Player Matchup

Erlang Shen
Erlang Shen
JellyJigglers
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,414 Elo+
Solo
Izanami
Izanami
Lrp30
Izanami
Level 27
God Stats
5W - 4L
1,496 SR
Queue Stats
66W - 70L
1,425 Elo+
Party 2
King Arthur
King Arthur
Oostin12
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,179 Elo+
Party 2
Artemis
Artemis
Ownedbyagrl
Artemis
Level 129
God Stats
5W - 3L
1,536 SR
Queue Stats
123W - 169L
1,403 Elo+
Party 2
Hou Yi
Hou Yi
SuperSterlz
Hou Yi
Level 54
God Stats
3W - 7L
1,500 SR
Queue Stats
861W - 818L
1,438 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,372 Elo+

VS

Team Averages
Level 89
1,456 SR
1,467 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CageClown8
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,478 Elo+
Solo
Xing Tian
Xing Tian
ElTwinky96
Xing Tian
Level 66
God Stats
4W - 1L
1,281 SR
Queue Stats
206W - 231L
1,369 Elo+
Solo
He Bo
He Bo
KingDiAngelo322
He Bo
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 186L
1,486 Elo+
Solo
King Arthur
King Arthur
LawFence
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JellyJigglers
Erlang Shen
16
2 / 6 / 11
9,837
656
13,501
20,493
20,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Lrp30
Izanami
19
5 / 6 / 7
11,058
737
18,329
15,365
9,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Oostin12
King Arthur
16
2 / 5 / 9
9,511
634
4,659
14,665
21,407
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ownedbyagrl
Artemis
17
4 / 6 / 7
10,454
697
20,886
17,854
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
3 / 5 / 8
9,747
650
8,419
14,003
7,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
17 / 4 / 9
13,378
892
28,796
23,464
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
CageClown8
Baba Yaga
19
4 / 1 / 16
11,287
752
18,824
14,103
9,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
ElTwinky96
Xing Tian
18
1 / 2 / 17
10,301
687
4,562
13,023
20,691
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 4 / 13
11,144
743
15,404
11,899
5,697
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
LawFence
King Arthur
16
1 / 7 / 21
10,518
701
8,463
20,061
29,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
16
Kills
28
28
Deaths
18
42
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
17
4
9
5.38
W
Baba Yaga
CageClown8
Baba Yaga
4
1
16
12
W
Xing Tian
ElTwinky96
Xing Tian
1
2
17
4.75
L
Erlang Shen
JellyJigglers
Erlang Shen
2
6
11
1.25
W
5
4
13
2.88
W
King Arthur
LawFence
King Arthur
1
7
21
1.64
L
Izanami
Lrp30
Izanami
5
6
7
1.42
L
King Arthur
Oostin12
King Arthur
2
5
9
1.3
L
Artemis
Ownedbyagrl
Artemis
4
6
7
1.25
L
Hou Yi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
76,049
82,380
Taken
82,550
66,988
Mitigated
83,142
20,986
Healing
34,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
28,796
5,661
2,394
11,966
23,464
17,655
3,049
435
23,029
38,754
0
W
Baba Yaga
CageClown8
Baba Yaga
18,824
532
1,332
4,914
14,103
9,528
2,203
495
13,608
42,984
0
W
Xing Tian
ElTwinky96
Xing Tian
4,562
336
2,391
1,944
13,023
20,691
1,269
974
12,049
11,363
0
L
Erlang Shen
JellyJigglers
Erlang Shen
13,501
4,443
958
4,638
20,493
20,118
0
16,768
3,296
4,544
15,557
W
15,404
1,035
1,942
3,261
11,899
5,697
1,498
445
11,454
31,343
0
W
King Arthur
LawFence
King Arthur
8,463
1,255
1,157
3,146
20,061
29,571
288
439
19,622
892
16,800
L
Izanami
Lrp30
Izanami
18,329
12,773
1,919
2,076
15,365
9,518
0
11,775
3,067
0
40,811
L
King Arthur
Oostin12
King Arthur
4,659
340
962
1,237
14,665
21,407
0
11,045
3,017
0
7,344
L
Artemis
Ownedbyagrl
Artemis
20,886
10,626
356
4,204
17,854
8,910
0
14,906
2,574
0
42,899
L
Hou Yi
8,419
2,962
2,094
2,542
14,003
7,035
0
12,673
1,063
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
56,628
146
Minions Killed
146
0
Camps Cleared
0
1,301,146
Distance Traveled
1,472,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,378
892
25
2
0
297,855
0
W
Baba Yaga
11,287
752
40
3
0
313,610
0
W
Xing Tian
10,301
687
16
1
0
284,736
0
L
Erlang Shen
9,837
656
12
1
0
278,246
0
W
He Bo
11,144
743
39
3
0
290,511
0
W
King Arthur
10,518
701
26
2
0
285,804
0
L
Izanami
11,058
737
66
4
0
231,482
0
L
King Arthur
9,511
634
2
0
0
306,527
1
L
Artemis
10,454
697
42
3
0
236,683
0
L
Hou Yi
9,747
650
24
2
0
248,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role