Player Matchup

Morgan Le Fay
Morgan Le Fay
CARLOSSH
Morgan Le Fay
Level 139
God Stats
2W - 1L
1,372 SR
Queue Stats
156W - 155L
1,377 Elo+
Party 2
Khepri
Khepri
ColoredMen
Khepri
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 203L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
MrBloodyBilly
Zhong Kui
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 203L
1,369 Elo+
Solo
Anubis
Anubis
PlutoSolar
Anubis
Level 104
God Stats
3W - 0L
1,658 SR
Queue Stats
54W - 40L
1,470 Elo+
Party 1
Thanatos
Thanatos
SofiWolft1
Thanatos
Level 69
God Stats
22W - 19L
1,475 SR
Queue Stats
163W - 153L
1,325 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,400 Elo+

VS

Team Averages
Level 56
1,465 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
Anndronicos
Morgan Le Fay
Level 71
God Stats
0W - 1L
1,387 SR
Queue Stats
2W - 3L
1,444 Elo+
Solo
Pele
Pele
Corzi21
Pele
Level 47
God Stats
5W - 5L
1,608 SR
Queue Stats
62W - 55L
1,462 Elo+
Solo
Bellona
Bellona
Heledon
Bellona
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 45L
1,440 Elo+
Solo
Ymir
Ymir
K0mug1
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,380 Elo+
Party 3
Tiamat
Tiamat
ZanX02
Tiamat
Level 15
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CARLOSSH
Morgan Le Fay
15
7 / 1 / 5
9,189
574
10,879
10,706
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
ColoredMen
Khepri
12
1 / 1 / 14
8,610
538
2,633
8,211
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MrBloodyBilly
Zhong Kui
15
7 / 3 / 2
9,732
608
15,095
14,560
11,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
PlutoSolar
Anubis
16
13 / 2 / 3
9,950
622
22,712
12,026
6,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SofiWolft1
Thanatos
11
0 / 4 / 6
7,134
446
3,147
12,565
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anndronicos
Morgan Le Fay
13
1 / 4 / 3
8,258
516
10,061
13,498
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Corzi21
Pele
14
5 / 7 / 3
8,558
535
9,002
20,743
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Heledon
Bellona
12
3 / 4 / 2
7,954
497
4,960
14,855
13,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
K0mug1
Ymir
12
2 / 5 / 2
8,021
501
7,060
15,745
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ZanX02
Tiamat
11
0 / 8 / 3
6,660
416
5,585
12,882
5,913
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
28
Kills
11
11
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anndronicos
Morgan Le Fay
1
4
3
0.63
W
Morgan Le Fay
CARLOSSH
Morgan Le Fay
7
1
5
9.5
W
Khepri
ColoredMen
Khepri
1
1
14
8
L
Pele
Corzi21
Pele
5
7
3
0.93
L
Bellona
Heledon
Bellona
3
4
2
1
L
Ymir
K0mug1
Ymir
2
5
2
0.6
W
Zhong Kui
MrBloodyBilly
Zhong Kui
7
3
2
2.67
W
Anubis
PlutoSolar
Anubis
13
2
3
7.25
W
Thanatos
SofiWolft1
Thanatos
0
4
6
0.75
L
Tiamat
ZanX02
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,466
Damage
36,668
58,068
Taken
77,723
35,868
Mitigated
46,632
21,301
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anndronicos
Morgan Le Fay
10,061
1,017
161
1,750
13,498
5,309
0
7,557
5,941
62,789
0
W
Morgan Le Fay
CARLOSSH
Morgan Le Fay
10,879
1,061
0
1,335
10,706
5,093
329
6,538
4,168
69,884
0
W
Khepri
ColoredMen
Khepri
2,633
598
0
1,309
8,211
7,899
340
4,683
3,390
15,757
0
L
Pele
Corzi21
Pele
9,002
2,686
0
4,875
20,743
6,970
0
11,330
9,413
0
69,656
L
Bellona
Heledon
Bellona
4,960
1,068
0
2,089
14,855
13,647
0
9,511
5,344
0
39,330
L
Ymir
K0mug1
Ymir
7,060
2,522
311
2,166
15,745
14,793
0
11,659
4,086
28,713
0
W
Zhong Kui
MrBloodyBilly
Zhong Kui
15,095
3,064
0
6,346
14,560
11,041
1,567
1,029
13,499
76,075
0
W
Anubis
PlutoSolar
Anubis
22,712
1,787
102
7,979
12,026
6,919
1,155
6,546
5,141
88,567
0
W
Thanatos
SofiWolft1
Thanatos
3,147
799
0
4,230
12,565
4,916
23
3,401
9,164
0
34,801
L
Tiamat
ZanX02
Tiamat
5,585
892
0
816
12,882
5,913
0
11,262
1,620
31,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
39,451
421
Minions Killed
341
0
Camps Cleared
0
1,468,714
Distance Traveled
1,543,959
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,258
516
99
6
0
314,220
2
W
Morgan Le Fay
9,189
574
112
7
0
299,262
2
W
Khepri
8,610
538
22
1
0
306,795
0
L
Pele
8,558
535
84
5
0
331,960
0
L
Bellona
7,954
497
64
4
0
327,732
1
L
Ymir
8,021
501
33
2
0
294,855
0
W
Zhong Kui
9,732
608
110
7
0
292,204
0
W
Anubis
9,950
622
125
8
0
266,757
0
W
Thanatos
7,134
446
52
3
0
303,696
0
L
Tiamat
6,660
416
61
4
0
275,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role