 23
12,206
1,221
10,717
18,825
25,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 5 / 15
11,469
1,147
14,030
16,149
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,838
1,084
8,587
14,302
7,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
16
7 / 8 / 2
12,186
1,219
15,767
16,038
7,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RxWrld
Chang'e
16
0 / 7 / 6
9,789
979
14,414
18,496
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 8
11,336
1,134
18,433
20,141
19,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 5 / 6
10,304
1,030
7,346
23,860
26,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
32
Kills
13
13
Deaths
32
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
3
6
3
0.75
W
Izanami
MoBn Baller
Izanami
18
2
13
12.25
W
Amaterasu
MoBn Elmo
Amaterasu
2
2
24
7
W
Kuzenbo
MoBn Monk3y
Kuzenbo
4
2
23
7.75
L
Da Ji
7
8
2
1
L
Chang'e
RxWrld
Chang'e
0
7
6
0.43
L
3
6
8
1.17
L
0
5
6
0.6
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,391
Damage
64,547
74,521
Taken
92,837
53,629
Mitigated
69,314
12,144
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,787
8,240
0
0
11,580
5,581
0
2,522
8,976
0
31,634
L
8,587
5,289
0
119
14,302
7,083
0
1,430
12,872
0
29,436
W
Izanami
MoBn Baller
Izanami
36,083
29,877
0
3,450
12,034
5,738
0
2,847
8,560
0
74,387
W
Amaterasu
MoBn Elmo
Amaterasu
12,774
6,412
0
2,479
15,933
8,631
0
6,868
7,619
86
18,294
W
Kuzenbo
MoBn Monk3y
Kuzenbo
10,717
4,641
2,573
2,473
18,825
25,528
0
5,485
10,787
19,455
0
L
Da Ji
15,767
5,067
0
0
16,038
7,981
0
1,697
14,341
0
29,039
L
Chang'e
RxWrld
Chang'e
14,414
1,712
3,889
2,621
18,496
8,348
0
2,996
15,500
32,588
0
L
18,433
4,001
0
776
20,141
19,298
0
2,452
17,689
0
37,978
L
7,346
2,509
0
1,087
23,860
26,604
0
2,228
21,632
14,336
0
W
14,030
5,511
0
1,169
16,149
8,151
0
4,038
11,886
0
25,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,389
Gold Earned
54,453
195
Minions Killed
164
8
Camps Cleared
4
935,869
Distance Traveled
828,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,581
1,158
42
4
1
186,100
0
L
Anhur
10,838
1,084
43
4
2
141,773
0
W
Izanami
14,970
1,497
96
10
4
161,223
0
W
Amaterasu
11,163
1,116
12
1
0
198,785
0
W
Kuzenbo
12,206
1,221
16
2
0
197,584
0
L
Da Ji
12,186
1,219
22
2
0
157,566
0
L
Chang'e
9,789
979
41
4
0
160,284
0
L
Odin
11,336
1,134
47
5
0
181,361
0
L
Athena
10,304
1,030
11
1
2
187,824
0
W
Ne Zha
11,469
1,147
29
3
3
192,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role