Player Matchup

Sun Wukong
Sun Wukong
DarkBlade GT
Sun Wukong
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 172L
1,329 Elo+
Party 1
Medusa
Medusa
Jiri Karel 05
Medusa
Level 122
God Stats
4W - 8L
1,097 SR
Queue Stats
288W - 289L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
PurpleKidChaos
Kukulkan
Level 41
God Stats
1W - 0L
1,692 SR
Queue Stats
61W - 73L
1,329 Elo+
Party 3
King Arthur
King Arthur
Warhawk76
King Arthur
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 103L
1,304 Elo+
Party 3
Arachne
Arachne
Warhawk76 JR
Arachne
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 102L
1,301 Elo+
Party 3
Team Averages
Level 97
1,458 SR
1,343 Elo+

VS

Team Averages
Level 42
1,541 SR
1,247 Elo+
Ne Zha
Ne Zha
HTLSimp
Ne Zha
Level 79
God Stats
22W - 13L
1,692 SR
Queue Stats
330W - 289L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Mini G 17
Sun Wukong
Level 24
God Stats
7W - 8L
1,511 SR
Queue Stats
12W - 25L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
xoticc blade
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,082 Elo+
Party 4
Agni
Agni
xoticc flame
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,153 Elo+
Party 4
Chiron
Chiron
xoticc taco
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,147 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkBlade GT
Sun Wukong
11
8 / 1 / 7
7,460
622
7,202
8,034
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 1 / 3
7,318
610
6,477
6,669
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
5 / 2 / 0
7,180
598
6,898
5,337
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Warhawk76
King Arthur
12
4 / 2 / 2
7,274
606
10,352
10,323
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Warhawk76 JR
Arachne
12
1 / 1 / 5
7,027
586
7,221
10,506
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HTLSimp
Ne Zha
11
3 / 6 / 2
6,552
546
8,293
13,449
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Mini G 17
Sun Wukong
9
1 / 2 / 0
5,727
477
3,319
9,756
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
xoticc blade
Gilgamesh
10
1 / 4 / 1
5,572
464
6,123
13,914
10,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 5 / 1
5,068
422
2,417
7,312
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
8
1 / 7 / 0
4,910
409
2,816
9,344
2,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
24
Kills
6
7
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkBlade GT
Sun Wukong
8
1
7
11.5
L
Ne Zha
HTLSimp
Ne Zha
3
6
2
0.67
W
6
1
3
7.5
L
Sun Wukong
Mini G 17
Sun Wukong
1
2
0
0.5
W
Kukulkan
5
2
0
2.5
W
King Arthur
Warhawk76
King Arthur
4
2
2
2.5
W
Arachne
Warhawk76 JR
Arachne
1
1
5
3.5
L
Gilgamesh
xoticc blade
Gilgamesh
1
4
1
0.38
L
0
5
1
0.1
L
Chiron
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
22,968
40,869
Taken
53,775
22,860
Mitigated
25,534
10,372
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkBlade GT
Sun Wukong
7,202
1,944
0
2,337
8,034
5,084
82
1,120
6,914
85
29,481
L
Ne Zha
HTLSimp
Ne Zha
8,293
3,718
0
2,540
13,449
5,195
0
546
12,903
0
37,726
W
6,477
2,559
0
2,944
6,669
2,356
1,381
1,287
5,382
0
41,319
L
Sun Wukong
Mini G 17
Sun Wukong
3,319
1,006
0
2,057
9,756
5,337
0
15
9,741
0
28,394
W
Kukulkan
6,898
1,366
0
1,079
5,337
2,080
0
10
5,327
43,624
0
W
King Arthur
Warhawk76
King Arthur
10,352
1,259
0
1,155
10,323
9,403
114
32
10,291
83
48,783
W
Arachne
Warhawk76 JR
Arachne
7,221
4,427
0
2,857
10,506
3,937
0
85
10,421
0
50,160
L
Gilgamesh
xoticc blade
Gilgamesh
6,123
1,042
0
164
13,914
10,034
0
5,859
8,055
136
24,265
L
2,417
758
0
320
7,312
2,109
0
96
7,216
25,083
0
L
Chiron
2,816
1,329
386
830
9,344
2,859
102
550
8,794
0
20,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
27,829
304
Minions Killed
225
0
Camps Cleared
0
1,230,957
Distance Traveled
1,152,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,460
622
30
3
0
265,276
1
L
Ne Zha
6,552
546
54
5
0
251,494
0
W
Medusa
7,318
610
62
5
0
222,401
0
L
Sun Wukong
5,727
477
47
4
0
205,841
0
W
Kukulkan
7,180
598
65
5
0
216,098
1
W
King Arthur
7,274
606
66
6
0
240,565
0
W
Arachne
7,027
586
81
7
0
286,617
0
L
Gilgamesh
5,572
464
43
4
0
248,813
0
L
Agni
5,068
422
46
4
0
215,323
0
L
Chiron
4,910
409
35
3
0
230,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role