Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Boundrdo
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,442 Elo+
Solo
Freya
Freya
DarkTakeshi
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
Engbers
Gilgamesh
Level 105
God Stats
4W - 4L
1,765 SR
Queue Stats
221W - 168L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vonny2112
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 2
Team Averages
Level 98
1,553 SR
1,498 Elo+

VS

Team Averages
Level 118
1,423 SR
1,515 Elo+
Khepri
Khepri
KUSHb4Dinner
Khepri
Level 99
God Stats
2W - 3L
1,264 SR
Queue Stats
337W - 338L
1,441 Elo+
Party 1
Nemesis
Nemesis
Kn1ghtGhost23
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Freya
Freya
OG JRAZ
Freya
Level 167
God Stats
5W - 3L
1,400 SR
Queue Stats
625W - 605L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
khounrick0
Ah Puch
Level 137
God Stats
4W - 4L
1,307 SR
Queue Stats
617W - 609L
1,480 Elo+
Solo
Mulan
Mulan
vYoMari
Mulan
Level 122
God Stats
7W - 3L
1,644 SR
Queue Stats
66W - 49L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 1
7,881
788
6,547
5,601
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Boundrdo
Nemesis
10
0 / 4 / 2
6,339
634
2,279
7,685
3,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,301
630
3,774
9,613
4,600
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Engbers
Gilgamesh
11
1 / 4 / 0
6,513
651
3,541
10,036
9,108
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Vonny2112
Kumbhakarna
13
0 / 3 / 1
7,221
722
4,257
12,166
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 1 / 7
7,767
777
3,932
8,878
9,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
15
4 / 0 / 10
8,470
847
5,386
6,235
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
OG JRAZ
Freya
16
6 / 0 / 11
9,002
900
11,770
4,660
3,212
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
khounrick0
Ah Puch
14
2 / 0 / 10
8,185
819
12,980
2,859
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
vYoMari
Mulan
13
3 / 1 / 12
8,263
826
9,009
8,224
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
2
Kills
17
17
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
Nemesis
Boundrdo
Nemesis
0
4
2
0.25
L
0
5
1
0.1
L
Gilgamesh
Engbers
Gilgamesh
1
4
0
0.25
W
Khepri
2
1
7
5.5
W
Nemesis
4
0
10
9
W
Freya
OG JRAZ
Freya
6
0
11
11.5
L
Kumbhakarna
Vonny2112
Kumbhakarna
0
3
1
0.17
W
Ah Puch
khounrick0
Ah Puch
2
0
10
7
W
Mulan
vYoMari
Mulan
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
43,077
45,101
Taken
30,856
32,911
Mitigated
26,780
13,069
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,547
260
447
2,116
5,601
2,873
0
3,901
1,662
26,997
0
L
Nemesis
Boundrdo
Nemesis
2,279
959
750
901
7,685
3,925
0
4,424
3,223
0
3,940
L
3,774
1,067
822
2,312
9,613
4,600
0
5,696
3,576
10,079
0
L
Gilgamesh
Engbers
Gilgamesh
3,541
530
846
1,900
10,036
9,108
0
6,319
3,506
0
6,242
W
Khepri
3,932
214
685
2,380
8,878
9,845
374
4,228
4,408
7,946
0
W
Nemesis
5,386
616
2,541
2,777
6,235
5,564
85
3,213
2,764
0
7,678
W
Freya
OG JRAZ
Freya
11,770
2,788
114
3,145
4,660
3,212
1,575
1,804
2,615
28,051
0
L
Kumbhakarna
Vonny2112
Kumbhakarna
4,257
261
984
1,991
12,166
12,405
0
7,573
4,452
6,749
0
W
Ah Puch
khounrick0
Ah Puch
12,980
109
2,517
1,659
2,859
1,745
653
1,396
1,377
25,770
0
W
Mulan
vYoMari
Mulan
9,009
867
912
3,118
8,224
6,414
615
2,912
5,114
0
19,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
41,687
107
Minions Killed
111
0
Camps Cleared
0
906,494
Distance Traveled
977,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,881
788
61
6
0
184,985
0
L
Nemesis
6,339
634
6
1
0
170,218
0
L
Freya
6,301
630
18
2
0
169,194
0
L
Gilgamesh
6,513
651
12
1
0
191,661
0
W
Khepri
7,767
777
2
0
0
190,349
0
W
Nemesis
8,470
847
10
1
0
240,245
0
W
Freya
9,002
900
48
5
0
174,736
0
L
Kumbhakarna
7,221
722
10
1
0
190,436
0
W
Ah Puch
8,185
819
20
2
0
197,425
0
W
Mulan
8,263
826
31
3
0
174,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role