Player Matchup

Vamana
Vamana
 
Vamana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Andrezvv
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Martichoras
Martichoras
GolubokDedushkin
Martichoras
Level 48
God Stats
2W - 3L
1,468 SR
Queue Stats
111W - 107L
1,493 Elo+
Party 2
Zeus
Zeus
Mousetkd
Zeus
Level 88
God Stats
5W - 2L
1,524 SR
Queue Stats
114W - 108L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Yajima
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 57
1,498 SR
1,497 Elo+

VS

Team Averages
Level 39
1,496 SR
1,487 Elo+
Agni
Agni
Mat10261
Agni
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Nordis
Gilgamesh
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 9L
1,752 Elo+
Party 3
Yemoja
Yemoja
iworkinexcel
Yemoja
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 39L
1,386 Elo+
Party 3
Apollo
Apollo
iworkinyogurtlab
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 60L
1,528 Elo+
Party 3
Izanami
Izanami
pipettejockey
Izanami
Level 15
God Stats
12W - 8L
1,482 SR
Queue Stats
58W - 66L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 1 / 0
4,795
480
2,533
5,116
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Andrezvv
Thanatos
8
2 / 2 / 0
5,259
526
2,896
5,950
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
GolubokDedushkin
Martichoras
8
0 / 2 / 0
4,601
460
3,257
6,345
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
10
0 / 1 / 1
5,041
504
2,140
5,646
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Yajima
Sylvanus
6
0 / 2 / 2
4,694
469
3,191
8,290
4,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 1 / 3
6,002
600
5,214
5,117
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Nordis
Gilgamesh
11
1 / 0 / 0
6,219
622
2,229
5,557
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
9
3 / 0 / 3
5,973
597
3,340
4,603
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 3
6,235
624
5,658
5,875
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
10
1 / 1 / 1
5,544
554
2,688
5,632
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Thanatos
Andrezvv
Thanatos
2
2
0
1
L
Martichoras
GolubokDedushkin
Martichoras
0
2
0
0
W
Agni
0
1
3
1.5
L
Zeus
0
1
1
0.5
W
Gilgamesh
Nordis
Gilgamesh
1
0
0
1
L
Sylvanus
Yajima
Sylvanus
0
2
2
0.5
W
Yemoja
3
0
3
4.5
W
3
1
3
4.5
W
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
19,129
31,347
Taken
26,784
15,689
Mitigated
11,436
12,684
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,533
811
0
1,424
5,116
3,432
0
244
4,872
0
26,983
L
Thanatos
Andrezvv
Thanatos
2,896
1,083
0
4,266
5,950
3,001
0
1,241
4,709
0
21,502
L
Martichoras
GolubokDedushkin
Martichoras
3,257
1,339
0
1,972
6,345
2,493
0
1,222
5,123
0
27,913
W
Agni
5,214
856
0
980
5,117
1,698
0
1,904
3,213
50,197
0
L
Zeus
2,140
44
0
1,531
5,646
2,134
0
3,875
1,771
29,938
0
W
Gilgamesh
Nordis
Gilgamesh
2,229
703
0
1,192
5,557
3,180
0
0
5,042
6,109
37,835
L
Sylvanus
Yajima
Sylvanus
3,191
1,361
1,165
2,326
8,290
4,629
0
2,216
6,074
15,273
0
W
Yemoja
3,340
1,189
2,164
1,798
4,603
2,791
0
1,330
3,273
16,275
0
W
5,658
2,935
0
845
5,875
2,048
0
1,241
4,634
0
42,705
W
Izanami
2,688
1,823
0
1,775
5,632
1,719
0
856
4,776
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
29,973
213
Minions Killed
335
0
Camps Cleared
0
990,256
Distance Traveled
979,071
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,795
480
49
5
0
217,880
0
L
Thanatos
5,259
526
42
4
0
200,085
0
L
Martichoras
4,601
460
42
4
0
183,989
0
W
Agni
6,002
600
101
10
0
209,100
3
L
Zeus
5,041
504
55
6
0
192,269
0
W
Gilgamesh
6,219
622
78
8
0
177,667
0
L
Sylvanus
4,694
469
25
3
0
196,033
7
W
Yemoja
5,973
597
13
1
0
195,626
2
W
Apollo
6,235
624
66
7
0
220,358
0
W
Izanami
5,544
554
77
8
0
176,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role