Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ButterBoy1209
Morgan Le Fay
Level 65
God Stats
8W - 17L
1,537 SR
Queue Stats
166W - 186L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Edgar337959
Sun Wukong
Level 73
God Stats
3W - 2L
1,700 SR
Queue Stats
56W - 64L
1,454 Elo+
Solo
Loki
Loki
Insomniaque5756
Loki
Level 104
God Stats
37W - 29L
1,738 SR
Queue Stats
348W - 353L
1,529 Elo+
Solo
Arachne
Arachne
SoNotSteeze69
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,476 Elo+
Solo
Team Averages
Level 98
1,595 SR
1,489 Elo+

VS

Team Averages
Level 75
1,555 SR
1,495 Elo+
Ravana
Ravana
Dumbythic3372
Ravana
Level 63
God Stats
3W - 3L
1,713 SR
Queue Stats
714W - 622L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Endless 2022224
Kukulkan
Level 45
God Stats
1W - 0L
1,495 SR
Queue Stats
54W - 37L
1,461 Elo+
Solo
Khepri
Khepri
RadiationKIng34
Khepri
Level 149
God Stats
6W - 4L
1,744 SR
Queue Stats
576W - 548L
1,594 Elo+
Solo
Apollo
Apollo
URv iGnitixn
Apollo
Level 79
God Stats
8W - 9L
1,480 SR
Queue Stats
575W - 507L
1,460 Elo+
Solo
Nemesis
Nemesis
WillowII
Nemesis
Level 38
God Stats
11W - 14L
1,342 SR
Queue Stats
583W - 549L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 3 / 0
7,603
507
6,457
14,334
12,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ButterBoy1209
Morgan Le Fay
11
0 / 8 / 1
7,088
473
8,489
15,962
5,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Edgar337959
Sun Wukong
11
0 / 0 / 2
6,629
442
4,822
11,509
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 1
8,159
544
7,538
9,895
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
13
2 / 2 / 0
7,736
516
2,801
11,370
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,720
581
13,280
10,597
7,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
4 / 1 / 4
8,375
558
11,877
5,585
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 5
7,986
532
4,534
8,150
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
0 / 3 / 1
7,080
472
3,362
12,903
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
WillowII
Nemesis
13
6 / 0 / 2
8,260
551
7,950
9,722
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Morgan Le Fay
ButterBoy1209
Morgan Le Fay
0
8
1
0.06
W
2
0
3
3.5
L
Sun Wukong
Edgar337959
Sun Wukong
0
0
2
1
W
Kukulkan
4
1
4
6
L
2
1
1
2.5
W
2
0
5
4.5
L
Arachne
2
2
0
1
W
Apollo
0
3
1
0.17
W
Nemesis
WillowII
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
41,003
63,070
Taken
46,957
32,355
Mitigated
27,157
17,317
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,457
1,510
0
5,375
14,334
12,501
0
0
14,334
49,693
6,420
L
Morgan Le Fay
ButterBoy1209
Morgan Le Fay
8,489
557
56
3,391
15,962
5,854
750
6,192
9,770
53,371
0
W
13,280
3,806
0
6,111
10,597
7,904
0
4,278
6,319
0
77,778
L
Sun Wukong
Edgar337959
Sun Wukong
4,822
528
0
3,363
11,509
6,215
0
4,325
7,184
0
39,932
W
Kukulkan
11,877
865
0
125
5,585
2,380
714
1,190
4,395
69,183
0
L
7,538
2,399
0
2,671
9,895
3,936
0
2,161
7,734
0
67,554
W
4,534
453
263
2,616
8,150
7,887
0
2,704
5,446
20,455
0
L
Arachne
2,801
1,692
0
2,461
11,370
3,849
924
3,733
7,637
0
46,896
W
Apollo
3,362
1,659
0
4,624
12,903
4,771
603
3,431
9,472
0
47,674
W
Nemesis
WillowII
Nemesis
7,950
3,972
0
1,347
9,722
4,215
654
2,909
6,813
0
48,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
40,421
407
Minions Killed
416
0
Camps Cleared
0
1,505,499
Distance Traveled
1,578,501
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,603
507
97
6
0
221,890
4
L
Morgan Le Fay
7,088
473
76
5
0
280,342
0
W
Ravana
8,720
581
106
7
0
286,594
0
L
Sun Wukong
6,629
442
49
3
0
334,507
0
W
Kukulkan
8,375
558
120
8
0
318,472
2
L
Loki
8,159
544
106
7
0
311,224
0
W
Khepri
7,986
532
24
2
0
326,611
0
L
Arachne
7,736
516
79
5
0
357,536
2
W
Apollo
7,080
472
93
6
0
307,114
0
W
Nemesis
8,260
551
73
5
0
339,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role