Player Matchup

Scylla
Scylla
LORD HODUNK
Scylla
Level 129
God Stats
2W - 2L
1,563 SR
Queue Stats
291W - 262L
1,499 Elo+
Party 1
Chang'e
Chang'e
MaggieCrits
Chang'e
Level 129
God Stats
3W - 2L
1,829 SR
Queue Stats
136W - 125L
1,518 Elo+
Party 1
Odin
Odin
Mayuyaa
Odin
Level 172
God Stats
19W - 10L
1,507 SR
Queue Stats
752W - 742L
1,553 Elo+
Solo
Chronos
Chronos
SloshFace
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Wabbajax
Kuzenbo
Level 141
God Stats
3W - 1L
1,561 SR
Queue Stats
369W - 330L
1,487 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,516 Elo+

VS

Team Averages
Level 135
1,560 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cannabliss007
Artemis
Level 163
God Stats
5W - 4L
1,500 SR
Queue Stats
333W - 307L
1,510 Elo+
Solo
Ravana
Ravana
DiegoKushington
Ravana
Level 142
God Stats
1W - 4L
1,734 SR
Queue Stats
432W - 456L
1,578 Elo+
Solo
Geb
Geb
Luis_1326
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
javifran21
Guan Yu
Level 155
God Stats
3W - 7L
1,568 SR
Queue Stats
209W - 212L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 1 / 7
9,951
905
17,341
11,089
6,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
MaggieCrits
Chang'e
15
4 / 2 / 7
8,837
803
7,563
14,961
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Mayuyaa
Odin
15
2 / 0 / 8
8,942
813
4,098
12,040
11,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos
SloshFace
Chronos
15
2 / 1 / 8
8,503
773
10,940
10,336
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Wabbajax
Kuzenbo
14
0 / 1 / 12
9,001
818
8,523
15,940
25,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 4 / 2
8,191
745
15,776
12,238
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
13
0 / 4 / 2
7,399
673
9,237
7,681
3,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 1
8,444
768
8,399
11,215
13,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 3
7,816
711
12,699
9,868
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
javifran21
Guan Yu
14
2 / 3 / 1
7,940
722
7,035
16,135
23,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
14
Kills
5
5
Deaths
14
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
2
0.5
L
Artemis
0
4
2
0.25
L
2
1
1
2.5
W
Scylla
6
1
7
9.5
L
0
2
3
0.75
W
Chang'e
MaggieCrits
Chang'e
4
2
7
3.75
W
Odin
Mayuyaa
Odin
2
0
8
6
W
Chronos
SloshFace
Chronos
2
1
8
6
W
Kuzenbo
Wabbajax
Kuzenbo
0
1
12
6
L
Guan Yu
javifran21
Guan Yu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,465
Damage
53,146
64,366
Taken
57,137
57,975
Mitigated
56,968
33,605
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,776
396
1,119
2,427
12,238
6,332
235
10,299
1,939
41,335
0
L
Artemis
9,237
2,998
0
538
7,681
3,194
0
7,002
679
0
18,488
L
8,399
686
1,191
2,577
11,215
13,126
0
7,224
3,991
0
16,712
W
Scylla
17,341
1,261
3,303
1,021
11,089
6,503
750
5,040
6,049
34,242
0
L
12,699
468
753
1,715
9,868
10,379
25
8,387
1,481
19,536
0
W
Chang'e
MaggieCrits
Chang'e
7,563
743
14,264
6,776
14,961
8,239
312
7,645
7,316
20,117
0
W
Odin
Mayuyaa
Odin
4,098
641
1,250
2,232
12,040
11,152
175
5,083
6,957
0
10,319
W
Chronos
SloshFace
Chronos
10,940
4,914
406
983
10,336
6,087
456
4,673
5,663
21,519
0
W
Kuzenbo
Wabbajax
Kuzenbo
8,523
3,778
1,250
2,120
15,940
25,994
67
6,034
9,906
18,993
0
L
Guan Yu
javifran21
Guan Yu
7,035
931
5,443
6,107
16,135
23,937
0
11,455
4,680
0
16,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
39,790
131
Minions Killed
127
0
Camps Cleared
0
1,143,965
Distance Traveled
1,002,375
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,191
745
51
5
0
203,249
0
L
Artemis
7,399
673
30
3
0
187,438
0
L
Ravana
8,444
768
20
2
0
213,320
4
W
Scylla
9,951
905
48
4
0
226,407
0
L
Geb
7,816
711
17
2
0
170,982
0
W
Chang'e
8,837
803
27
2
0
216,466
0
W
Odin
8,942
813
17
2
0
235,171
0
W
Chronos
8,503
773
27
2
0
216,661
0
W
Kuzenbo
9,001
818
12
1
0
249,260
0
L
Guan Yu
7,940
722
9
1
0
227,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role