Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mr-_-FrApA
Chaac
Level 89
God Stats
2W - 1L
1,653 SR
Queue Stats
91W - 84L
1,437 Elo+
Party 1
Chronos
Chronos
gagagleizes
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 148L
1,399 Elo+
Party 1
Discordia
Discordia
iWear_s
Discordia
Level 64
God Stats
4W - 3L
1,557 SR
Queue Stats
9W - 10L
1,444 Elo+
Party 1
Fenrir
Fenrir
willii027
Fenrir
Level 102
God Stats
8W - 8L
1,778 SR
Queue Stats
78W - 92L
1,421 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,440 Elo+

VS

Team Averages
Level 95
1,467 SR
1,467 Elo+
Shiva
Shiva
Pessoasinha
Shiva
Level 61
God Stats
8W - 12L
1,473 SR
Queue Stats
337W - 326L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
The Gev
Xing Tian
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 137L
1,367 Elo+
Solo
Poseidon
Poseidon
UnW_FROQ
Poseidon
Level 81
God Stats
13W - 10L
1,633 SR
Queue Stats
368W - 355L
1,511 Elo+
Party 2
Da Ji
Da Ji
UnW_Vilela
Da Ji
Level 83
God Stats
1W - 5L
1,425 SR
Queue Stats
371W - 360L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
islandboy400
Heimdallr
Level 154
God Stats
1W - 5L
1,305 SR
Queue Stats
327W - 329L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 0
7,906
565
11,496
12,263
13,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
11
3 / 1 / 3
7,778
556
6,340
12,198
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
gagagleizes
Chronos
12
4 / 2 / 2
7,207
515
9,608
11,355
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
iWear_s
Discordia
12
1 / 2 / 3
7,447
532
7,768
7,260
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
willii027
Fenrir
14
3 / 1 / 4
8,325
595
4,852
12,700
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,367
526
7,287
16,220
11,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
The Gev
Xing Tian
10
0 / 2 / 3
5,410
386
3,586
11,891
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
UnW_FROQ
Poseidon
11
1 / 3 / 2
6,533
467
4,710
7,772
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
2 / 2 / 3
7,130
509
4,341
10,423
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
islandboy400
Heimdallr
11
2 / 4 / 0
6,612
472
9,220
13,378
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Chaac
3
1
3
4.5
L
2
1
0
2
L
Xing Tian
The Gev
Xing Tian
0
2
3
0.75
L
Poseidon
UnW_FROQ
Poseidon
1
3
2
0.67
L
Da Ji
2
2
3
1.75
W
Chronos
gagagleizes
Chronos
4
2
2
2.5
W
Discordia
iWear_s
Discordia
1
2
3
1.25
L
Heimdallr
islandboy400
Heimdallr
2
4
0
0.5
W
Fenrir
willii027
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
29,144
55,776
Taken
59,684
34,549
Mitigated
32,195
15,644
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,496
650
0
2,690
12,263
13,420
0
0
12,263
3,286
66,895
W
Chaac
6,340
1,036
2,331
4,929
12,198
8,081
133
2,870
9,321
0
30,599
L
7,287
1,552
0
5,371
16,220
11,447
0
1,255
14,965
0
63,577
L
Xing Tian
The Gev
Xing Tian
3,586
582
0
1,246
11,891
7,567
0
4,871
6,850
17,997
0
L
Poseidon
UnW_FROQ
Poseidon
4,710
629
0
558
7,772
3,034
0
5,338
2,335
44,160
0
L
Da Ji
4,341
789
0
1,215
10,423
4,398
0
1,225
9,183
0
49,593
W
Chronos
gagagleizes
Chronos
9,608
4,958
0
4,579
11,355
4,475
715
1,675
9,680
54,701
0
W
Discordia
iWear_s
Discordia
7,768
103
0
615
7,260
2,708
421
2,822
4,438
57,002
0
L
Heimdallr
islandboy400
Heimdallr
9,220
4,584
0
6,017
13,378
5,749
0
5,743
7,635
0
49,523
W
Fenrir
willii027
Fenrir
4,852
827
0
500
12,700
5,865
0
929
11,771
0
70,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
33,052
437
Minions Killed
373
0
Camps Cleared
0
1,458,625
Distance Traveled
1,318,143
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,906
565
104
7
0
261,884
0
W
Chaac
7,778
556
37
3
0
338,175
0
L
Shiva
7,367
526
108
8
0
251,919
2
L
Xing Tian
5,410
386
23
2
0
267,993
1
L
Poseidon
6,533
467
84
6
0
296,789
0
L
Da Ji
7,130
509
75
5
0
285,995
1
W
Chronos
7,207
515
94
7
0
250,169
4
W
Discordia
7,447
532
102
7
0
275,755
4
L
Heimdallr
6,612
472
83
6
0
215,447
0
W
Fenrir
8,325
595
100
7
0
332,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role