Player Matchup

Izanami
Izanami
GorkaMante
Izanami
Level 88
God Stats
3W - 0L
1,558 SR
Queue Stats
11W - 14L
1,296 Elo+
Party 1
Janus
Janus
ManterolaEsPuto
Janus
Level 35
God Stats
15W - 17L
1,389 SR
Queue Stats
19W - 30L
1,278 Elo+
Party 1
Bacchus
Bacchus
gud044
Bacchus
Level 18
God Stats
3W - 4L
1,884 SR
Queue Stats
8W - 16L
1,264 Elo+
Party 1
Team Averages
Level 47
1,610 SR
1,279 Elo+

VS

Team Averages
Level 46
1,399 SR
1,239 Elo+
Osiris
Osiris
AnubisFr
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,488 Elo+
Solo
The Morrigan
The Morrigan
Jessimilesica
The Morrigan
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
57W - 55L
1,187 Elo+
Party 2
Danzaburou
Danzaburou
SuaveBluegill
Danzaburou
Level 73
God Stats
7W - 14L
1,409 SR
Queue Stats
75W - 85L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GorkaMante
Izanami
15
9 / 0 / 4
9,947
904
16,414
10,826
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 9
9,356
851
10,235
4,524
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
gud044
Bacchus
13
2 / 1 / 12
9,424
857
7,650
9,965
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AnubisFr
Osiris
9
1 / 5 / 0
6,821
620
4,156
15,526
12,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Morrigan
Jessimilesica
The Morrigan
11
0 / 7 / 0
6,598
600
4,110
9,506
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SuaveBluegill
Danzaburou
11
1 / 4 / 0
7,305
664
5,420
14,467
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
2
2
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
AnubisFr
Osiris
1
5
0
0.2
W
Izanami
GorkaMante
Izanami
9
0
4
11
L
The Morrigan
Jessimilesica
The Morrigan
0
7
0
0
W
5
1
9
9.5
L
Danzaburou
SuaveBluegill
Danzaburou
1
4
0
0.25
W
Bacchus
gud044
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
13,686
25,315
Taken
39,499
20,179
Mitigated
23,081
8,361
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AnubisFr
Osiris
4,156
1,313
0
1,304
15,526
12,979
0
7,007
8,519
0
11,073
W
Izanami
GorkaMante
Izanami
16,414
11,495
0
4,967
10,826
5,125
2,133
2,334
8,492
0
64,840
L
The Morrigan
Jessimilesica
The Morrigan
4,110
786
0
1,312
9,506
3,948
0
4,338
5,142
16,922
321
W
10,235
542
0
386
4,524
1,898
439
1,056
3,468
41,608
0
L
Danzaburou
SuaveBluegill
Danzaburou
5,420
824
260
3,162
14,467
6,154
0
6,534
7,933
0
26,106
W
Bacchus
gud044
Bacchus
7,650
577
0
3,008
9,965
13,156
235
752
9,213
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
20,724
175
Minions Killed
75
0
Camps Cleared
0
622,005
Distance Traveled
510,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,821
620
18
2
0
181,485
0
W
Izanami
9,947
904
94
9
0
184,483
0
L
The Morrigan
6,598
600
18
2
0
154,096
0
W
Janus
9,356
851
67
6
0
206,145
0
L
Danzaburou
7,305
664
39
4
0
174,561
0
W
Bacchus
9,424
857
14
1
0
231,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role