Player Matchup

Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bruno Rocha 01
Danzaburou
Level 107
God Stats
7W - 10L
1,346 SR
Queue Stats
46W - 48L
1,418 Elo+
Solo
Arachne
Arachne
FrittenHubert
Arachne
Level 93
God Stats
19W - 14L
1,619 SR
Queue Stats
371W - 351L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
OKDLQTV0X8
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,466 Elo+
Solo
Bellona
Bellona
YTking_bob
Bellona
Level 86
God Stats
2W - 4L
1,345 SR
Queue Stats
56W - 54L
1,490 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,456 Elo+

VS

Team Averages
Level 78
1,431 SR
1,359 Elo+
Martichoras
Martichoras
Akito Yuri
Martichoras
Level 47
God Stats
11W - 18L
1,324 SR
Queue Stats
13W - 24L
1,278 Elo+
Solo
Fenrir
Fenrir
Calpolyabam
Fenrir
Level 60
God Stats
6W - 10L
1,353 SR
Queue Stats
151W - 150L
1,374 Elo+
Party 1
Scylla
Scylla
TheMoonFairy
Scylla
Level 141
God Stats
7W - 12L
1,622 SR
Queue Stats
258W - 255L
1,442 Elo+
Solo
Cerberus
Cerberus
deanosmfc1
Cerberus
Level 92
God Stats
22W - 8L
1,597 SR
Queue Stats
77W - 75L
1,416 Elo+
Party 1
Neith
Neith
scottspence4
Neith
Level 50
God Stats
8W - 16L
1,262 SR
Queue Stats
101W - 103L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 3 / 1
7,299
456
2,054
9,795
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Bruno Rocha 01
Danzaburou
12
0 / 3 / 1
7,441
465
6,483
9,616
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
15
2 / 2 / 0
8,485
530
5,705
12,686
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
OKDLQTV0X8
Kuzenbo
12
2 / 1 / 0
7,756
485
4,357
12,107
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
YTking_bob
Bellona
3
0 / 1 / 0
4,881
305
180
2,317
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Akito Yuri
Martichoras
14
2 / 1 / 1
9,043
565
5,393
9,051
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 1 / 4
8,623
539
9,414
13,469
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
16
2 / 1 / 2
9,208
576
4,446
4,991
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
deanosmfc1
Cerberus
14
1 / 1 / 1
8,568
536
3,420
10,502
7,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 0 / 3
8,036
502
4,564
4,408
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
Martichoras
Akito Yuri
Martichoras
2
1
1
2.5
L
Danzaburou
Bruno Rocha 01
Danzaburou
0
3
1
0.17
W
Fenrir
3
1
4
5
L
Arachne
2
2
0
1
L
Kuzenbo
OKDLQTV0X8
Kuzenbo
2
1
0
2
W
Scylla
2
1
2
3
L
Bellona
YTking_bob
Bellona
0
1
0
0
W
Cerberus
deanosmfc1
Cerberus
1
1
1
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
27,237
46,521
Taken
42,421
28,459
Mitigated
21,399
12,606
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,054
61
84
2,652
9,795
4,556
349
2,533
7,262
48,881
0
W
Martichoras
Akito Yuri
Martichoras
5,393
2,417
0
5,616
9,051
3,985
66
1,885
7,166
0
72,307
L
Danzaburou
Bruno Rocha 01
Danzaburou
6,483
3,350
0
3,425
9,616
3,721
0
1,936
7,680
0
56,357
W
Fenrir
9,414
2,380
0
3,189
13,469
5,665
1,651
3,163
10,306
0
65,303
L
Arachne
5,705
2,969
0
3,461
12,686
5,208
0
946
11,740
0
70,568
L
Kuzenbo
OKDLQTV0X8
Kuzenbo
4,357
1,812
118
1,976
12,107
13,776
60
2,451
9,656
35,551
0
W
Scylla
4,446
236
0
1,482
4,991
1,951
0
987
4,004
67,250
0
L
Bellona
YTking_bob
Bellona
180
0
0
890
2,317
1,198
0
0
2,317
0
6,015
W
Cerberus
deanosmfc1
Cerberus
3,420
435
1,704
2,736
10,502
7,931
176
1,022
9,480
39,860
0
W
4,564
1,313
0
1,618
4,408
1,867
1,003
174
4,234
0
67,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
43,478
335
Minions Killed
519
0
Camps Cleared
0
1,225,418
Distance Traveled
1,507,860
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,299
456
92
6
0
270,098
0
W
Martichoras
9,043
565
108
7
0
268,241
0
L
Danzaburou
7,441
465
81
5
0
293,463
0
W
Fenrir
8,623
539
90
6
0
368,407
0
L
Arachne
8,485
530
109
7
0
311,303
0
L
Kuzenbo
7,756
485
41
3
0
313,819
2
W
Scylla
9,208
576
128
8
0
297,964
8
L
Bellona
4,881
305
12
1
0
36,735
0
W
Cerberus
8,568
536
84
5
0
292,809
2
W
Neith
8,036
502
109
7
0
280,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role