Player Matchup

Fafnir
Fafnir
Brian_2006612
Fafnir
Level 26
God Stats
2W - 1L
1,669 SR
Queue Stats
91W - 108L
1,045 Elo+
Party 1
Bellona
Bellona
Castiel_White23
Bellona
Level 35
God Stats
4W - 6L
1,500 SR
Queue Stats
178W - 195L
1,045 Elo+
Party 1
Fenrir
Fenrir
DaZiege
Fenrir
Level 25
God Stats
23W - 20L
1,500 SR
Queue Stats
72W - 88L
1,098 Elo+
Party 1
Jormungandr
Jormungandr
ciberjump
Jormungandr
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 29L
1,500 Elo+
Solo
Yu Huang
Yu Huang
sacred_knight69
Yu Huang
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 117L
1,326 Elo+
Solo
Team Averages
Level 32
1,534 SR
1,203 Elo+

VS

Team Averages
Level 38
1,469 SR
1,314 Elo+
Sylvanus
Sylvanus
BerserkrFlow
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
LOLOPOPO98
Danzaburou
Level 24
God Stats
2W - 1L
1,481 SR
Queue Stats
14W - 18L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
MickeyRincon
Baron Samedi
Level 57
God Stats
11W - 8L
1,466 SR
Queue Stats
15W - 19L
1,270 Elo+
Party 2
Nemesis
Nemesis
TTT Tactical
Nemesis
Level 91
God Stats
3W - 13L
1,399 SR
Queue Stats
141W - 151L
1,491 Elo+
Party 3
Surtr
Surtr
ThePaleGuy1
Surtr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,730
430
2,327
4,815
3,328
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,044
459
2,297
8,428
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DaZiege
Fenrir
10
1 / 2 / 1
5,591
508
1,822
9,599
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ciberjump
Jormungandr
8
0 / 0 / 2
4,974
452
5,721
6,872
3,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
11
0 / 1 / 0
6,165
560
5,289
4,900
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BerserkrFlow
Sylvanus
9
0 / 2 / 2
5,783
526
2,646
8,103
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LOLOPOPO98
Danzaburou
9
1 / 0 / 2
5,544
504
5,701
6,758
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MickeyRincon
Baron Samedi
12
2 / 0 / 0
6,331
576
2,157
4,799
2,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TTT Tactical
Nemesis
12
4 / 0 / 2
7,209
655
2,950
7,180
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
7,171
652
6,750
8,709
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BerserkrFlow
Sylvanus
0
2
2
0.5
L
1
2
0
0.5
L
0
4
0
0
L
Fenrir
DaZiege
Fenrir
1
2
1
0.75
W
Danzaburou
LOLOPOPO98
Danzaburou
1
0
2
2
W
Baron Samedi
MickeyRincon
Baron Samedi
2
0
0
2
W
Nemesis
TTT Tactical
Nemesis
4
0
2
5
W
2
0
3
3.5
L
Jormungandr
ciberjump
Jormungandr
0
0
2
1
L
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,456
Damage
20,204
34,614
Taken
35,549
17,482
Mitigated
19,909
7,582
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BerserkrFlow
Sylvanus
2,646
937
2,019
3,557
8,103
4,717
0
4,991
3,112
18,579
0
L
2,327
691
0
218
4,815
3,328
99
877
3,938
9,037
0
L
2,297
891
0
2,196
8,428
5,689
0
328
8,100
0
22,284
L
Fenrir
DaZiege
Fenrir
1,822
747
0
1,025
9,599
3,582
168
505
9,094
0
37,988
W
Danzaburou
LOLOPOPO98
Danzaburou
5,701
2,912
0
2,864
6,758
2,420
156
3,965
2,793
0
34,587
W
Baron Samedi
MickeyRincon
Baron Samedi
2,157
46
256
3,037
4,799
2,062
0
2,855
1,944
43,054
0
W
Nemesis
TTT Tactical
Nemesis
2,950
809
0
250
7,180
2,720
0
1,526
5,654
0
57,124
W
6,750
2,085
0
3,410
8,709
7,990
148
0
8,709
1,560
54,918
L
Jormungandr
ciberjump
Jormungandr
5,721
995
0
2,720
6,872
3,041
0
1,712
5,160
34,558
0
L
Yu Huang
5,289
36
0
1,423
4,900
1,842
0
1,873
3,027
47,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
32,038
257
Minions Killed
354
0
Camps Cleared
0
1,124,085
Distance Traveled
1,141,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,783
526
29
3
0
198,669
5
L
Fafnir
4,730
430
11
1
0
226,733
0
L
Bellona
5,044
459
49
4
0
197,633
0
L
Fenrir
5,591
508
63
6
0
260,301
0
W
Danzaburou
5,544
504
60
5
0
201,762
2
W
Baron Samedi
6,331
576
74
7
0
229,987
0
W
Nemesis
7,209
655
92
8
0
296,391
1
W
Surtr
7,171
652
99
9
0
214,414
0
L
Jormungandr
4,974
452
51
5
0
222,747
0
L
Yu Huang
6,165
560
83
8
0
216,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role