Player Matchup

Ne Zha
Ne Zha
LeonZephyrus
Ne Zha
Level 157
God Stats
7W - 4L
1,731 SR
Queue Stats
403W - 403L
1,437 Elo+
Solo
Anhur
Anhur
Yn0tdraw
Anhur
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 30L
1,690 Elo+
Party 2
Ra
Ra
whyisthisanewacc
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 29L
1,561 Elo+
Party 2
Team Averages
Level 143
1,577 SR
1,563 Elo+

VS

Team Averages
Level 104
1,660 SR
1,778 Elo+
Hades
Hades
Hellfire202
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,861 Elo+
Party 1
Hun Batz
Hun Batz
qNero
Hun Batz
Level 169
God Stats
0W - 1L
1,826 SR
Queue Stats
21W - 10L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
thewrongperson4
Cthulhu
Level 7
God Stats
3W - 1L
1,653 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 4 / 14
10,804
772
9,319
12,758
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Yn0tdraw
Anhur
18
11 / 2 / 6
12,311
879
19,296
12,494
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 10
10,794
771
12,088
9,217
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,961
712
7,821
16,688
9,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
qNero
Hun Batz
16
2 / 4 / 3
9,673
691
12,349
12,120
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 3
9,039
646
5,698
16,743
19,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Ne Zha
3
4
14
2.5
W
Anhur
Yn0tdraw
Anhur
11
2
6
7
L
Hun Batz
qNero
Hun Batz
2
4
3
0.88
L
2
7
3
0.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
25,868
34,469
Taken
45,551
12,695
Mitigated
34,735
13,484
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,821
440
86
3,328
16,688
9,992
0
3,765
12,923
25,397
0
W
Ne Zha
9,319
2,106
0
2,304
12,758
4,647
365
2,987
9,522
0
51,571
W
Anhur
Yn0tdraw
Anhur
19,296
12,161
0
4,686
12,494
4,585
1,994
5,094
7,015
0
57,328
L
Hun Batz
qNero
Hun Batz
12,349
2,298
0
880
12,120
5,121
0
3,105
9,015
0
56,320
L
5,698
340
0
1,177
16,743
19,622
0
5,529
11,214
13,548
0
W
12,088
1,726
3,018
3,476
9,217
3,463
301
4,674
4,311
44,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
28,673
208
Minions Killed
136
0
Camps Cleared
0
766,980
Distance Traveled
733,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,961
712
43
3
0
237,876
3
W
Ne Zha
10,804
772
52
4
0
265,624
0
W
Anhur
12,311
879
60
4
0
229,563
0
L
Hun Batz
9,673
691
77
6
0
253,590
0
L
Cthulhu
9,039
646
16
1
0
241,991
0
W
Ra
10,794
771
96
7
0
271,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role