Player Matchup

Thoth
Thoth
BigG12
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
Gladiador44
Heimdallr
Level 69
God Stats
1W - 2L
1,521 SR
Queue Stats
78W - 67L
1,517 Elo+
Party 2
Ares
Ares
MeatHeadRobLowe
Ares
Level 88
God Stats
7W - 6L
1,740 SR
Queue Stats
170W - 132L
1,494 Elo+
Party 2
Awilix
Awilix
SenatorSwags
Awilix
Level 125
God Stats
0W - 3L
1,537 SR
Queue Stats
59W - 50L
1,456 Elo+
Solo
Hercules
Hercules
papitochugito
Hercules
Level 114
God Stats
36W - 35L
1,473 SR
Queue Stats
172W - 178L
1,446 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,496 Elo+

VS

Team Averages
Level 102
1,491 SR
1,541 Elo+
Horus
Horus
Geoblivion
Horus
Level 109
God Stats
54W - 49L
1,509 SR
Queue Stats
479W - 454L
1,530 Elo+
Solo
Thanatos
Thanatos
John2102
Thanatos
Level 96
God Stats
20W - 17L
1,755 SR
Queue Stats
477W - 452L
1,554 Elo+
Solo
Ra
Ra
Rengalio
Ra
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 76L
1,399 Elo+
Solo
Anubis
Anubis
SheBegs4glurp
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
zKalipso
Danzaburou
Level 80
God Stats
1W - 1L
1,189 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigG12
Thoth
13
2 / 7 / 2
8,216
483
7,883
10,725
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Gladiador44
Heimdallr
12
1 / 7 / 3
7,406
436
7,948
15,368
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 6
7,017
413
6,685
13,929
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
15
4 / 2 / 2
9,227
543
12,588
16,980
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
papitochugito
Hercules
14
5 / 4 / 4
9,027
531
10,087
18,053
16,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
7 / 5 / 4
10,144
597
9,839
18,138
14,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
John2102
Thanatos
15
5 / 2 / 6
9,439
555
10,647
13,612
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 13
8,740
514
10,848
13,269
6,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 5
9,918
583
21,052
15,403
8,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
zKalipso
Danzaburou
13
0 / 0 / 4
8,506
500
5,770
10,691
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
12
Kills
24
24
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
BigG12
Thoth
2
7
2
0.43
W
Horus
7
5
4
1.8
L
Heimdallr
Gladiador44
Heimdallr
1
7
3
0.36
W
Thanatos
John2102
Thanatos
5
2
6
4
L
0
4
6
0.75
W
5
3
13
3.83
L
Awilix
4
2
2
2.5
W
7
2
5
4.75
L
Hercules
papitochugito
Hercules
5
4
4
1.75
W
Danzaburou
zKalipso
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,191
Damage
58,156
75,055
Taken
71,113
44,442
Mitigated
40,823
15,649
Healing
38,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BigG12
Thoth
7,883
752
0
460
10,725
3,523
0
7,622
3,103
55,000
0
W
Horus
9,839
2,623
1,073
4,794
18,138
14,262
0
2,643
15,495
2,576
49,335
L
Heimdallr
Gladiador44
Heimdallr
7,948
3,811
0
3,837
15,368
6,491
0
6,972
8,396
0
42,114
W
Thanatos
John2102
Thanatos
10,647
2,726
0
13,039
13,612
7,003
206
2,926
10,686
0
72,583
L
6,685
625
0
1,671
13,929
11,763
0
8,022
5,907
18,955
0
W
10,848
1,816
2,048
4,654
13,269
6,522
0
3,965
9,304
35,759
0
L
Awilix
12,588
5,630
0
4,718
16,980
6,622
0
6,497
10,483
0
71,653
W
21,052
1,018
0
8,774
15,403
8,963
499
4,101
11,302
82,330
0
L
Hercules
papitochugito
Hercules
10,087
3,326
0
4,963
18,053
16,043
0
4,717
13,336
0
54,712
W
Danzaburou
zKalipso
Danzaburou
5,770
2,241
0
4,564
10,691
4,073
780
1,749
8,942
0
65,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
46,747
363
Minions Killed
460
0
Camps Cleared
0
1,625,760
Distance Traveled
1,718,968
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,216
483
87
5
0
282,825
0
W
Horus
10,144
597
97
6
0
320,875
0
L
Heimdallr
7,406
436
77
5
0
296,138
0
W
Thanatos
9,439
555
109
6
0
361,974
0
L
Ares
7,017
413
12
1
0
333,422
12
W
Ra
8,740
514
35
2
0
384,510
1
L
Awilix
9,227
543
99
6
0
396,709
0
W
Anubis
9,918
583
128
8
0
327,772
0
L
Hercules
9,027
531
88
5
0
316,666
6
W
Danzaburou
8,506
500
91
5
0
323,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role