Player Matchup

Ymir
Ymir
Builderpy
Ymir
Level 60
God Stats
52W - 41L
1,552 SR
Queue Stats
640W - 573L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Kalebsugly
Ah Puch
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
LoifPudloF
Cthulhu
Level 25
God Stats
10W - 6L
1,595 SR
Queue Stats
37W - 43L
1,484 Elo+
Party 1
Rama
Rama
NinjaFan317
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,510 Elo+
Party 1
Thanatos
Thanatos
eclihpz
Thanatos
Level 4
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,522 Elo+

VS

Team Averages
Level 53
1,527 SR
1,297 Elo+
Surtr
Surtr
Androus_Vlad
Surtr
Level 66
God Stats
29W - 27L
1,486 SR
Queue Stats
323W - 332L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
PicklesDun7
Danzaburou
Level 96
God Stats
59W - 50L
1,411 SR
Queue Stats
402W - 449L
1,387 Elo+
Party 2
Bakasura
Bakasura
Shade__307
Bakasura
Level 49
God Stats
8W - 8L
1,628 SR
Queue Stats
186W - 205L
1,353 Elo+
Solo
King Arthur
King Arthur
WwONESTARwW
King Arthur
Level 38
God Stats
0W - 2L
1,608 SR
Queue Stats
12W - 22L
1,180 Elo+
Solo
Bacchus
Bacchus
xlruzlx
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 2
5,421
542
3,450
6,639
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Kalebsugly
Ah Puch
10
3 / 2 / 2
6,128
613
6,094
5,472
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LoifPudloF
Cthulhu
10
2 / 0 / 0
5,454
545
5,706
6,590
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 2
6,094
609
8,777
6,062
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
eclihpz
Thanatos
9
2 / 0 / 0
5,219
522
798
4,611
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,889
489
2,288
8,094
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PicklesDun7
Danzaburou
8
1 / 1 / 1
4,989
499
3,276
8,110
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Shade__307
Bakasura
10
2 / 1 / 0
5,989
599
3,603
7,910
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WwONESTARwW
King Arthur
4
0 / 5 / 0
3,954
395
1,141
9,164
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
xlruzlx
Bacchus
6
1 / 4 / 1
4,646
465
2,111
7,719
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
4
4
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ymir
1
1
2
2
W
Ah Puch
Kalebsugly
Ah Puch
3
2
2
2
W
Cthulhu
LoifPudloF
Cthulhu
2
0
0
2
W
4
1
2
5
L
Danzaburou
PicklesDun7
Danzaburou
1
1
1
1.5
L
Bakasura
Shade__307
Bakasura
2
1
0
2
L
King Arthur
WwONESTARwW
King Arthur
0
5
0
0
W
Thanatos
eclihpz
Thanatos
2
0
0
2
L
Bacchus
xlruzlx
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
12,419
29,374
Taken
40,997
15,033
Mitigated
23,012
12,963
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,288
1,074
0
3,406
8,094
4,296
0
3,956
3,459
149
23,443
W
Ymir
3,450
809
0
1,201
6,639
4,909
0
993
5,646
18,775
0
W
Ah Puch
Kalebsugly
Ah Puch
6,094
695
0
2,141
5,472
1,989
0
234
5,083
39,631
0
W
Cthulhu
LoifPudloF
Cthulhu
5,706
1,042
0
1,047
6,590
4,014
0
0
6,386
33,903
0
W
8,777
7,749
0
3,865
6,062
1,991
52
884
5,057
0
41,423
L
Danzaburou
PicklesDun7
Danzaburou
3,276
1,334
0
3,478
8,110
2,776
0
2,560
5,510
0
25,017
L
Bakasura
Shade__307
Bakasura
3,603
2,705
0
1,199
7,910
2,940
240
2,132
5,561
0
33,349
L
King Arthur
WwONESTARwW
King Arthur
1,141
365
0
120
9,164
6,405
0
3,572
5,412
0
12,996
W
Thanatos
eclihpz
Thanatos
798
550
0
4,709
4,611
2,130
0
0
4,611
0
25,115
L
Bacchus
xlruzlx
Bacchus
2,111
488
0
2,571
7,719
6,595
0
1,888
5,805
7,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
24,467
257
Minions Killed
177
0
Camps Cleared
0
985,848
Distance Traveled
867,854
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,889
489
40
4
0
164,325
2
W
Ymir
5,421
542
30
3
0
187,951
0
W
Ah Puch
6,128
613
74
7
0
191,238
0
W
Cthulhu
5,454
545
49
5
0
194,876
0
W
Rama
6,094
609
66
7
0
184,250
0
L
Danzaburou
4,989
499
37
4
0
181,251
4
L
Bakasura
5,989
599
73
7
0
197,998
0
L
King Arthur
3,954
395
16
2
0
167,358
0
W
Thanatos
5,219
522
38
4
0
227,533
0
L
Bacchus
4,646
465
11
1
0
156,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role