Player Matchup

Horus
Horus
Carsten1993
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 3
Tiamat
Tiamat
Danielle94
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Freya
Freya
ItzMegaa
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,700 Elo+
Party 2
Neith
Neith
Mickname
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SurvivaLRomerO
Kukulkan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,570 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,554 Elo+

VS

Team Averages
Level 120
1,512 SR
1,408 Elo+
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CRANK_DAT_PAULO
Sylvanus
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
926W - 918L
1,494 Elo+
Party 1
Vulcan
Vulcan
DienNick
Vulcan
Level 84
God Stats
3W - 6L
1,774 SR
Queue Stats
250W - 240L
1,386 Elo+
Party 4
Loki
Loki
Knallkörper
Loki
Level 136
God Stats
6W - 9L
1,500 SR
Queue Stats
632W - 667L
1,417 Elo+
Solo
Chaac
Chaac
nikkiseb123123
Chaac
Level 106
God Stats
5W - 3L
1,288 SR
Queue Stats
126W - 142L
1,243 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,096
591
6,960
15,729
17,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Danielle94
Tiamat
11
0 / 6 / 4
6,912
576
2,457
9,772
6,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
ItzMegaa
Freya
14
2 / 3 / 3
7,629
636
13,847
13,411
6,181
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Mickname
Neith
14
1 / 4 / 4
7,664
639
15,018
11,100
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
17
2 / 1 / 3
9,006
751
16,129
6,791
3,376
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 1 / 14
9,468
789
5,208
15,515
17,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
3 / 0 / 13
8,819
735
6,478
12,452
7,824
Vulcan
DienNick
Vulcan
16
5 / 1 / 9
9,589
799
18,673
6,698
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
6 / 3 / 9
9,649
804
16,792
11,339
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 10
8,836
736
6,586
29,566
21,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
5
Kills
18
18
Deaths
6
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
14
10
W
Sylvanus
3
0
13
9.5
L
0
4
4
0.5
L
Tiamat
Danielle94
Tiamat
0
6
4
0.33
W
Vulcan
DienNick
Vulcan
5
1
9
9.5
L
Freya
ItzMegaa
Freya
2
3
3
1.17
W
6
3
9
3.5
L
Neith
Mickname
Neith
1
4
4
0.75
L
Kukulkan
2
1
3
3.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
53,737
56,803
Taken
75,570
38,162
Mitigated
58,074
22,927
Healing
48,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,208
794
1,037
2,381
15,515
17,977
240
5,477
9,827
9,289
0
W
Sylvanus
6,478
1,788
12,015
7,838
12,452
7,824
426
6,462
5,546
11,683
0
L
6,960
2,951
4,958
6,244
15,729
17,272
0
7,807
7,754
0
10,557
L
Tiamat
Danielle94
Tiamat
2,457
676
196
755
9,772
6,635
0
5,795
3,885
5,234
0
W
Vulcan
DienNick
Vulcan
18,673
3,594
1,824
1,994
6,698
3,718
288
1,931
4,743
42,454
0
L
Freya
ItzMegaa
Freya
13,847
4,021
1,260
5,452
13,411
6,181
0
6,970
6,389
17,382
0
W
16,792
2,676
1,490
1,027
11,339
7,384
0
4,683
6,566
0
30,589
L
Neith
Mickname
Neith
15,018
5,790
395
1,706
11,100
4,698
0
7,077
3,892
0
27,364
L
Kukulkan
16,129
1,609
431
1,530
6,791
3,376
0
2,218
4,524
45,326
0
W
6,586
991
1,545
17,246
29,566
21,171
0
12,664
16,455
0
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
46,361
140
Minions Killed
126
0
Camps Cleared
0
1,055,172
Distance Traveled
1,156,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,468
789
1
0
0
208,832
0
W
Sylvanus
8,819
735
11
1
0
230,269
0
L
Horus
7,096
591
7
1
0
229,350
0
L
Tiamat
6,912
576
8
1
0
186,195
0
W
Vulcan
9,589
799
69
6
0
242,901
0
L
Freya
7,629
636
9
1
0
221,293
0
W
Loki
9,649
804
35
3
0
230,448
0
L
Neith
7,664
639
31
3
0
197,612
0
L
Kukulkan
9,006
751
85
7
0
220,722
0
W
Chaac
8,836
736
10
1
0
244,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role