Player Matchup

Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Oldbigluke
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 1
Chaac
Chaac
Spuddylicious
Chaac
Level 9
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,054 Elo+
Party 1
Loki
Loki
TurbidWarrior
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 1
Kukulkan
Kukulkan
Zincat
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,054 Elo+
Party 1
Team Averages
Level 42
1,455 SR
1,143 Elo+

VS

Team Averages
Level 32
1,390 SR
1,472 Elo+
Nu Wa
Nu Wa
GoldShadow911
Nu Wa
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 2
Fenrir
Fenrir
LetssGooooo
Fenrir
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 64L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
Mellsin
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Nenrv
Aphrodite
Level 45
God Stats
4W - 4L
1,434 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 2
Izanami
Izanami
ThickFairy
Izanami
Level 27
God Stats
2W - 4L
1,283 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 2 / 0
4,245
425
3,525
6,456
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
4,668
467
1,962
10,389
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 7 / 0
4,722
472
2,982
9,482
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,808
481
1,351
8,470
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Zincat
Kukulkan
9
0 / 4 / 0
4,725
473
2,879
4,839
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,715
672
3,139
3,507
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
7 / 0 / 3
7,428
743
5,035
6,349
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Mellsin
Gilgamesh
11
4 / 1 / 3
6,556
656
4,793
8,142
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Nenrv
Aphrodite
10
2 / 0 / 5
6,340
634
2,900
5,171
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ThickFairy
Izanami
11
5 / 1 / 3
6,611
661
10,131
8,233
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
20
21
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
2
1
3
3.5
W
Fenrir
7
0
3
8.5
W
Gilgamesh
Mellsin
Gilgamesh
4
1
3
5.5
W
Aphrodite
Nenrv
Aphrodite
2
0
5
4.5
L
0
5
1
0.1
L
1
7
0
0.14
W
Izanami
ThickFairy
Izanami
5
1
3
6.5
L
0
3
0
0
L
Kukulkan
Zincat
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,699
Damage
25,998
39,636
Taken
31,402
16,866
Mitigated
15,750
3,407
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,525
1,646
0
2,185
6,456
1,864
0
1,355
5,101
0
22,245
W
3,139
440
0
250
3,507
1,243
687
2,186
1,321
43,661
0
W
Fenrir
5,035
1,617
0
1,357
6,349
2,379
0
693
5,656
0
44,309
W
Gilgamesh
Mellsin
Gilgamesh
4,793
1,594
0
593
8,142
6,509
288
0
8,142
0
33,403
W
Aphrodite
Nenrv
Aphrodite
2,900
952
2,479
2,590
5,171
2,846
508
685
4,486
17,507
0
L
1,962
224
0
716
10,389
7,089
0
1,833
8,556
15,755
0
L
2,982
1,001
0
486
9,482
4,226
33
246
9,236
0
19,862
W
Izanami
ThickFairy
Izanami
10,131
7,020
0
3,360
8,233
2,773
947
1,277
6,956
0
51,946
L
1,351
325
0
0
8,470
2,407
0
466
8,004
0
29,128
L
Kukulkan
Zincat
Kukulkan
2,879
471
0
20
4,839
1,280
0
2,139
2,700
33,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
33,650
182
Minions Killed
314
0
Camps Cleared
0
873,589
Distance Traveled
952,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,245
425
27
3
0
144,997
0
W
Nu Wa
6,715
672
75
8
0
175,856
0
W
Fenrir
7,428
743
76
8
0
232,637
0
W
Gilgamesh
6,556
656
57
6
0
176,989
0
W
Aphrodite
6,340
634
19
2
0
198,000
0
L
Ymir
4,668
467
17
2
0
169,632
0
L
Chaac
4,722
472
28
3
0
189,568
0
W
Izanami
6,611
661
87
9
0
169,203
0
L
Loki
4,808
481
51
5
0
197,364
0
L
Kukulkan
4,725
473
59
6
0
172,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role