Player Matchup

Bakasura
Bakasura
GGT_ADR1Z3K777
Bakasura
Level 42
God Stats
4W - 11L
1,337 SR
Queue Stats
17W - 44L
1,298 Elo+
Solo
Geb
Geb
TY 2 SHIESTY318
Geb
Level 63
God Stats
1W - 1L
1,478 SR
Queue Stats
64W - 80L
1,350 Elo+
Party 2
Ra
Ra
Team8up BamBam
Ra
Level 59
God Stats
14W - 6L
1,554 SR
Queue Stats
126W - 141L
1,421 Elo+
Solo
Charybdis
Charybdis
Zechariah19
Charybdis
Level 56
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 2
Hercules
Hercules
lildrifter03
Hercules
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 35L
1,206 Elo+
Party 2
Team Averages
Level 51
1,487 SR
1,292 Elo+

VS

Team Averages
Level 56
1,392 SR
1,415 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MrMEEBOO
Mercury
Level 60
God Stats
1W - 2L
1,105 SR
Queue Stats
55W - 51L
1,395 Elo+
Party 1
Arachne
Arachne
SayinTonka
Arachne
Level 42
God Stats
6W - 4L
1,618 SR
Queue Stats
49W - 50L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
casta_gamer_20
Cliodhna
Level 37
God Stats
3W - 5L
1,066 SR
Queue Stats
86W - 98L
1,374 Elo+
Solo
Danzaburou
Danzaburou
unknown nova575
Danzaburou
Level 43
God Stats
8W - 2L
1,673 SR
Queue Stats
32W - 29L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 4 / 3
6,661
512
4,781
12,440
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 3
6,077
467
4,072
13,894
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 1
6,502
500
4,078
9,710
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Zechariah19
Charybdis
9
2 / 6 / 1
6,396
492
6,990
11,451
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
lildrifter03
Hercules
9
2 / 3 / 0
6,161
474
7,135
13,531
17,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 0
8,441
649
6,395
8,601
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
MrMEEBOO
Mercury
12
6 / 3 / 5
7,386
568
6,215
9,150
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
SayinTonka
Arachne
13
4 / 2 / 2
7,217
555
13,143
12,420
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
11
1 / 0 / 3
6,914
532
4,036
6,711
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
unknown nova575
Danzaburou
13
7 / 1 / 3
8,358
643
10,893
10,487
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
23
23
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
0
5
L
Bakasura
2
4
3
0.88
W
Mercury
MrMEEBOO
Mercury
6
3
5
2.83
W
Arachne
SayinTonka
Arachne
4
2
2
2.5
L
1
4
3
0.63
L
0
6
1
0.08
L
Charybdis
Zechariah19
Charybdis
2
6
1
0.42
W
Cliodhna
1
0
3
2.5
L
Hercules
lildrifter03
Hercules
2
3
0
0.67
W
Danzaburou
unknown nova575
Danzaburou
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
40,682
61,026
Taken
47,369
38,998
Mitigated
21,346
13,608
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,395
398
0
5,823
8,601
4,700
762
3,627
4,974
63,211
0
L
Bakasura
4,781
4,124
0
2,434
12,440
4,394
0
415
12,025
0
32,215
W
Mercury
MrMEEBOO
Mercury
6,215
3,148
468
2,010
9,150
3,993
288
2,365
6,785
0
26,926
W
Arachne
SayinTonka
Arachne
13,143
8,924
43
6,000
12,420
6,248
0
0
12,210
0
43,624
L
4,072
431
345
2,850
13,894
10,622
162
0
13,894
22,226
0
L
4,078
774
223
2,270
9,710
3,148
0
4,400
5,310
47,755
0
L
Charybdis
Zechariah19
Charybdis
6,990
3,586
0
2,332
11,451
3,723
116
1,580
9,871
0
37,324
W
Cliodhna
4,036
707
0
3,232
6,711
2,326
0
731
5,770
0
45,355
L
Hercules
lildrifter03
Hercules
7,135
3,051
0
3,154
13,531
17,111
0
0
13,531
0
31,720
W
Danzaburou
unknown nova575
Danzaburou
10,893
5,572
0
5,816
10,487
4,079
1,988
1,427
8,950
0
56,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
38,316
278
Minions Killed
380
0
Camps Cleared
0
1,277,721
Distance Traveled
1,329,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,441
649
123
9
0
204,683
0
L
Bakasura
6,661
512
72
6
0
283,645
0
W
Mercury
7,386
568
45
3
0
306,004
0
W
Arachne
7,217
555
58
4
0
279,183
0
L
Geb
6,077
467
22
2
0
283,420
0
L
Ra
6,502
500
76
6
0
232,206
0
L
Charybdis
6,396
492
60
5
0
240,319
0
W
Cliodhna
6,914
532
66
5
0
286,521
0
L
Hercules
6,161
474
48
4
0
238,131
0
W
Danzaburou
8,358
643
88
7
0
253,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role