Player Matchup

Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MXZ600
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Sh4d3m4k3r
Zhong Kui
Level 70
God Stats
6W - 3L
1,619 SR
Queue Stats
168W - 163L
1,385 Elo+
Solo
Team Averages
Level 45
1,540 SR
1,462 Elo+

VS

Team Averages
Level 68
1,458 SR
1,467 Elo+
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blinded4115
Sol
Level 62
God Stats
0W - 3L
1,366 SR
Queue Stats
17W - 21L
1,395 Elo+
Solo
Ares
Ares
WORLD OF FONKS
Ares
Level 56
God Stats
12W - 18L
1,508 SR
Queue Stats
166W - 188L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 2 / 6
8,191
745
8,073
10,150
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
MXZ600
Medusa
10
2 / 4 / 3
7,333
667
6,592
8,120
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Sh4d3m4k3r
Zhong Kui
17
7 / 0 / 2
9,459
860
15,608
11,727
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 3 / 1
7,736
703
6,463
11,273
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 4 / 4
8,102
737
10,554
12,335
5,945
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
8,204
746
6,406
13,689
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
6
6
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
6
2
L
Vamana
 
Vamana
3
3
1
1.17
L
2
4
4
1
W
Medusa
MXZ600
Medusa
2
4
3
0.88
W
Zhong Kui
Sh4d3m4k3r
Zhong Kui
7
0
2
8
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
23,423
29,997
Taken
37,297
18,051
Mitigated
31,893
11,955
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,073
5,190
0
3,901
10,150
5,472
206
5,481
4,281
0
29,164
L
Vamana
 
Vamana
6,463
1,557
0
942
11,273
9,728
397
4,810
6,463
0
21,770
L
10,554
2,446
0
2,640
12,335
5,945
260
5,215
7,120
36,454
0
W
Medusa
MXZ600
Medusa
6,592
2,957
0
712
8,120
2,918
288
6,098
1,848
0
14,122
W
Zhong Kui
Sh4d3m4k3r
Zhong Kui
15,608
1,121
0
7,342
11,727
9,661
902
5,416
6,011
47,571
0
L
6,406
194
0
1,546
13,689
16,220
0
5,607
8,082
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
24,042
140
Minions Killed
139
0
Camps Cleared
0
558,696
Distance Traveled
585,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,191
745
47
4
0
221,270
0
L
Vamana
7,736
703
43
4
0
208,755
0
L
Sol
8,102
737
80
7
0
175,869
0
W
Medusa
7,333
667
9
1
0
119,973
0
W
Zhong Kui
9,459
860
84
8
0
217,453
3
L
Ares
8,204
746
16
1
0
201,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role