Player Matchup

Hun Batz
Hun Batz
TSG_RAMPAGE_12
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,111 Elo+
Party 2
Nox
Nox
Z_kakarot17_Z
Nox
Level 47
God Stats
0W - 3L
1,196 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 2
Thoth
Thoth
xEdgellRllx
Thoth
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 65L
1,399 Elo+
Solo
Team Averages
Level 55
1,399 SR
1,207 Elo+

VS

Team Averages
Level 34
1,601 SR
1,332 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GirthyNut
Bacchus
Level 49
God Stats
17W - 8L
1,642 SR
Queue Stats
97W - 88L
1,369 Elo+
Solo
Thanatos
Thanatos
Jaisuscrisss
Thanatos
Level 9
God Stats
2W - 2L
1,662 SR
Queue Stats
20W - 27L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 3 / 1
6,327
633
3,643
8,292
2,195
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 7 / 1
6,334
633
2,422
10,051
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
7,007
701
4,299
5,525
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 0 / 7
8,411
841
12,577
7,592
3,911
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GirthyNut
Bacchus
13
4 / 1 / 9
8,594
859
6,592
6,962
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Jaisuscrisss
Thanatos
11
3 / 1 / 6
7,479
748
2,082
4,923
1,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
7
9.5
W
Bacchus
GirthyNut
Bacchus
4
1
9
8.5
W
Thanatos
Jaisuscrisss
Thanatos
3
1
6
6
L
Hun Batz
1
3
1
0.5
L
0
7
1
0.07
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
21,251
23,868
Taken
19,477
7,014
Mitigated
14,333
1,176
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,577
565
483
4,986
7,592
3,911
509
3,585
4,007
40,023
0
W
Bacchus
GirthyNut
Bacchus
6,592
462
0
1,893
6,962
8,656
270
1,534
5,428
15,164
0
W
Thanatos
Jaisuscrisss
Thanatos
2,082
221
290
4,487
4,923
1,766
0
1,651
3,272
0
17,314
L
Hun Batz
3,643
252
0
81
8,292
2,195
0
6,397
1,895
0
7,462
L
2,422
267
157
262
10,051
3,017
0
8,555
1,496
15,697
0
L
4,299
0
0
676
5,525
1,802
0
4,265
1,260
29,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
24,484
100
Minions Killed
121
0
Camps Cleared
0
468,124
Distance Traveled
559,692
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,411
841
76
8
0
164,067
0
W
Bacchus
8,594
859
19
2
0
200,482
0
W
Thanatos
7,479
748
26
3
0
195,143
0
L
Hun Batz
6,327
633
7
1
0
139,967
0
L
Nox
6,334
633
29
3
0
152,781
2
L
Thoth
7,007
701
64
6
0
175,376
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role