Player Matchup

Kuzenbo
Kuzenbo
Allaramoon
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Chernobog
Chernobog
CowboyDan33
Chernobog
Level 50
God Stats
0W - 2L
1,285 SR
Queue Stats
49W - 48L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
OneBatch2Batch
Cliodhna
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
84W - 86L
1,483 Elo+
Party 2
Bacchus
Bacchus
Thorlapa
Bacchus
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 62L
1,430 Elo+
Solo
Heimdallr
Heimdallr
omnipotent316
Heimdallr
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 182L
1,488 Elo+
Solo
Team Averages
Level 74
1,543 SR
1,416 Elo+

VS

Team Averages
Level 86
1,500 SR
1,338 Elo+
Mercury
Mercury
Bighonkster
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 130L
1,325 Elo+
Party 1
Sobek
Sobek
Pinkpenguin721
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,458 Elo+
Solo
Anubis
Anubis
Rcaffee95
Anubis
Level 106
God Stats
9W - 4L
1,500 SR
Queue Stats
129W - 138L
1,325 Elo+
Party 1
Geb
Geb
SyKo OPM
Geb
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
583W - 619L
1,461 Elo+
Solo
Hades
Hades
godofthesea1994
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Allaramoon
Kuzenbo
6
0 / 0 / 1
7,566
445
280
1,149
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
CowboyDan33
Chernobog
20
6 / 5 / 11
12,190
717
28,041
18,945
11,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
19
3 / 8 / 10
11,301
665
18,130
19,882
11,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Thorlapa
Bacchus
20
8 / 5 / 11
13,617
801
19,179
23,968
54,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
omnipotent316
Heimdallr
18
5 / 10 / 12
11,535
679
24,914
21,811
11,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bighonkster
Mercury
20
5 / 5 / 16
12,556
739
11,148
19,623
11,455
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 21
13,377
787
11,935
26,554
49,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Rcaffee95
Anubis
20
13 / 3 / 12
14,943
879
27,779
24,814
18,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 18
11,449
673
11,857
23,742
32,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 5 / 18
12,452
732
14,895
21,692
19,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
22
Kills
28
28
Deaths
22
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Allaramoon
Kuzenbo
0
0
1
0.5
W
Mercury
Bighonkster
Mercury
5
5
16
2.6
L
Chernobog
CowboyDan33
Chernobog
6
5
11
2.3
L
Cliodhna
3
8
10
1
W
4
3
21
4.83
W
Anubis
Rcaffee95
Anubis
13
3
12
6.33
W
2
6
18
1.83
L
Bacchus
Thorlapa
Bacchus
8
5
11
2.7
W
4
5
18
2.6
L
Heimdallr
omnipotent316
Heimdallr
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,544
Damage
77,614
85,755
Taken
116,425
90,812
Mitigated
130,153
20,375
Healing
47,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Allaramoon
Kuzenbo
280
258
0
112
1,149
1,790
0
1,149
0
280
0
W
Mercury
Bighonkster
Mercury
11,148
6,267
2,700
5,156
19,623
11,455
1,745
3,352
15,839
0
25,700
L
Chernobog
CowboyDan33
Chernobog
28,041
10,788
1,603
5,009
18,945
11,990
119
16,407
2,538
0
52,743
L
Cliodhna
18,130
264
1,019
3,946
19,882
11,221
0
16,121
3,761
0
34,669
W
11,935
619
2,235
6,639
26,554
49,111
1,074
5,557
20,997
23,880
0
W
Anubis
Rcaffee95
Anubis
27,779
529
3,849
12,505
24,814
18,196
2,289
3,294
21,520
70,046
0
W
11,857
450
2,760
3,472
23,742
32,305
181
3,346
20,396
22,771
0
L
Bacchus
Thorlapa
Bacchus
19,179
1,978
243
5,590
23,968
54,049
74
14,827
9,141
31,893
0
W
14,895
1,408
2,282
5,646
21,692
19,086
2,391
3,910
17,782
29,545
0
L
Heimdallr
omnipotent316
Heimdallr
24,914
9,891
654
2,199
21,811
11,762
0
17,962
3,849
0
44,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
64,777
157
Minions Killed
179
0
Camps Cleared
0
1,170,904
Distance Traveled
1,694,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,566
445
0
0
0
35,131
0
W
Mercury
12,556
739
31
2
0
352,597
0
L
Chernobog
12,190
717
48
3
0
263,946
0
L
Cliodhna
11,301
665
43
3
0
318,050
0
W
Sobek
13,377
787
19
1
0
340,356
0
W
Anubis
14,943
879
84
5
0
410,292
0
W
Geb
11,449
673
15
1
0
308,760
0
L
Bacchus
13,617
801
20
1
0
316,288
0
W
Hades
12,452
732
30
2
0
282,724
0
L
Heimdallr
11,535
679
46
3
0
237,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role