Player Matchup

Izanami
Izanami
DarkRed0515
Izanami
Level 36
God Stats
12W - 8L
1,459 SR
Queue Stats
33W - 30L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
Galaxy__Skittles
Yu Huang
Level 131
God Stats
4W - 2L
1,740 SR
Queue Stats
245W - 212L
1,531 Elo+
Solo
Loki
Loki
PFC Flatcolt
Loki
Level 144
God Stats
90W - 60L
1,853 SR
Queue Stats
421W - 372L
1,572 Elo+
Solo
Tyr
Tyr
eaglejet549
Tyr
Level 37
God Stats
10W - 18L
1,484 SR
Queue Stats
784W - 843L
1,484 Elo+
Party 2
Horus
Horus
vl RioT lv
Horus
Level 126
God Stats
6W - 4L
1,752 SR
Queue Stats
402W - 430L
1,535 Elo+
Solo
Team Averages
Level 95
1,657 SR
1,528 Elo+

VS

Team Averages
Level 111
1,775 SR
1,610 Elo+
Achilles
Achilles
MrFreezy30
Achilles
Level 131
God Stats
4W - 2L
2,125 SR
Queue Stats
119W - 107L
1,704 Elo+
Party 1
Khepri
Khepri
Order_69_
Khepri
Level 120
God Stats
0W - 2L
1,962 SR
Queue Stats
20W - 25L
1,432 Elo+
Party 1
Merlin
Merlin
Senjuu7
Merlin
Level 125
God Stats
6W - 5L
1,522 SR
Queue Stats
572W - 517L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Wolfdogtyt
Xbalanque
Level 151
God Stats
19W - 20L
1,768 SR
Queue Stats
225W - 193L
1,685 Elo+
Party 1
Cliodhna
Cliodhna
darkguy8408
Cliodhna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 106L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkRed0515
Izanami
11
3 / 0 / 2
6,763
676
3,854
6,191
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 2
6,140
614
7,377
5,989
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 4
6,791
679
3,868
7,053
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,417
542
2,694
9,123
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
10
1 / 1 / 9
5,646
565
6,054
8,855
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrFreezy30
Achilles
11
1 / 0 / 0
5,663
566
4,980
7,991
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Order_69_
Khepri
8
1 / 4 / 0
5,244
524
2,408
9,271
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Senjuu7
Merlin
10
0 / 2 / 1
5,969
597
4,430
7,603
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Wolfdogtyt
Xbalanque
7
0 / 2 / 0
4,512
451
4,459
6,332
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
darkguy8408
Cliodhna
9
0 / 2 / 1
5,122
512
2,416
8,329
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkRed0515
Izanami
3
0
2
4
W
2
0
2
3
L
Achilles
MrFreezy30
Achilles
1
0
0
1
L
Khepri
Order_69_
Khepri
1
4
0
0.25
W
4
0
4
6
L
Merlin
Senjuu7
Merlin
0
2
1
0.25
L
Xbalanque
Wolfdogtyt
Xbalanque
0
2
0
0
L
Cliodhna
darkguy8408
Cliodhna
0
2
1
0.25
W
0
1
0
0
W
Horus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
18,693
37,211
Taken
39,526
17,136
Mitigated
21,038
12,598
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkRed0515
Izanami
3,854
2,769
0
3,731
6,191
2,075
1,028
428
5,763
0
52,046
W
7,377
683
0
1,600
5,989
2,226
0
2,984
2,767
47,267
0
L
Achilles
MrFreezy30
Achilles
4,980
415
0
3,226
7,991
9,181
18
0
7,952
1,415
31,480
L
Khepri
Order_69_
Khepri
2,408
178
0
1,520
9,271
5,716
0
2,600
6,339
11,625
0
W
3,868
1,215
0
704
7,053
2,441
0
750
6,293
0
48,794
L
Merlin
Senjuu7
Merlin
4,430
240
0
1,592
7,603
2,133
0
3,064
4,077
49,374
0
L
Xbalanque
Wolfdogtyt
Xbalanque
4,459
2,014
0
2,188
6,332
1,722
0
0
6,229
0
28,190
L
Cliodhna
darkguy8408
Cliodhna
2,416
633
0
2,508
8,329
2,286
0
1,114
6,963
0
29,215
W
2,694
56
0
2,352
9,123
3,852
0
502
7,945
0
29,134
W
Horus
6,054
2,433
728
3,483
8,855
6,542
0
2,740
5,989
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
26,510
312
Minions Killed
252
0
Camps Cleared
0
1,075,541
Distance Traveled
1,017,671
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,763
676
89
9
0
175,610
0
W
Yu Huang
6,140
614
64
6
0
208,336
0
L
Achilles
5,663
566
43
4
0
224,647
0
L
Khepri
5,244
524
21
2
0
219,452
2
W
Loki
6,791
679
86
9
0
254,179
0
L
Merlin
5,969
597
108
11
0
179,984
0
L
Xbalanque
4,512
451
37
4
0
180,882
0
L
Cliodhna
5,122
512
43
4
0
212,706
0
W
Tyr
5,417
542
47
5
0
223,900
0
W
Horus
5,646
565
26
3
0
213,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role