Player Matchup

Chang'e
Chang'e
hoppo14
Chang'e
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 180L
1,713 Elo+
Party 1
Martichoras
Martichoras
kinza1721
Martichoras
Level 118
God Stats
2W - 1L
1,647 SR
Queue Stats
93W - 94L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
yuuti
Kuzenbo
Level 44
God Stats
8W - 1L
1,701 SR
Queue Stats
145W - 62L
1,764 Elo+
Party 1
Team Averages
Level 88
1,616 SR
1,664 Elo+

VS

Team Averages
Level 117
1,719 SR
1,677 Elo+
Jormungandr
Jormungandr
AxusPsY
Jormungandr
Level 156
God Stats
2W - 3L
1,715 SR
Queue Stats
550W - 450L
1,678 Elo+
Party 2
Bastet
Bastet
cerval47
Bastet
Level 154
God Stats
14W - 8L
1,902 SR
Queue Stats
480W - 390L
1,712 Elo+
Party 2
The Morrigan
The Morrigan
zernek039
The Morrigan
Level 42
God Stats
4W - 3L
1,539 SR
Queue Stats
13W - 13L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
hoppo14
Chang'e
17
7 / 1 / 9
10,960
843
13,875
13,906
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
kinza1721
Martichoras
17
8 / 2 / 8
11,273
867
12,653
11,444
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
yuuti
Kuzenbo
16
1 / 2 / 13
10,907
839
9,150
19,819
21,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxusPsY
Jormungandr
12
0 / 6 / 4
8,097
623
10,605
16,264
13,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
cerval47
Bastet
15
3 / 4 / 0
9,396
723
17,700
15,387
6,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
zernek039
The Morrigan
14
2 / 6 / 3
9,056
697
8,291
8,697
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
5
5
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AxusPsY
Jormungandr
0
6
4
0.33
L
Bastet
cerval47
Bastet
3
4
0
0.75
W
Chang'e
hoppo14
Chang'e
7
1
9
11.5
W
Martichoras
kinza1721
Martichoras
8
2
8
6
W
Kuzenbo
yuuti
Kuzenbo
1
2
13
3.75
L
The Morrigan
zernek039
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
36,596
45,169
Taken
40,348
32,990
Mitigated
23,591
18,575
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AxusPsY
Jormungandr
10,605
3,210
0
1,210
16,264
13,722
0
6,993
9,271
36,844
701
L
Bastet
cerval47
Bastet
17,700
3,840
0
3,274
15,387
6,427
0
9,922
5,465
0
36,389
W
Chang'e
hoppo14
Chang'e
13,875
1,490
4,296
5,483
13,906
6,018
130
4,903
9,003
47,598
0
W
Martichoras
kinza1721
Martichoras
12,653
4,539
0
1,327
11,444
5,481
2,007
3,619
7,825
0
52,460
W
Kuzenbo
yuuti
Kuzenbo
9,150
2,557
3,001
4,468
19,819
21,491
210
8,696
11,123
33,939
0
L
The Morrigan
zernek039
The Morrigan
8,291
1,573
45
653
8,697
3,442
0
5,794
2,553
30,751
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
26,549
210
Minions Killed
156
0
Camps Cleared
0
714,072
Distance Traveled
723,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,097
623
54
4
0
207,352
0
L
Bastet
9,396
723
36
3
0
310,518
0
W
Chang'e
10,960
843
88
7
0
241,900
0
W
Martichoras
11,273
867
85
7
0
220,031
0
W
Kuzenbo
10,907
839
37
3
0
252,141
0
L
The Morrigan
9,056
697
66
5
0
206,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role